Dungeon Crawl Stone Soup version 0.30-a0-862-g1aabd4f9c5 (webtiles) character file. Game seed: 14837028037351197811 490 Tollund the Conjurer (level 6, -4/47 HPs) Began as a Demonspawn Conjurer on Mar 9, 2023. Killed by nerve-wracking pain ... invoked by an orc priest (10 damage) ... on level 3 of the Dungeon. The game lasted 00:07:54 (2383 turns). Tollund the Conjurer (Demonspawn Conjurer) Turns: 2383, Time: 00:07:55 Health: -4/47 AC: 4 Str: 8 XL: 6 Next: 90% Magic: 5/11 EV: 17 Int: 21 God: Gold: 137 SH: 0 Dex: 11 Spells: 1/11 levels left rFire . . . SeeInvis . r - +1 short sword (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . b - scarf {shadows} rCorr . p - +0 pair of gloves Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.27/turn E - +5 ring of evasion MPRegen 0.24/turn (no ring) @: invisible A: rugged brown scales 1, ignite blood 1, magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 137 gold pieces. Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) Your demonic aura sometimes causes spilled blood to erupt in flames. You regenerate magic rapidly. Skills: + Level 2.8 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting * Level 6.0 Conjurations * Level 3.3 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Dazzling Flash Conj/Hex 46% N/A 5% 3 f - Magic Dart Conj 100% 1d8 1% 1 p - Fulminant Prism Conj/Hex 11% 3d9 19% 4 s - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 36% 4 Inventory: Hand Weapons r - a +1 short sword of electrocution (weapon) (You took it off a kobold on level 2 of the Dungeon) Armour a - a +0 robe (worn) b - a scarf of shadows (worn) (You found it on level 2 of the Dungeon) p - a +0 pair of gloves (worn) (You found it on level 2 of the Dungeon) Jewellery E - a +5 ring of evasion (left hand) (You found it on level 1 of the Dungeon) Scrolls c - a scroll of teleportation {unknown} g - 2 scrolls of blinking {unknown} j - a scroll of enchant armour {unknown} l - a scroll of butterflies {unknown} m - a scroll of immolation {unknown} q - a scroll of magic mapping {unknown} Potions i - a potion of brilliance n - a potion of attraction {unknown} o - a potion of resistance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15615 Altars: ##...(........##.......# †.............##.......# ##.......#######.####### #.......# #.# #.......# #.# ######### #.# #.# #)# #@# #.# #.# #.# ####o### #......# #..w...# #......# #......# You could see an orc priest (unable to see you) and a dart slug (unable to see you). Message History MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 7/10 mp. The searing ray hits Grinder. ?? MP[-1] You lost 1 mp, and now have 6/10 mp. The searing ray hits Grinder! You finish channelling your searing ray. Grinder gestures at you. You barely resist. ?? HP[+1] Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Grinder Aim: Grinder (severely wounded, 77% to hit) The searing ray misses Grinder. (Press . to maintain the ray.) The dart slug launches a dart at you. The slug dart hits you but does no damage. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * ?? HP[-4] MP[-2] You take 4 damage, and now have 21/47 hp. You lost 2 mp, and now have 4/10 mp. The searing ray hits Grinder. Grinder says, "There's only one good use for a tongue: cutting it out." Grinder gestures at you. You suddenly lose the ability to move! The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Grinder hits you! * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Grinder says, "Don't move a muscle." Grinder gestures at you. You resist with significant effort. The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Grinder blinks! The orc priest hits you but does no damage. You can move again. ?? HP[-15] You take 15 damage, and now have 6/47 hp. MASSIVE DAMAGE!! (PAUSE) It was a potion of brilliance. You feel clever all of a sudden. The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * The orc priest hits you but does no damage. ?? HP[-2] You take 2 damage, and now have 4/47 hp. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Grinder Aim: Grinder (severely wounded, 80% to hit) You feel a surge of power! The searing ray hits the orc priest. The searing ray hits Grinder. (Press . to maintain the ray.) The orc priest misses you. ?? HP[+1] MP[-1] You lost 1 mp, and now have 3/10 mp. The searing ray hits Grinder. You kill Grinder! The orc priest barely misses you. The dart slug launches a dart at you. The slug dart hits you but does no damage. Your Conjurations skill increases to level 6! Your Hexes skill increases to level 3! Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe (moderately wounded, 82% to hit) You feel a surge of power! The searing ray hits the orc priest. (Press . to maintain the ray.) The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * ?? HP[-3] MP[-1] You take 3 damage, and now have 2/47 hp. You lost 1 mp, and now have 2/11 mp. Unknown command. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You feel a little less clever now. The dart slug misses you. The orc priest barely misses you. ?? HP[+1] It was a potion of invisibility. You fade into invisibility! The dart slug completely misses you. The orc priest closely misses you. Okay, then. ?? MP[+1] The dart slug launches a dart at something. The slug dart misses you. ?? HP[+1] ?? MP[+1] ?? HP[+1] ?? MP[+1] The orc priest mumbles some strange prayers to Beogh against something. Pain shoots through your body! You die... Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 | 2.8 Hexes | 1 2 3 | 3.3 Conjurations | 5 6 | 6.0 Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 20 | 3 || 23 Club | 3 | || 3 Dagger | 2 | || 2 Cast: Magic Dart | 42 | 20 || 62 Searing Ray | 18 | 30 || 48 Use: Potion | 1 | 3 || 4 Armour: Robe | 8 | 6 || 14 Dodge: Dodged | 42 | 20 || 62 Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_basic D:2: layout_rooms, amcnicky_mini_rare_corridor_liquid, chequers_serial_rivers_room_b D:3: layout_basic, chequers_serial_rivers_micro_c, corexii_shack, uniq_robin, uniq_jessica, uniq_grinder Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tollund the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.11.3] 370 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 370 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 472 | D:1 | Learned a level 2 spell: Searing Ray 808 | D:2 | Reached skill level 1 in Fighting 910 | D:2 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 910 | D:2 | Reached XP level 3. HP: 21/26 MP: 3/6 1036 | D:2 | Learned a level 3 spell: Dazzling Flash 1311 | D:2 | Reached XP level 4. HP: 32/32 MP: 3/7 1337 | D:2 | magus.rc [v1.11.3] 1364 | D:2 | magus.rc [v1.11.3] 1366 | D:2 | Reached skill level 1 in Hexes 1552 | D:2 | magus.rc [v1.11.3] 1843 | D:3 | Reached skill level 5 in Conjurations 1942 | D:3 | Reached skill level 2 in Fighting 1942 | D:3 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 1942 | D:3 | Reached XP level 5. HP: 35/39 MP: 1/9 2035 | D:3 | Reached skill level 2 in Hexes 2119 | D:3 | Noticed a black bear 2125 | D:3 | Killed a black bear 2126 | D:3 | Reached skill level 3 in Spellcasting 2126 | D:3 | Reached XP level 6. HP: 36/46 MP: 2/10 2131 | D:3 | Learned a level 4 spell: Fulminant Prism 2177 | D:3 | Noticed Jessica 2192 | D:3 | Killed Jessica 2283 | D:3 | Noticed Grinder 2354 | D:3 | Paralysed by Grinder for 4 turns 2363 | D:3 | Paralysed by Grinder for 5 turns 2364 | D:3 | HP: 10/47 [Grinder (7)] 2368 | D:3 | HP: 4/47 [dart slug/slug dart (2)] 2370 | D:3 | Killed Grinder 2371 | D:3 | Reached skill level 6 in Conjurations 2371 | D:3 | Reached skill level 3 in Hexes 2383 | D:3 | Killed from afar by an orc priest Vanquished Creatures Grinder (D:3) A black bear (D:3) A howler monkey (D:3) Jessica (D:3) An orc wizard (D:3) 3 gnolls An adder (D:2) 4 worms (D:2) A dart slug (D:1) 3 orcs (D:3) 3 bats 6 endoplasms 4 giant cockroaches 7 goblins 8 hobgoblins 7 jackals A quokka (D:2) 6 ball pythons A frilled lizard (D:1) 5 kobolds 5 rats 70 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 392 | 308 | 44.0 | 63 | 7 | 10.0 +---------+---------+-------+---------+---------+------- D:1 | 42 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 99 | 0 | 0.0 | 27 | 0 | 0.0 D:3 | 251 | 308 | 55.1 | 17 | 7 | 29.2 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 233.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 233.3 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2383 | 2271 | 112 | 75 | 1729 | 3 | 794.3 | Dungeon | 2383 | 2271 | 112 | 75 | 1729 | 3 | 794.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 968 daAuts D:1: 882 daAuts D:3: 532 daAuts