Dungeon Crawl Stone Soup version 0.30-a0-159-g068b764562 (webtiles) character file. Game seed: 12263261417377027320 412 Tollund the Conjurer (level 6, -8/35 HPs) Began as a Deep Elf Conjurer on Sept 27, 2022. Mangled by sirJeffrey23's ghost (11 damage) ... on level 3 of the Dungeon. The game lasted 00:06:07 (3517 turns). Tollund the Conjurer (Deep Elf Conjurer) Turns: 3517, Time: 00:06:08 Health: -8/35 AC: 8 Str: 4 XL: 6 Next: 59% Magic: 13/15 EV: 12 Int: 25 God: Gold: 190 SH: 0 Dex: 13 Spells: 4/14 levels left rFire . . . SeeInvis . m - +0 dagger (venom) rCold + . . Faith . (no shield) rNeg + . . Spirit . q - +1 robe {rN+} rPois . Reflect . (no helmet) rElec . Harm . f - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn C - ring of protection from cold MPRegen 0.14/turn O - +4 ring of protection @: mighty A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 190 gold pieces. Skills: + Level 2.1 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.8 Spellcasting * Level 6.3 Conjurations * Level 4.3 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Dazzling Flash Conj/Hex 64% N/A 2% 3 f - Magic Dart Conj 100% 1d8 1% 1 p - Fulminant Prism Conj/Hex 16% 3d11 10% 4 s - Searing Ray Conj 74% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Cigotuvi's Dreadful Rot Necr/Pois/Air 12% N/A 13% 2 Poisonous Vapours Pois/Air 12% N/A 13% 2 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 22% 4 Inventory: Hand Weapons m - a +0 dagger of venom (weapon) (You took it off a hobgoblin on level 2 of the Dungeon) Armour f - a +0 cloak (worn) (You found it on level 1 of the Dungeon) q - a +1 robe of positive energy (worn) (You took it off Sigmund on level 3 of the Dungeon) Jewellery C - a ring of protection from cold (left hand) (You found it on level 2 of the Dungeon) O - a +4 ring of protection (right hand) (You found it on level 3 of the Dungeon) T - an amulet of faith {!P} (You found it on level 2 of the Dungeon) Wands r - a wand of flame (13) (You found it on level 3 of the Dungeon) Scrolls g - 2 scrolls of vulnerability {unknown} i - a scroll of immolation {!r!r} j - 2 scrolls of identify {unknown} k - 2 scrolls of enchant weapon {unknown} Potions b - a potion of magic e - a potion of heal wounds {unknown} h - a potion of might l - a potion of attraction {unknown} n - a potion of haste {unknown} o - a potion of lignification {unknown} p - a potion of invisibility {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 14484 Altars: Annotations: D:3 sirJeffrey23's ghost, amateur HOFi #.# #.### #....#.......## #.####.# #....#....##... #.#....# #....#####..... #.#.##########....# #..... ### #.#.# #)..##....# #..... ..# #.#.# #)?.##....#####..... #.# #.#.#####...##.........###.. #.# #.#.....##W##....####....#"# #.# #.#####....@.....# #...##)# #.# #................####[..##.# #.# #######'##.#..........<..... #.# #......#)...##########.. #.# #....####............... #.# #....# #.#############. #.# #....# #............... #.# ###### ################ ..# You could see sirJeffrey23's ghost. Message History ?? MP[-2] You lost 2 mp, and now have 12/14 mp. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You see here a +0 hand axe. You see here 4 stones. ?? MP[+2] Your mp is fully restored (14). You open the door. The searing ray misses the water moccasin. (Press . to maintain the ray.) The water moccasin barely misses you. The water moccasin misses you. ?? MP[-2] You lost 2 mp, and now have 12/14 mp. The searing ray hits the water moccasin! The water moccasin bites you but does no damage. ?? MP[-1] You lost 1 mp, and now have 11/14 mp. The searing ray hits the water moccasin! The water moccasin bites you. The water moccasin bites you but does no damage. ?? HP[-3] MP[-1] You take 3 damage, and now have 32/35 hp. You lost 1 mp, and now have 10/14 mp. The searing ray hits the water moccasin! You finish channelling your searing ray. The water moccasin closely misses you. ?? MP[-1] You lost 1 mp, and now have 9/14 mp. The searing ray hits the water moccasin! You kill the water moccasin! (Press . to maintain the ray.) Your Fighting skill increases to level 2! Your Hexes skill increases to level 4! ?? HP[+1] MP[-2] You lost 2 mp, and now have 7/15 mp. The searing ray misses sirJeffrey23's ghost. SirJeffrey23's ghost says, "You will join me soon!" SirJeffrey23's ghost hits you. ?? HP[-3] MP[-1] You take 3 damage, and now have 30/35 hp. You lost 1 mp, and now have 6/15 mp. The searing ray hits sirJeffrey23's ghost but does no damage. SirJeffrey23's ghost hits you! * * * LOW HITPOINT WARNING * * * ?? HP[-13] You take 13 damage, and now have 17/35 hp. MASSIVE DAMAGE!! (PAUSE) The searing ray hits sirJeffrey23's ghost! You finish channelling your searing ray. SirJeffrey23's ghost hits you. * * * LOW HITPOINT WARNING * * * ?? HP[-6] MP[-1] You take 6 damage, and now have 11/35 hp. You lost 1 mp, and now have 5/15 mp. It was a potion of might. You feel very mighty all of a sudden. SirJeffrey23's ghost hits you but does no damage. You hit sirJeffrey23's ghost but do no damage. SirJeffrey23's ghost barely misses you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - sirJeffrey23's ghost Aim: sirJeffrey23's ghost (lightly damaged, 83% to hit) The searing ray hits sirJeffrey23's ghost. (Press . to maintain the ray.) SirJeffrey23's ghost barely misses you. ?? MP[-2] You lost 2 mp, and now have 3/15 mp. The searing ray hits sirJeffrey23's ghost! SirJeffrey23's ghost hits you but does no damage. ?? MP[-1] You lost 1 mp, and now have 2/15 mp. The searing ray hits sirJeffrey23's ghost! SirJeffrey23's ghost closely misses you. ?? MP[-1] You lost 1 mp, and now have 1/15 mp. The searing ray hits sirJeffrey23's ghost. You finish channelling your searing ray. SirJeffrey23's ghost hits you! * * * LOW HITPOINT WARNING * * * ?? HP[-9] You take 9 damage, and now have 2/35 hp. MASSIVE DAMAGE!! (PAUSE) Magic courses through your body. SirJeffrey23's ghost barely misses you. ?? HP[+1] MP[+14] Your mp is fully restored (15). Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - sirJeffrey23's ghost Aim: sirJeffrey23's ghost (severely damaged, 83% to hit) The searing ray hits sirJeffrey23's ghost but does no damage. (Press . to maintain the ray.) SirJeffrey23's ghost hits you! You die... Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 | 6.3 Fighting | 1 2 | 2.1 Hexes | 1 3 4 | 4.3 Spellcasting | 4 | 4.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 2 | 1 || 3 Cast: Magic Dart | 43 | 16 || 59 Searing Ray | 13 | 16 || 29 Fulminant Prism | | 2 || 2 Use: Potion | | 2 || 2 Armor: Leather armour | 2 | || 2 Robe | | 7 || 7 Dodge: Dodged | 1 | 12 || 13 Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_basic, minmay_tetromino_s2 D:2: layout_basic, hellmonk_ecumenical_altar_run_dry, eino_curves_03 D:3: layout_basic, ebering_ghost_inner_flame, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tollund the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D:1 | magus.rc [v1.11.3] 287 | D:1 | Reached XP level 2. HP: 16/16 MP: 2/8 290 | D:1 | Learned a level 2 spell: Searing Ray 791 | D:1 | Reached skill level 5 in Conjurations 859 | D:1 | Reached XP level 3. HP: 20/20 MP: 6/10 861 | D:1 | Reached skill level 1 in Fighting 865 | D:1 | Learned a level 3 spell: Dazzling Flash 1392 | D:2 | magus.rc [v1.11.3] 1659 | D:2 | Reached skill level 1 in Hexes 1690 | D:2 | Found a faded altar of an unknown god. 2020 | D:2 | Reached XP level 4. HP: 25/25 MP: 9/11 2025 | D:2 | Learned a level 4 spell: Fulminant Prism 2585 | D:3 | Found a runed translucent door. 2589 | D:3 | Noticed a water moccasin 2589 | D:3 | Noticed sirJeffrey23's ghost (amateur HOFi) 2604 | D:3 | Noticed Sigmund 2609 | D:3 | Killed Sigmund 2610 | D:3 | Reached skill level 4 in Spellcasting 2610 | D:3 | Reached skill level 3 in Hexes 2610 | D:3 | Reached XP level 5. HP: 24/30 MP: 4/13 2737 | D:3 | Reached skill level 6 in Conjurations 2908 | D:3 | Reached XP level 6. HP: 35/35 MP: 9/14 3121 | D:3 | You pick up a book of Vapours and begin reading... 3121 | D:3 | You add the spells Poisonous Vapours and Cigotuvi's | Dreadful Rot to your library. 3506 | D:3 | Killed a water moccasin 3507 | D:3 | Reached skill level 2 in Fighting 3507 | D:3 | Reached skill level 4 in Hexes 3515 | D:3 | HP: 2/35 [sirJeffrey23's ghost (9)] 3517 | D:3 | Mangled by sirJeffrey23's ghost Vanquished Creatures Sigmund (D:3) A water moccasin (D:3) 3 gnolls (D:3) 5 adders 2 worms 3 dart slugs 4 endoplasms 3 giant cockroaches 4 goblins (D:1) 7 hobgoblins 7 kobolds 8 ball pythons 6 bats 5 frilled lizards 6 rats 65 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:3) 2 creatures vanquished. Grand Total: 67 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 205 | 384 | 65.2 | 61 | 4 | 6.2 +---------+---------+-------+---------+---------+------- D:1 | 44 | 4 | 8.3 | 24 | 2 | 7.7 D:2 | 51 | 0 | 0.0 | 16 | 0 | 0.0 D:3 | 110 | 380 | 77.6 | 21 | 2 | 8.7 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 196.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 196.3 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3514 | 3403 | 111 | 98 | 2991 | 3 | 1171.3 | Dungeon | 3514 | 3403 | 111 | 98 | 2991 | 3 | 1171.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1298 daAuts D:1: 1158 daAuts D:3: 1057 daAuts