Dungeon Crawl Stone Soup version 0.30-a0-137-gd8773701ce (webtiles) character file. Game seed: 6251960579245352752 2 Tollund the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Sept 21, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (58 turns). Tollund the Conjurer (Octopode Conjurer) Turns: 58, Time: 00:00:21 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 40% Magic: 1/3 EV: 13 Int: 20 God: Gold: 15 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 0.2 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level m - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Inventory: Missiles b - 4 javelins Scrolls c - 2 scrolls of identify {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5941 Altars: ......#..........# ..†...g..........# .#.#.#.###..###### ..##...g#<...## #.##...........## .$.#.....###.....# ...##.....# #.....## ... #.....## ##h)...# ... #..#..# #@.#..# #..#..# #..#..# #.....## ##.....# ##)....# #.....## #.....###.....# ##.....#.)...## ##.........## ###.....### ####### You could see a jackal. Message History ?? Initializing magus.rc ... ? Successfully initialized magus.rc [v1.11.3] Welcome, Tollund the Octopode Conjurer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found 15 gold pieces and 4 javelins. Found a staircase leading out of the dungeon. You now have 15 gold pieces. b - 4 javelins c - a scroll labelled OHESTR WACUAL c - 2 scrolls labelled OHESTR WACUAL (gained 1) A jackal comes into view. The magic dart hits the jackal. The jackal barks! You hear a shout! A jackal comes into view. A goblin comes into view. It is wielding a +0 club. The jackal barks! ?? MP[-1] You lost 1 mp, and now have 2/3 mp. The magic dart hits the jackal. You kill the jackal! ?? MP[-1] You lost 1 mp, and now have 1/3 mp. The magic dart hits the goblin. ?? MP[-1] You lost 1 mp, and now have 0/3 mp. You are out of magic! Unknown command. The jackal bites you. ?? HP[-1] MP[+1] You take 1 damage, and now have 10/11 hp. You barely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the jackal. The jackal closely misses you. ?? MP[-1] You lost 1 mp, and now have 0/3 mp. You closely miss the jackal. Your grab misses the jackal. The jackal closely misses you. The jackal bites you. ?? HP[-1] You take 1 damage, and now have 9/11 hp. You closely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal bites you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * ?? HP[-4] You take 4 damage, and now have 5/11 hp. MASSIVE DAMAGE!! (PAUSE) You barely miss the jackal. Your grab misses the jackal. The jackal closely misses you. The goblin closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * ?? HP[-1] You take 1 damage, and now have 4/11 hp. Unknown command. Magic courses through your body. The jackal bites you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * ?? HP[-2] MP[+3] You take 2 damage, and now have 2/11 hp. Your mp is fully restored (3). Unknown command. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. You kill the goblin! The jackal barely misses you. ?? MP[-1] You lost 1 mp, and now have 2/3 mp. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal bites you. You die... Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 6 Use: Potion || 1 Dodge: Dodged || 6 Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_rooms, amcnicky_mini_rare_corridor_liquid Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tollund the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.11.3] 56 | D:1 | HP: 2/11 [goblin/+0 club (1)] 58 | D:1 | Slain by a jackal Vanquished Creatures A goblin (D:1) A jackal (D:1) 2 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 58 | 58 | 0 | 0 | 36 | 1 | 58.0 | Dungeon | 58 | 58 | 0 | 0 | 36 | 1 | 58.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 58 daAuts