Dungeon Crawl Stone Soup version 0.30-a0-777-ga9a30cbeda (webtiles) character file. Game seed: 10222101831621751214 1021 Tollund the Conjurer (level 8, -1/58 HPs) Began as a Demonspawn Conjurer on Feb 14, 2023. Splashed by a jelly's acid (5 damage) ... on level 6 of the Dungeon. The game lasted 00:10:27 (5593 turns). Tollund the Conjurer (Demonspawn Conjurer) Turns: 5593, Time: 00:10:27 Health: -1/58 AC: 2 Str: 8 XL: 8 Next: 2% Magic: 9/14 EV: 12 Int: 22 God: Gold: 266 SH: 0 Dex: 21 Spells: 1/15 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . j - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . n - +0 cloak rCorr . Rampage . f - +0 pair of gloves Will ..... t - +0 pair of boots Stlth ++++ (no amulet) HPRegen 0.29/turn v - ring of see invisible MPRegen 0.14/turn D - +6 ring of dexterity @: brilliant, lethally poisoned (-1 -> -27), corroded, very slightly contaminated A: claws 1, thin skeletal structure 2, demonic guardian 1, demonic magic 1 a: no special abilities You were on level 6 of the Dungeon. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 266 gold pieces. Innate Abilities, Weirdness & Mutations You have sharp fingernails. You have a moderately thin skeletal structure. (Dex +4, Stealth++) A weak demonic guardian rushes to your aid. Spells you cast may paralyse adjacent enemies. Skills: + Level 3.5 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 1.1 Shields + Level 4.0 Spellcasting * Level 6.7 Conjurations * Level 4.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Dazzling Flash Conj/Hex 88% N/A 4% 3 f - Fulminant Prism Conj/Hex 22% 3d12 16% 4 i - Iskenderun's Mystic Conj/Tloc 29% 2d7 38% 4 m - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Guardian Golem Hex/Summ 22% N/A 19% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 12% N/A 24% 2 Sticky Flame Conj/Fire 29% 2d5 38% 4 Frozen Ramparts Ice 12% 1d2 43% 3 Ignite Poison Fire/Tmut/Pois 6% N/A 43% 3 Ozocubu's Armour Ice 6% N/A 43% 3 Anguish Hex/Necr 11% N/A 52% 4 Dispel Undead Necr 6% 3d8 85% 4 Ice Form Ice/Tmut 6% N/A 85% 4 Summon Ice Beast Ice/Summ 6% N/A 85% 4 Silence Hex/Air 11% N/A 86% 5 Agony Necr 6% N/A 99% 5 Death Channel Necr 3% N/A 100% 6 Enfeeble Hex 18% N/A 100% 7 Orb of Destruction Conj 25% 9d9 100% 7 Ozocubu's Refrigeration Ice 3% 4d8 100% 7 Spellforged Servitor Conj/Summ 14% N/A 100% 7 Ignition Fire 3% 3d4 100% 8 Inventory: Hand Weapons p - the +1 short sword of the Stork {flame, *Corrode rPois rF+ Int+5} (You found it on level 2 of the Dungeon) Int: It affects your intelligence (+5). rF: It protects you from fire. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. Missiles g - 12 poisoned darts y - 6 javelins Armour f - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) j - a +0 leather armour (worn) (You found it on level 2 of the Dungeon) n - a +0 cloak (worn) (You found it on level 2 of the Dungeon) r - a +0 kite shield (You found it on level 3 of the Dungeon) t - a +0 pair of boots (worn) (You found it on level 3 of the Dungeon) Jewellery v - a ring of see invisible (left hand) (You found it on level 2 of the Dungeon) D - a +6 ring of dexterity (right hand) (You found it on level 1 of the Dungeon) Wands a - a wand of light (11) (You found it on level 2 of the Dungeon) m - a wand of polymorph (7) (You found it on level 2 of the Dungeon) Scrolls c - 3 scrolls of silence {unknown} d - 2 scrolls of noise {unknown} e - a scroll of brand weapon {unknown} i - 4 scrolls of poison {unknown} k - 3 scrolls of teleportation {unknown} q - a scroll of enchant weapon {unknown} s - 6 scrolls of identify {unknown} u - a scroll of amnesia {unknown} w - a scroll of summoning {unknown} A - a scroll of immolation {unknown} C - a scroll of fog {unknown} Potions b - 3 potions of magic h - a potion of degeneration {unknown} l - a potion of mutation {unknown} o - a potion of brilliance x - a potion of heal wounds {unknown} z - a potion of cancellation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26778 Temple (1/1) D:4 Zot: 5942 Altars: Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul #### ##...## #@o...# ......oJo...# .......o.5...# [......#......# ....... ....... ....... ......# ....... .#..... ....... ....... You could see a jelly, 2 orc wizards, 2 orcs and a friendly quasit (summoned). Message History The orc hits you but does no damage. You are poisoned. There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (28% risk of failure)! Continue anyway? You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. The world appears momentarily distorted. You are magically locked in place. You feel sick. The orc barely misses you. ?? HP[-2] MP[-4] You take 2 damage, and now have 56/58 hp. You lost 4 mp, and now have 10/14 mp. You cannot move. You closely miss the orc. You feel sick. The orc closely misses you. The orc hits you with a +0 flail. Your corrosive artefact corrodes you! ?? HP[-7] You take 7 damage, and now have 49/58 hp. You closely miss the orc. You feel sick. The orc hits you with a +2 whip of venom. The orc hits you with a +0 flail! ?? HP[-13] You take 13 damage, and now have 36/58 hp. MASSIVE DAMAGE!! (PAUSE) Okay, then. The +1 short sword of the Stork {flame, *Corrode rPois rF+ Int+5} stops flaming. You are now empty-handed. Really attack while wielding nothing? You hit the orc but do no damage. You feel sick. The orc hits you with a +2 whip of venom. You are more poisoned. The orc barely misses you. ?? HP[-2] You take 2 damage, and now have 34/58 hp. You hit the orc but do no damage. You feel very sick. The orc misses you. The orc wizard gestures at you while chanting. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * ?? HP[-12] You take 12 damage, and now have 22/58 hp. MASSIVE DAMAGE!! (PAUSE) It was a potion of brilliance. You feel clever all of a sudden. You are no longer locked in place. You feel very sick. The orc hits you with a +2 whip of venom. * * * LOW HITPOINT WARNING * * * The orc barely misses you. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes for a moment. ?? HP[-7] You take 7 damage, and now have 15/58 hp. You feel better. The jelly hits you but does no damage. The orc hits you with a +2 whip of venom. * * * LOW HITPOINT WARNING * * * The orc wizard mumbles some strange words. The orc wizard flickers and vanishes for a moment. ?? HP[+7] MP[+1] You regained 7 hp, and now have 22/58 hp. Casting: Iskenderun's Mystic Blast (quite dangerous; 38% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The orc wizard is dazzled. The orc is dazzled. Malevolent energies surge around you. The orc suddenly stops moving! x2 The jelly barely misses you. The orc wizard barely misses you. ?? HP[+1] MP[-2] You lost 2 mp, and now have 9/14 mp. The helpless orc fails to defend itself. You hit the orc. The jelly closely misses you. The orc wizard closely misses you. The helpless orc fails to defend itself. You hit the orc. The orc is no longer paralysed. x2 A hound comes into view. The jelly hits you but does no damage. The orc hits you with a +2 whip of venom! * * * LOW HITPOINT WARNING * * * A demonic guardian appears! You are lethally poisoned! The orc misses you. The orc wizard barely misses you. ?? HP[-7] You take 7 damage, and now have 16/58 hp. You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * x2 You feel very sick. The jelly misses you. The orc hits you with a +2 whip of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. The orc closely misses you. The orc wizard closely misses you. Your quasit misses the orc wizard. Your quasit closely misses the orc wizard. Your quasit claws the orc wizard but does no damage. ?? HP[-12] You take 12 damage, and now have 4/58 hp. MASSIVE DAMAGE!! (PAUSE) You hit the jelly but do no damage. Your hands burn! You die... Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 | 3.5 Hexes | 1 2 3 4 | 4.6 Conjurations | 5 6 | 6.7 Shields | 1 | 1.1 Spellcasting | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 13 | 22 | 14 || 49 Punch | 1 | | || 1 Unarmed | | | 6 || 6 Cast: Magic Dart | 67 | 65 | 9 || 141 Searing Ray | 6 | 13 | 8 || 27 Dazzling Flash | | | 1 || 1 Use: Potion | | | 3 || 3 Stab: Paralysed | | | 3 || 3 Armour: Robe | 2 | | || 2 Leather armour | 1 | 14 | 11 || 26 Dodge: Dodged | 3 | 24 | 29 || 56 Block: Kite shield | | 5 | || 5 Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_rooms, minmay_fountain_box D:2: layout_loops_cross D:3: layout_basic, kiku_gazebo_garden_becter, kennysheep_boxes, uniq_jessica D:4: layout_cave_pools, lemuel_tele_altar, nicolae_uskayaw_suspiria, temple_fountains D:5: layout_rooms, lemuel_round_altar, minmay_starry_boxes, uniq_grinder, uniq_crazy_yiuf_cottage D:6: layout_loops_cross, ebering_ghost_sewer_f Temple: cyrus_circular_temple Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tollund the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.11.3] 119 | D:1 | You pick up a book of the Senses and begin reading... 119 | D:1 | You add the spells Agony and Silence to your library. 256 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 256 | D:1 | Reached XP level 2. HP: 14/20 MP: 0/5 261 | D:1 | Learned a level 2 spell: Searing Ray 530 | D:1 | You fall into a shaft and drop 1 floor! 712 | D:2 | You pick up a book of Decay and begin reading... 712 | D:2 | You add the spells Cigotuvi's Dreadful Rot, Dispel Undead | and Death Channel to your library. 844 | D:1 | Reached skill level 1 in Fighting 1199 | D:2 | Identified the +1 short sword of the Stork {flame, *Corrode | rPois rF+ Int+5} 1226 | D:2 | magus.rc [v1.11.3] 1231 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1231 | D:2 | Reached XP level 3. HP: 16/26 MP: 0/6 1352 | D:2 | magus.rc [v1.11.3] 1613 | D:2 | You pick up a book of Maledictions and begin reading... 1613 | D:2 | You add the spells Anguish and Enfeeble to your library. 1853 | D:3 | Learned a level 3 spell: Dazzling Flash 2106 | D:3 | Reached XP level 4. HP: 32/32 MP: 1/7 2161 | D:3 | Noticed Jessica 2164 | D:3 | Killed Jessica 2165 | D:3 | Reached skill level 1 in Hexes 2229 | D:3 | You add the spells Ignite Poison, Sticky Flame and Ignition | to your library. 2575 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2612 | D:3 | Reached skill level 5 in Conjurations 3007 | D:4 | You pick up a book of Rime and begin reading... 3007 | D:4 | You add the spells Frozen Ramparts, Ice Form and Summon Ice | Beast to your library. 3011 | D:4 | You add the spells Ozocubu's Armour and Ozocubu's | Refrigeration to your library. 3016 | D:4 | Found a staircase to the Ecumenical Temple. 3018 | D:4 | You pick up a book of Dangerous Friends and begin | reading... 3018 | D:4 | You add the spells Summon Guardian Golem, Orb of | Destruction and Spellforged Servitor to your library. 3030 | Temple | Entered the Ecumenical Temple 3112 | D:4 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 3112 | D:4 | Reached XP level 5. HP: 38/38 MP: 5/9 3451 | D:4 | Reached skill level 1 in Shields 3545 | D:4 | Reached skill level 2 in Fighting 3682 | D:4 | Reached skill level 2 in Hexes 3841 | D:4 | Found an ornate altar of the Wu Jian Council. 3900 | D:4 | Found a hide-covered altar of Uskayaw. 3944 | D:5 | Entered Level 5 of the Dungeon 3945 | D:5 | magus.rc [v1.11.3] 4021 | D:5 | Reached skill level 3 in Spellcasting 4029 | D:5 | Reached XP level 6. HP: 32/44 MP: 0/10 4036 | D:5 | Learned a level 4 spell: Fulminant Prism 4114 | D:5 | Identified the +5 mace "Unocw" {heavy, Will+ rCorr} 4200 | D:5 | Noticed Grinder 4290 | D:4 | Reached skill level 3 in Hexes 4512 | D:5 | Reached skill level 6 in Conjurations 4512 | D:5 | Gained mutation: You have a moderately thin skeletal | structure. (Dex +4, Stealth++) [demonic ancestry] 4512 | D:5 | Reached XP level 7. HP: 51/51 MP: 6/12 4721 | D:5 | Reached skill level 3 in Fighting 5182 | D:5 | Killed Grinder 5183 | D:5 | Reached skill level 4 in Hexes 5315 | D:5 | Found a runed translucent door. 5316 | D:5 | Noticed Crazy Yiuf 5383 | D:5 | Reached skill level 4 in Spellcasting 5432 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 5432 | D:5 | magus.rc [v1.11.3] 5526 | D:5 | Killed Crazy Yiuf 5527 | D:5 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 5527 | D:5 | Reached XP level 8. HP: 58/58 MP: 8/14 5592 | D:6 | HP: 13/58 [acid (3)] 5592 | D:6 | HP: 4/58 [orc/+2 whip of venom (5)] 5593 | D:6 | Splashed by a jelly's acid Vanquished Creatures Grinder (D:5) A black bear (D:5) 2 scorpions (D:5) A necrophage (D:4) 4 killer bees (D:5) Crazy Yiuf (D:5) 2 hounds A jelly (D:4) 2 iguanas Jessica (D:3) An orc wizard (D:4) 8 adders 2 worms 4 dart slugs 6 orcs 6 ball pythons 10 endoplasms 2 giant cockroaches 4 goblins 9 hobgoblins 2 jackals (D:4) 6 kobolds 3 quokkas 3 bats 2 frilled lizards 3 rats 87 creatures vanquished. Vanquished Creatures (others) 2 fungi (D:5) 5 withered plants (D:3) 7 creatures vanquished. Grand Total: 94 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 847 | 612 | 41.9 | 78 | 9 | 10.3 +---------+---------+-------+---------+---------+------- D:1 | 28 | 0 | 0.0 | 15 | 0 | 0.0 D:2 | 33 | 0 | 0.0 | 15 | 0 | 0.0 D:3 | 44 | 37 | 45.7 | 11 | 1 | 8.3 D:4 | 149 | 166 | 52.7 | 24 | 3 | 11.1 D:5 | 593 | 409 | 40.8 | 13 | 5 | 27.8 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 208.4 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 243.2 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5594 | 5303 | 291 | 98 | 4611 | 7 | 799.1 | Dungeon | 5536 | 5253 | 283 | 98 | 4571 | 6 | 922.7 | Temple | 57 | 49 | 8 | 0 | 40 | 1 | 57.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1476 daAuts D:4: 1177 daAuts D:3: 1086 daAuts D:2: 1006 daAuts D:1: 771 daAuts Temple: 57 daAuts D:6: 18 daAuts