Dungeon Crawl Stone Soup version 0.30-a0-808-g6e0788376e (webtiles) character file. Game seed: 4870547536385831975 56 Tollund the Magician (level 4, -1/33 HPs) Began as a Djinni Fire Elementalist on Feb 25, 2023. Killed from afar by Sigmund (12 damage) ... with a bolt of dispelling energy ... on level 2 of the Dungeon. The game lasted 00:03:46 (1508 turns). Tollund the Magician (Djinni Fire Elementalist) Turns: 1508, Time: 00:03:47 Health: -1/33 AC: 4 Str: 7 XL: 4 Next: 17% Gold: 52 EV: 11 Int: 19 God: SH: 0 Dex: 13 rFire + + . SeeInvis . i - +0 short sword rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . c - +0 pair of gloves Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: + Level 1.7 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.3 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level f - Foxfire Conj/Fire 60% 2x1d7 5% 1 i - Inner Flame Hex/Fire 15% N/A 17% 3 k - Kindle Blastsparks Fire/Tloc/Air 30% 2d12 17% 3 s - Sting Tmut/Pois 60% 1d6 5% 1 X - Scorch Fire 30% 2d6 9% 2 Y - Flame Wave Conj/Fire 15% 2d7 50% 4 Your spell library was empty. Inventory: Hand Weapons i - a +0 short sword (weapon) (You found it on level 1 of the Dungeon) Armour b - a +0 leather armour (worn) (You found it on level 1 of the Dungeon) c - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) Scrolls a - a scroll of identify {unknown} d - a scroll of immolation {unknown} e - a scroll of teleportation {unknown} g - a scroll of enchant weapon {unknown} Potions f - a potion of resistance {unknown} h - a potion of might {unknown} j - a potion of haste {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10491 Altars: Annotations: D:2 Sigmund .# #.......# #.####......#.....# .# #.......# #.# ########...... .# ....... #.#### #...... .# #######....# #...... .# #.......##..... ###.... .# #....@..# ....! ##... .# #.......# .... #... .###### #####...###...## #... ......#######...@......# .......................# .......................# ...###..........######.# ...###.......#### # .............# .##..........# .##.....###### .#......# You could see Sigmund. Message History Your hp is fully restored (32). A bat is nearby! Found a stone staircase leading down. Flames lash the bat. You kill the bat! ?? HP[-1] You take 1 damage, and now have 31/32 hp. a - a scroll labelled LAMOET SENULENLA ?? HP[+1] Your hp is fully restored (32). Found a stone staircase leading down. No target in view! An endoplasm comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Flames lash the endoplasm. You kill the endoplasm! You hear an angry hiss. You now have 33 max hp (+1). You reach down and open the door. A frilled lizard comes into view. ?? HP[+1] Your hp is fully restored (33). You can't see any susceptible monsters within range! (Use Z to cast anyway.) Flames lash the frilled lizard. You kill the frilled lizard! ?? HP[-2] You take 2 damage, and now have 31/33 hp. An endoplasm comes into view. ?? HP[+1] A rat comes into view. Flames lash the endoplasm. You kill the endoplasm! ?? HP[-2] You take 2 damage, and now have 30/33 hp. Flames lash the rat. You kill the rat! ?? HP[-1] You take 1 damage, and now have 29/33 hp. Found a stone staircase leading up. ?? HP[+4] Your hp is fully restored (33). A ball python comes into view. A ball python is nearby! The ball python hisses angrily. Flames lash the ball python. You kill the ball python! ?? HP[-2] You take 2 damage, and now have 31/33 hp. You see here a ball python corpse. You reach down and open the door. There is an open door here. There is a shaft here. You now have 52 gold pieces (gained 10). Sigmund the Dreaded comes into view. He is wielding a +2 heavy scythe and carrying a wand of quicksilver (5). ?? HP[+2] Your hp is fully restored (33). Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! ?? HP[-1] You take 1 damage, and now have 32/33 hp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Sigmund shouts! The foxfire hits Sigmund. ?? HP[-1] You take 1 damage, and now have 31/33 hp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The foxfire hits Sigmund. The foxfire hits Sigmund but does no damage. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits Sigmund. Sigmund gestures at you while chanting. You are confused. ?? HP[-1] You take 1 damage, and now have 30/33 hp. The foxfire hits Sigmund. The foxfire hits Sigmund. Okay, then. You bump into the rock wall. Sigmund hits you from afar with a +2 heavy scythe. ?? HP[-1] You take 1 damage, and now have 29/33 hp. Your magical contamination has completely faded away. Sigmund hits you from afar with a +2 heavy scythe!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * ?? HP[-19] You take 19 damage, and now have 10/33 hp. MASSIVE DAMAGE!! (PAUSE) You feel less confused. ?? HP[+1] Sigmund zaps a wand. The bolt of dispelling energy hits you! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.7 Spellcasting | 3 | 3.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Cast: Foxfire | 21 | 3 || 24 Scorch | 29 | 8 || 37 Armour: Leather armour | 9 | 1 || 10 Dodge: Dodged | 23 | || 23 Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_loops_ring D:2: layout_basic, kennysheep_potato, uniq_sigmund, uniq_terence Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tollund the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Tollund set off with the following spells memorised: | Foxfire, Scorch, Kindle Blastsparks, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | magus.rc [v1.11.3] 189 | D:1 | HP: 3/15 [dart slug/slug dart (1)] 251 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 469 | D:1 | Reached skill level 1 in Fighting 619 | D:1 | Reached XP level 3. HP: 23/27 MP: 0/0 619 | D:1 | Learned a level 1 spell: Sting 702 | D:1 | Reached skill level 3 in Spellcasting 1220 | D:2 | magus.rc [v1.11.3] 1239 | D:2 | Reached XP level 4. HP: 29/32 MP: 0/0 1494 | D:2 | Noticed Sigmund 1508 | D:2 | Killed from afar by Sigmund Vanquished Creatures A worm (D:2) 5 dart slugs (D:1) 4 bats 3 endoplasms 2 giant cockroaches 3 goblins (D:1) A hobgoblin (D:1) 10 jackals (D:1) A quokka (D:1) 2 ball pythons 2 frilled lizards 2 kobolds (D:1) 2 rats 38 creatures vanquished. Vanquished Creatures (others) 40 foxfires A fungus (D:1) 41 creatures vanquished. Grand Total: 79 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 81 | 0 | 0.0 | 38 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 64 | 0 | 0.0 | 29 | 0 | 0.0 D:2 | 17 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 40.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 40.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1507 | 1499 | 8 | 50 | 1225 | 2 | 753.5 | Dungeon | 1507 | 1499 | 8 | 50 | 1225 | 2 | 753.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1212 daAuts D:2: 294 daAuts