Dungeon Crawl Stone Soup version 0.30-a0-802-gb92711bcdf (webtiles) character file. Game seed: 13502610576069458083 1281 Tollund the Skirmisher (level 8, 0/64 HPs) Began as a Formicid Hunter on Feb 23, 2023. Slain by a scorpion (1 damage) ... on level 6 of the Dungeon. The game lasted 00:08:01 (4501 turns). Tollund the Skirmisher (Formicid Hunter) Turns: 4501, Time: 00:08:01 Health: 0/64 AC: 4 Str: 13 (15) XL: 8 Next: 84% Magic: 8/8 EV: 28 Int: 13 God: Gold: 423 SH: 0 Dex: 17 (19) Spells: 7/7 levels left rFire + . . SeeInvis + a - +0 shortbow rCold x . . Faith . (no shield) rNeg + . . Spirit . c - +0 leather armour rPois . Reflect . (helmet unavailable) rElec . Harm . C - scarf {+Inv} rCorr + Rampage . (no gloves) Will ..... o - +0 pair of boots Stlth ++ A - amulet of the acrobat HPRegen 0.30/turn F - ring of Qocs {Fire rN+ rCorr Int+3} MPRegen 0.11/turn L - ring of flight @: acrobatic, flying A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Evoke Invisibility You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 423 gold pieces. Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Skills: + Level 6.2 Fighting * Level 8.6 Ranged Weapons + Level 3.1 Dodging - Level 1.2 Stealth + Level 2.5 Evocations You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 0% N/A 52% 2 Momentum Strike Conj/Tloc 0% 3d8 52% 2 Dazzling Flash Conj/Hex 0% N/A 75% 3 Agony Necr 0% N/A 100% 5 Silence Hex/Air 0% N/A 100% 5 Blink Tloc Unusable N/A N/A 2 Inventory: Hand Weapons a - a +0 shortbow (weapon) b - a +0 long sword (You found it on level 1 of the Dungeon) p - a +4 dagger (You took it off a hobgoblin on level 2 of the Dungeon) Missiles g - 9 stones k - 4 poisoned darts n - 5 boomerangs Armour c - a +0 leather armour (worn) o - a +0 pair of boots (worn) (You found it on level 2 of the Dungeon) C - a scarf of invisibility (worn) (You found it on level 5 of the Dungeon) Magical Staves f - a staff of earth (You found it on level 1 of the Dungeon) Jewellery A - an amulet of the acrobat (around neck) (You found it on level 1 of the Dungeon) E - an amulet of reflection (You found it on level 5 of the Dungeon) F - the ring of Qocs (left hand) {Fire rN+ rCorr Int+3} (You found it on level 5 of the Dungeon) [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. L - a ring of flight (right hand) (You found it on level 6 of the Dungeon) Wands i - a wand of iceblast (9) (You found it on level 6 of the Dungeon) Scrolls d - 3 scrolls of identify {unknown} e - 2 scrolls of poison {unknown} h - 2 scrolls of immolation {!r!r} j - 2 scrolls of torment {unknown} m - a scroll of fog {unknown} q - 2 scrolls of brand weapon {unknown} r - a scroll of fear {unknown} s - 3 scrolls of teleportation {unknown} t - 2 scrolls of vulnerability {unknown} v - 3 scrolls of noise {unknown} y - 2 scrolls of magic mapping {unknown} B - a scroll of blinking {unknown} Potions l - a potion of attraction {!q} u - a potion of resistance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26872 Temple: D:4-7 Altars: Dithmenos Elyvilon Makhleb Nemelex Xobeh Okawaru Sif Muna Uskayaw Wu Jian Annotations: D:6 Pikel .....# ## ##.......###### ......# ..#..##........# ...##.. ...............# .########........# .............##### ..##########...###### #...K.K...###.......# .....####..##.#####.... ..# { ##s@..# # { ###### You could see Pikel and a scorpion. Message History The arrow hits the black bear but does no damage. You feel sick. The black bear bites you. The black bear barely misses you. The black bear misses you. ?? HP[-7] You take 7 damage, and now have 43/64 hp. You are too injured to fight recklessly! Unknown command. Okay, then. Okay, then. Saving game... please wait. ?? Initializing magus.rc ... ? Successfully initialized magus.rc [v1.11.3] Welcome back, Tollund the Formicid Hunter. Press ? for a list of commands and other information. Fire: a) +0 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - black bear Aim: a black bear (moderately wounded, 73% to hit) You shoot an arrow. The arrow hits the black bear! You feel sick. You are no longer poisoned. The black bear barely misses you. The black bear claws you. The black bear closely misses you. ?? HP[-4] You take 4 damage, and now have 39/64 hp. Fire: a) +0 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - black bear Aim: a black bear (severely wounded, 73% to hit) You shoot an arrow. The arrow completely misses the black bear. The arrow hits the ogre! The black bear closely misses you. The black bear barely misses you. The black bear closely misses you. ?? HP[+1] Fire: a) +0 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - black bear Aim: a black bear (severely wounded, 73% to hit) You shoot an arrow. The arrow hits the black bear. The black bear closely misses you. The black bear misses you. The black bear claws you. ?? HP[-2] You take 2 damage, and now have 38/64 hp. Fire: a) +0 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - black bear Aim: a black bear (severely wounded, 73% to hit) You shoot an arrow. The arrow hits the black bear. The black bear goes berserk! ?? HP[+1] Fire: a) +0 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - black bear Aim: a black bear (almost dead, berserk, 73% to hit) You shoot an arrow. The arrow hits the black bear! You kill the black bear! You feel your intelligence returning. Your Dodging skill increases to level 3! Fire: a) +0 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 79% to hit) You shoot an arrow. The arrow hits the ogre! The ogre barely misses you. Fire: a) +0 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, 79% to hit) You shoot an arrow. The arrow hits the ogre. The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * ?? HP[-18] You take 18 damage, and now have 21/64 hp. MASSIVE DAMAGE!! (PAUSE) Fire: a) +0 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, 79% to hit) You shoot an arrow. The arrow hits the ogre. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * ?? HP[-16] You take 16 damage, and now have 5/64 hp. MASSIVE DAMAGE!! (PAUSE) Fire: a) +0 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, 79% to hit) You shoot an arrow. The arrow hits the ogre. Fire: a) +0 shortbow Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (almost dead, 79% to hit) You shoot an arrow. The arrow hits the ogre! You kill the ogre! Pikel, Merchant of Souls comes into view. He is wielding a +0 whip of flaming. Okay, then. It was a potion of haste. Your stasis prevents you from being hasted. The scorpion closely misses you. ?? HP[+1] The scorpion closely misses you. ?? HP[+1] The scorpion attacks as you move away! The scorpion stings you. * * * LOW HITPOINT WARNING * * * ?? HP[-6] You take 6 damage, and now have 1/64 hp. The scorpion attacks as you move away! The scorpion stings you. You die... Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 2 3 | 3.1 Fighting | 3 4 5 6 | 6.2 Ranged Weapons | 5 6 7 8 | 8.6 Evocations | 2 | 2.5 Stealth | | 1.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | | 1 || 1 Fire: Shortbow | 64 | 152 | 138 || 354 Ability: Dig | 1 | | || 1 Use: Potion | | | 8 || 8 Armour: Leather armour | 12 | 12 | 26 || 50 Skin | | | 2 || 2 Dodge: Dodged | 33 | 36 | 82 || 151 Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_basic, minmay_gold_behind_fungi, minmay_vboxes D:2: layout_basic, basic_altar, minmay_misc_feat_square, minmay_hexomino_f4, uniq_natasha, uniq_terence D:3: layout_basic, nicolae_overflow_hidden_temple, mainiacjoe_overflow_boulevard, grunt_ministairs_10, uniq_jessica D:4: layout_basic, bloody_makhleb, serial_undead, serial_undead_d, serial_undead_f, serial_undead_f, serial_undead_b, serial_undead_f, serial_undead_e D:5: layout_loops_cross, nicolae_uskayaw_dance_hall D:6: layout_rooms, gammafunk_temple_overflow_claw, minmay_temple_entry_fiery, minmay_circle_x, uniq_pikel Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tollund the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | magus.rc [v1.11.3] 114 | D:1 | magus.rc [v1.11.3] 134 | D:1 | Reached XP level 2. HP: 22/23 MP: 2/2 257 | D:1 | Reached skill level 2 in Dodging 697 | D:2 | Noticed Natasha 700 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 779 | D:2 | Noticed Terence 786 | D:2 | Killed Terence 787 | D:2 | Reached skill level 3 in Fighting 787 | D:2 | Reached XP level 4. HP: 14/35 MP: 4/4 881 | D:2 | Reached skill level 5 in Ranged Weapons 1147 | D:2 | Reached XP level 5. HP: 41/41 MP: 5/5 1194 | D:2 | Found an ornate altar of the Wu Jian Council. 1320 | D:2 | You pick up a book of Spatial Translocations and begin | reading... 1320 | D:2 | You add the spells Momentum Strike and Lesser Beckoning to | your library. 1369 | D:2 | Killed Natasha 1687 | D:3 | Reached XP level 6. HP: 48/48 MP: 6/6 1725 | D:3 | Found a shadowy altar of Dithmenos. 1783 | D:3 | Reached skill level 4 in Fighting 1783 | D:3 | Reached skill level 6 in Ranged Weapons 1851 | D:3 | Found an iron altar of Okawaru. 2060 | D:3 | Noticed Jessica 2063 | D:3 | Killed Jessica 2110 | D:3 | You pick up a book of the Senses and begin reading... 2110 | D:3 | You add the spells Dazzling Flash, Agony and Silence to | your library. 2604 | D:4 | Identified the +0 quarterstaff of the Empty Page {freeze, | Will- Str+4 SInv} 2730 | D:4 | Reached XP level 7. HP: 53/55 MP: 7/7 2781 | D:4 | Reached skill level 5 in Fighting 2781 | D:4 | Reached skill level 7 in Ranged Weapons 2916 | D:4 | Found a burning altar of Makhleb. 3371 | D:5 | Entered Level 5 of the Dungeon 3475 | D:5 | You pick up a book of Spatial Translocations and begin | reading... 3702 | D:5 | Found a hide-covered altar of Uskayaw. 3773 | D:5 | Noticed a water moccasin 3807 | D:5 | HP: 21/84 [water moccasin (6)] 3810 | D:5 | Killed a water moccasin 3810 | D:5 | HP: 10/84 [poisoned by a water moccasin] 3811 | D:5 | Reached XP level 8. HP: 11/63 MP: 8/8 3815 | D:5 | HP: 7/94 [poisoned by a water moccasin] 4089 | D:5 | Reached skill level 1 in Evocations 4112 | D:5 | Reached skill level 8 in Ranged Weapons 4181 | D:5 | HP: 16/64 [black bear (5)] 4347 | D:5 | Identified the ring of Qocs {Fire rN+ rCorr Int+3} 4388 | D:6 | Identified the +0 robe "Qurch" {rElec rC+ Str-4} 4406 | D:6 | Found a white marble altar of Elyvilon. 4406 | D:6 | Found a sparkling altar of Nemelex Xobeh. 4407 | D:6 | Found a shimmering blue altar of Sif Muna. 4485 | D:6 | Reached skill level 6 in Fighting 4485 | D:6 | Reached skill level 2 in Evocations 4486 | D:6 | magus.rc [v1.11.3] 4491 | D:6 | Reached skill level 3 in Dodging 4493 | D:6 | HP: 5/64 [ogre/+0 giant club (17)] 4495 | D:6 | Noticed Pikel 4500 | D:6 | HP: 1/64 [scorpion (6)] 4501 | D:6 | Slain by a scorpion Vanquished Creatures A water moccasin (D:5) 3 black bears 2 ogres (D:6) A phantom (D:4) 2 necrophages (D:5) A scorpion (D:6) A water moccasin skeleton (D:4) A centaur zombie (D:4) A hound (D:4) Jessica (D:3) Natasha (D:2) Terence (D:2) 2 scorpion zombies (D:4) 2 hound zombies (D:4) 7 gnolls 10 adders A white imp (D:5) An adder skeleton (D:4) 2 worms 2 orcs 4 ball pythons 9 bats 2 giant cockroaches 7 goblins 8 hobgoblins 4 quokkas 3 frilled lizards 4 kobolds 7 rats 91 creatures vanquished. Vanquished Creatures (others) 5 toadstools (D:1) A withered plant (D:4) 6 creatures vanquished. Grand Total: 97 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 903 | 927 | 50.7 | 70 | 21 | 23.1 +---------+---------+-------+---------+---------+------- D:1 | 20 | 2 | 9.1 | 13 | 1 | 7.1 D:2 | 121 | 86 | 41.5 | 22 | 4 | 15.4 D:3 | 107 | 40 | 27.2 | 18 | 3 | 14.3 D:4 | 187 | 336 | 64.2 | 6 | 8 | 57.1 D:5 | 468 | 0 | 0.0 | 11 | 0 | 0.0 D:6 | 0 | 463 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 305.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 305.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4574 | 4416 | 158 | 0 | 3762 | 6 | 762.3 | Dungeon | 4574 | 4416 | 158 | 0 | 3762 | 6 | 762.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1026 daAuts D:5: 1012 daAuts D:2: 870 daAuts D:3: 792 daAuts D:1: 745 daAuts D:6: 127 daAuts