Dungeon Crawl Stone Soup version 0.30-a0-187-gd9c2deaf24 (webtiles) character file. Game seed: 14224069118032334515 23 Tollund the Conjurer (level 2, 0/23 HPs) Began as a Draconian Conjurer on Oct 3, 2022. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:16 (1023 turns). Tollund the Conjurer (Draconian Conjurer) Turns: 1023, Time: 00:02:16 Health: 0/23 AC: 4 Str: 9 XL: 2 Next: 75% Magic: 0/5 EV: 12 Int: 18 God: Gold: 47 SH: 0 Dex: 9 Spells: 2/5 levels left rFire + . . SeeInvis . d - +0 short sword rCold + . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois + Reflect . (helmet restricted) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -4), resistant, hasted, very quick A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Skills: + Level 1.1 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting * Level 4.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 72% 1d6 2% 1 s - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 22% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Inventory: Hand Weapons b - a +0 sling (You found it on level 1 of the Dungeon) d - a +0 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) Scrolls g - a scroll of identify {unknown} Potions a - a potion of magic c - a potion of haste {@q3} e - a potion of degeneration {unknown} h - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10966 Altars: Shops: D:1 ([[(( #.......##...... ... #.......###..... ...## ..#.............. ..............†.###..... .......##............... ......# #......)........ .......###.............. ....†<.S....[.#.......## ......#@..............## #?..........#.........## ..............#######.## #####........## #.## #...##......### #... ....#....####...#######. ......)............# #. .##....<....###########. ................>...... You could see an adder. Message History Found an escape hatch in the ceiling. A goblin comes into view. It is wielding a +0 dagger. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! Found a stone staircase leading up. An adder and a bat come into view. The adder hisses angrily. You shoot a sling bullet. The sling bullet completely misses the bat. The sling bullet barely misses the adder. The bat closely misses you. You shoot a sling bullet. The sling bullet closely misses the bat. The sling bullet barely misses the adder. The bat misses you. The bat hits you but does no damage. The searing ray hits the bat! You kill the bat! (Press . to maintain the ray.) ?? MP[-2] You lost 2 mp, and now have 3/5 mp. The adder bites you. You are poisoned. The adder poisons you! ?? HP[-1] MP[-1] You take 1 damage, and now have 22/23 hp. You lost 1 mp, and now have 2/5 mp. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (63% to hit) The searing ray hits the adder. (Press . to maintain the ray.) You feel sick. The adder closely misses you. ?? HP[-2] MP[-2] You take 2 damage, and now have 20/23 hp. You lost 2 mp, and now have 0/5 mp. Without enough magic to sustain it, your searing ray dissipates. You feel sick. The adder closely misses you. ?? HP[-1] You take 1 damage, and now have 19/23 hp. You shoot a sling bullet. The sling bullet misses the adder. You feel sick. The adder bites you. The adder misses you. ?? HP[-3] You take 3 damage, and now have 16/23 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! d - a +0 short sword (weapon) The adder bites you. ?? HP[-1] You take 1 damage, and now have 15/23 hp. You closely miss the adder. You feel sick. The adder bites you but does no damage. You barely miss the adder. You feel sick. The adder completely misses you. The adder closely misses you. ?? HP[-1] You take 1 damage, and now have 14/23 hp. You closely miss the adder. You feel sick. You are no longer poisoned. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! ?? HP[-4] You take 4 damage, and now have 10/23 hp. Saving game... please wait. ?? Initializing magus.rc ... ? Successfully initialized magus.rc [v1.11.3] Welcome back, Tollund the Draconian Conjurer. Press ? for a list of commands and other information. You barely miss the adder. You feel sick. The adder misses you. ?? HP[-2] You take 2 damage, and now have 8/23 hp. You miss the adder. You feel sick. The adder barely misses you. ?? MP[+1] You miss the adder. You feel sick. The adder barely misses you. x2 ?? HP[-1] You take 1 damage, and now have 7/23 hp. You don't have enough magic to cast this spell. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. You feel sick. The adder barely misses you. ?? HP[-1] MP[-1] You take 1 damage, and now have 6/23 hp. You lost 1 mp, and now have 0/5 mp. You closely miss the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! ?? HP[-4] You take 4 damage, and now have 2/23 hp. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The adder completely misses you. ?? HP[-1] You take 1 damage, and now have 1/23 hp. It was a potion of resistance. You feel protected. You die... Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.3 Conjurations | | 4.4 Action || total -------------------------++------- Melee: Unarmed || 24 Tailslap || 2 Short sword || 7 Fire: Sling || 29 Cast: Magic Dart || 10 Searing Ray || 8 Use: Potion || 2 Armor: Skin || 13 Dodge: Dodged || 34 Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_loops_ring, serial_shops, shop, nicolae_shop_stone, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], shop, nicolae_shop_crystal, hex_large D:2: layout_rooms Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tollund the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D:1 | magus.rc [v1.11.3] 291 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 348 | D:1 | Found Dousuil's Antique Armour Shoppe. 353 | D:1 | Learned a level 2 spell: Searing Ray 356 | D:1 | Found Ychuud's Antique Weapon Boutique. 363 | D:1 | Found Kuemm's Weapon Shoppe. 396 | D:1 | Found Luexkofa's Armour Emporium. 517 | D:1 | Found Giways's Antique Weapon Shoppe. 824 | D:2 | Reached skill level 1 in Fighting 1017 | D:2 | magus.rc [v1.11.3] 1021 | D:2 | HP: 5/23 [poisoned by an adder] 1021 | D:2 | HP: 2/23 [adder (3)] 1023 | D:2 | Succumbed to an adder's poison Vanquished Creatures A dart slug (D:1) 2 giant cockroaches (D:1) 2 goblins (D:2) 4 hobgoblins 2 kobolds (D:1) A quokka (D:1) A ball python (D:1) 6 bats A rat (D:1) 20 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 34 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 23 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 11 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1033 | 1003 | 30 | 0 | 859 | 2 | 516.5 | Dungeon | 1033 | 1003 | 30 | 0 | 859 | 2 | 516.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 826 daAuts D:2: 206 daAuts