Dungeon Crawl Stone Soup version 0.30-a0-1123-gabc949cf19 (webtiles) character file. Game seed: 14553920808932572380 144032 Tollund the Warrior (level 17, -3/143 HPs) Began as a Barachi Ice Elementalist on Apr 21, 2023. Was a High Priest of Vehumet. Killed from afar by an eleionoma (26 damage) ... with a spray of wooden splinters ... on level 4 of the Swamp on Apr 22, 2023. The game lasted 01:53:09 (36850 turns). Tollund the Warrior (Barachi Ice Elementalist) Turns: 36850, Time: 01:53:09 Health: -3/143 AC: 9 Str: 15 XL: 17 Next: 39% Magic: 7/31 EV: 16 Int: 21 God: Vehumet [*****.] Gold: 1195 SH: 12 Dex: 18 Spells: 9/37 levels left rFire x . . a - +5 rapier (spect) rCold + + . p - +2 kite shield {reflect} rNeg . . . Y - +0 swamp dragon scales rPois + I - +2 hat rElec + d - +1 cloak "Elaagh" {Will+ Slay+6} rCorr . h - +0 pair of gloves SInv . l - +0 pair of boots Will ++... A - amulet of the acrobat Stlth ++ C - ring of ice HPRegen 0.43/turn S - ring of Dare {*Corrode rElec rC+ Dex+6 Stlth+} MPRegen 0.22/turn %: corrode self (3%), reflection, acrobat, clarity @: corroded, slow A: amphibious, slowness 1, strong legs 2, +LOS, clarity, strong 1 a: Hop, Renounce Religion You were on level 4 of the Swamp. You worshipped Vehumet. Vehumet was extremely pleased with you. You visited 5 branches of the dungeon, and saw 27 of its levels. You also visited: Ossuary. You collected 3556 gold pieces. You spent 2361 gold pieces at shops. Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop long distances. You have an extended range of vision and can be seen from far away. You possess an exceptional clarity of mind. Your muscles are strong. (Str +4, Int/Dex -1) Skills: + Level 15.7 Fighting * Level 10.6 Short Blades - Level 12.4 Dodging - Level 1.7 Stealth + Level 5.9 Shields + Level 10.8 Spellcasting * Level 10.2 Conjurations - Level 8.6 Summonings - Level 10.0 Translocations * Level 15.2 Ice Magic * Level 5.3 Air Magic + Level 9.4 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Blink Tloc 100% N/A 1% 2 d - Orb of Destruction Conj 26% 9d9 67% 7 f - Freezing Cloud Conj/Ice/Air 34% 6-21 3% 5 h - Hailstorm Conj/Ice 78% 3d16 1% 3 i - Iskenderun's Mystic Conj/Tloc 52% 2d11 1% 4 o - Ozocubu's Armour Ice 85% N/A 1% 3 p - Passage of Golubria Tloc 52% N/A 5% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Ball Lightning Conj/Air 22% 3x3d6 45% 6 Apportation Tloc 100% N/A 1% 1 Freeze Ice 100% 1d10 1% 1 Magic Dart Conj 100% 1d8 1% 1 Summon Small Mammal Summ 100% N/A 1% 1 Call Imp Summ 94% N/A 1% 2 Frozen Ramparts Ice 100% 1d16 1% 3 Ensorcelled Hibernation Hex/Ice 100% N/A 2% 2 Summon Ice Beast Ice/Summ 75% N/A 2% 4 Dazzling Flash Conj/Hex 64% N/A 3% 3 Mephitic Cloud Conj/Pois/Air 33% N/A 3% 3 Volatile Blastmotes Fire/Tloc 64% 2d15 3% 3 Iskenderun's Battlesphe Conj 53% 2d10 4% 5 Flame Wave Conj/Fire 32% 2d9 11% 4 Fulminant Prism Conj/Hex 16% 3d10 11% 4 Sticky Flame Conj/Fire 32% 2d5 11% 4 Inner Flame Hex/Fire 11% N/A 24% 3 Irradiate Conj/Tmut 16% 3d17 28% 5 Beastly Appendage Tmut 22% N/A 32% 1 Necrotise Necr 44% 1d6 32% 1 Wereblood Tmut 11% N/A 45% 2 Spider Form Tmut/Pois 11% N/A 69% 3 Tukima's Dance Hex 11% N/A 69% 3 Spellforged Servitor Conj/Summ 25% N/A 78% 7 Iron Shot Conj/Erth 16% 9d4 80% 6 Summon Mana Viper Hex/Summ 29% N/A 83% 5 Lee's Rapid Deconstruct Erth 5% 3d6* 89% 5 Yara's Violent Unravell Hex/Tmut 5% 3d4 89% 5 Silence Hex/Air 11% N/A 97% 5 Agony Necr 11% N/A 100% 5 Alistair's Intoxication Tmut/Pois 7% N/A 100% 5 Blade Hands Tmut 5% N/A 100% 5 Dragon Form Tmut 5% N/A 100% 7 Inventory: Hand Weapons a - a +5 spectral rapier (weapon) (You found it on level 10 of the Dungeon) b - a +9 dagger of electrocution (You bought it in a shop on level 6 of the Dungeon) Missiles B - a throwing net {=f!f} Armour d - the +1 cloak "Elaagh" (worn) {Will+ Slay+6} (You acquired it on level 8 of the Dungeon) Slay: It affects your accuracy & damage with ranged weapons and melee (+6). Will: It increases your willpower. h - a +0 pair of gloves (worn) (You found it on level 4 of the Dungeon) l - a +0 pair of boots (worn) (You found it on level 3 of the Lair of Beasts) n - an orb of mayhem (You found it on level 6 of the Dungeon) p - a +2 kite shield of reflection (worn) (You took it off Donald on level 2 of the Orcish Mines) I - a +2 hat (worn) (You found it on level 9 of the Dungeon) T - a +2 robe of resistance (You took it off an orc wizard on level 1 of the Orcish Mines) Y - +0 swamp dragon scales (worn) (You found it on level 2 of the Swamp) Magical Staves c - a staff of cold {!a} (You found it on level 7 of the Dungeon) Jewellery f - a ring of fire (You found it on level 8 of the Dungeon) A - an amulet of the acrobat (around neck) (You found it on level 4 of the Dungeon) C - a ring of ice (left hand) (You bought it in a shop on level 10 of the Dungeon) F - a ring of protection from fire (You found it on level 14 of the Dungeon) L - a ring of flight (You found it on level 1 of the Lair of Beasts) S - the ring of Dare (right hand) {*Corrode rElec rC+ Dex+6 Stlth+} (You found it on level 5 of the Lair of Beasts) [ring of dexterity] Dex: It affects your dexterity (+6). rC: It protects you from cold. rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. W - a ring of magical power (You found it on level 6 of the Dungeon) Wands u - a wand of paralysis (18) (You found it on level 6 of the Dungeon) w - a wand of iceblast (18) (You took it off Pikel on level 4 of the Dungeon) y - a wand of mindburst (13) (You found it on level 7 of the Dungeon) G - a wand of flame (17) (You found it on level 8 of the Dungeon) P - a wand of polymorph (3) (You found it on level 2 of the Lair of Beasts) R - a wand of digging (19) (You found it on level 2 of the Lair of Beasts) Scrolls e - 5 scrolls of blinking {!r} j - 2 scrolls of magic mapping {!r} o - 6 scrolls of amnesia q - 3 scrolls of fog v - 4 scrolls of poison {!r} x - 5 scrolls of fear z - 21 scrolls of teleportation {@r4} D - 2 scrolls of immolation {!r!r} H - 4 scrolls of vulnerability {!r!r} X - 6 scrolls of identify {@r1} Potions g - 8 potions of brilliance i - 6 potions of might k - 3 potions of cancellation r - 4 potions of resistance s - 8 potions of curing {@q1} t - 3 potions of ambrosia E - 4 potions of invisibility J - a potion of haste {@q3} M - 3 potions of lignification {!q} N - 4 potions of attraction {!q} O - 2 potions of mutation {!q} U - 2 potions of flight V - a potion of magic Z - a potion of heal wounds {@q2} Miscellaneous m - a phial of floods (inert) (You found it on level 5 of the Lair of Beasts) K - a condenser vane (inert) (You found it on level 10 of the Dungeon) Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Zot: 25822 Temple (1/1) D:4 Zot: 5775 Lair (5/5) D:10 Zot: 21598 Swamp (4/4) Lair:2 Zot: 19912 Spider (0/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:10 Zot: 8568 Elf (0/3) Orc:2 Vaults (0/5) D:13 Depths (0/4) D:15 Ossuary (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Shops: D:3 [ D:6 *(= D:10 *==: Orc:1 ? 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