Dungeon Crawl Stone Soup version 0.30-a0-808-g6e0788376e (webtiles) character file. Game seed: 1836344163699625729 56 Tollund the Gusty (level 3, -4/20 HPs) Began as a Tengu Air Elementalist on Feb 25, 2023. Shot with an arrow by a centaur (10 damage) ... on level 6 of the Dungeon. The game lasted 00:04:28 (3011 turns). Tollund the Gusty (Tengu Air Elementalist) Turns: 3011, Time: 00:04:28 Health: -4/20 AC: 3 Str: 8 XL: 3 Next: 97% Magic: 4/7 EV: 13 Int: 17 God: Gold: 144 SH: 0 Dex: 20 Spells: 3/6 levels left rFire . . . SeeInvis . r - +0 dagger (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . c - +0 pair of gloves Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.23/turn D - +6 ring of dexterity MPRegen 0.10/turn (no ring) @: brilliant A: beak, talons 3 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 144 gold pieces. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Skills: + Level 1.1 Fighting - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.3 Spellcasting * Level 3.1 Conjurations * Level 4.9 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Static Discharge Conj/Air 46% 2-4/arc 5% 2 s - Shock Conj/Air 92% 1d8 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 28% N/A 8% 3 Airstrike Air 14% 2d(2-18) 24% 4 Inventory: Hand Weapons g - a +3 spear (You found it on level 1 of the Dungeon) r - a +0 dagger of electrocution (weapon) (You took it off a goblin on level 2 of the Dungeon) Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) Jewellery D - a +6 ring of dexterity (left hand) (You found it on level 3 of the Dungeon) Scrolls e - a scroll of fear {unknown} h - 2 scrolls of brand weapon {unknown} i - a scroll of teleportation {unknown} j - 2 scrolls of magic mapping {unknown} m - a scroll of identify {unknown} o - a scroll of summoning {unknown} p - a scroll of silence {unknown} q - a scroll of amnesia {unknown} Potions b - a potion of magic d - a potion of heal wounds {unknown} f - a potion of cancellation {unknown} k - 3 potions of brilliance l - a potion of haste {unknown} n - a potion of lignification {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 20990 Altars: #....... #..####. #..# #. #..####. ########## #....... #........# #...###. #.######.######...###. #...............##. #.#@#..######....... #.##.# ##.##### #..#.# #.# .c...# #.# ##..## #+# .## .# .# You could see a centaur. Message History The zap hits the adder. The adder closely misses you. ?? MP[-1] You lost 1 mp, and now have 1/7 mp. The zap misses the adder. The adder completely misses you. The adder barely misses you. ?? MP[-1] You lost 1 mp, and now have 0/7 mp. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the adder. You kill the adder! Your Conjurations skill increases to level 3! Your magical contamination has completely faded away. ?? MP[+1] Okay, then. You now have 114 gold pieces (gained 11). A frilled lizard comes into view. ?? MP[+6] Your mp is fully restored (7). The zap hits the frilled lizard. You kill the frilled lizard! ?? MP[-1] You lost 1 mp, and now have 6/7 mp. h - 2 scrolls labelled JARAUTZ OKEITZ (gained 1) A kobold comes into view. It is wielding a +0 club. ?? MP[+1] Your mp is fully restored (7). The zap hits the kobold. You kill the kobold! ?? MP[-1] You lost 1 mp, and now have 6/7 mp. A hobgoblin comes into view. You see here a +0 club. ?? MP[+1] Your mp is fully restored (7). The zap hits the hobgoblin. The hobgoblin shouts! ?? MP[-1] You lost 1 mp, and now have 6/7 mp. The zap hits the hobgoblin. ?? MP[-1] You lost 1 mp, and now have 5/7 mp. The zap misses the hobgoblin. ?? MP[-1] You lost 1 mp, and now have 4/7 mp. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. ?? MP[-1] You lost 1 mp, and now have 3/7 mp. The zap misses the hobgoblin. ?? MP[-1] You lost 1 mp, and now have 2/7 mp. The zap hits the hobgoblin. You kill the hobgoblin! ?? MP[-1] You lost 1 mp, and now have 1/7 mp. Your magical contamination has completely faded away. ?? MP[+1] You see here a +0 sling. A sourceless malevolence fills the Dungeon... You fall into a shaft and drop 3 floors! The shaft crumbles and collapses. ?? MP[+5] Your mp is fully restored (7). You now have 128 gold pieces (gained 14). You now have 144 gold pieces (gained 16). A centaur comes into view. The zap hits the centaur but does no damage. The zap hits the centaur. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow closely misses you. ?? MP[-1] You lost 1 mp, and now have 6/7 mp. The zap hits the centaur. x2; The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow barely misses you. ?? HP[-5] MP[-1] You take 5 damage, and now have 15/20 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 5/7 mp. You are too injured to fight recklessly! Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (heavily wounded, 83% to hit) The zap hits the centaur but does no damage. The zap hits the centaur. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * ?? HP[-10] MP[-1] You take 10 damage, and now have 5/20 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 4/7 mp. You aren't carrying any items that you can evoke. It was a potion of brilliance. You feel clever all of a sudden. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 3 | 3.1 Fighting | 1 | 1.1 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.3 Air Magic | | 4.9 Action || total ---------------------------++------- Melee: Spear || 2 Dagger || 1 Cast: Shock || 82 Static Discharge || 2 Use: Potion || 1 Dodge: Dodged || 13 Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic, serial_forest, infiniplex_forest_straight_4, infiniplex_forest_end_double, infiniplex_forest_clump_long, infiniplex_forest_end_2, infiniplex_forest_straight_3, infiniplex_forest_lined_3, infiniplex_forest_clump_curved, infiniplex_forest_lined_corner, infiniplex_forest_straight_5, infiniplex_forest_end_2 D:2: layout_basic, nicolae_figureground_sparkle D:3: layout_loops_ring, uniq_grinder D:6: layout_loops_corners, minmay_temple_entry_nine_rooms, minmay_misc_feat_tiny, nicolae_shop_fire_sale [nicolae_sub_dead_trees] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tollund the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 0 | D:1 | magus.rc [v1.11.3] 278 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 341 | D:1 | Reached skill level 2 in Conjurations 366 | D:1 | magus.rc [v1.11.3] 1304 | D:2 | Learned a level 2 spell: Static Discharge 1355 | D:2 | Reached XP level 3. HP: 20/20 MP: 3/7 2163 | D:2 | Reached skill level 1 in Fighting 2633 | D:3 | Reached skill level 3 in Conjurations 2928 | D:3 | You fall into a shaft and drop 3 floors! 3007 | D:6 | Noticed a centaur 3010 | D:6 | HP: 5/20 [centaur/arrow (10)] 3011 | D:6 | Shot with an arrow by a centaur Vanquished Creatures An adder (D:3) 2 dart slugs (D:2) 5 ball pythons 5 endoplasms 2 giant cockroaches A goblin (D:2) 6 hobgoblins A quokka (D:1) 8 bats 3 frilled lizards 3 kobolds 5 rats 42 creatures vanquished. Vanquished Creatures (others) 2 plants (D:1) 2 creatures vanquished. Grand Total: 44 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 81 | 0 | 0.0 | 42 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 30 | 0 | 0.0 | 21 | 0 | 0.0 D:2 | 34 | 0 | 0.0 | 17 | 0 | 0.0 D:3 | 17 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.2 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3008 | 2971 | 37 | 0 | 2785 | 4 | 752.0 | Dungeon | 3008 | 2971 | 37 | 0 | 2785 | 4 | 752.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1326 daAuts D:1: 1263 daAuts D:3: 336 daAuts D:6: 82 daAuts