Dungeon Crawl Stone Soup version 0.31-a0-102-g33a4ccc0cb (webtiles) character file. Game seed: 192204847333565349 7 Tollund the Gusty (level 1, 15/15 HPs) Began as a Draconian Air Elementalist on May 24, 2023. Quit the game on level 1 of the Dungeon on May 26, 2023. The game lasted 00:00:42 (202 turns). Tollund the Gusty (Draconian Air Elementalist) Turns: 202, Time: 00:00:43 Health: 15/15 AC: 4 Str: 10 XL: 1 Next: 91% Magic: 0/3 EV: 12 Int: 15 God: Gold: 15 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . b - +0 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very slightly contaminated A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Skills: + Level 0.3 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting * Level 1.4 Conjurations * Level 3.1 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Shock Conj/Air 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 14% 2-3/arc 14% 2 Swiftness Air 11% N/A 19% 3 Airstrike Air 5% 2d(1-17) 52% 4 Inventory: Hand Weapons b - a +0 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) Potions a - a potion of magic c - a potion of mutation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5798 Altars: ##. ### . #.. ..#.#.# #..##.#.#.# #.......#.##### # #...#.#.#.#...#.##### #...>........@..$.B.. #.............#####.# #................(.. #..........########. #######.#.## #.....#.######## ######.#####......... .........###.#.####.. #........'.....# You could see a giant cockroach. Message History An endoplasm comes into view. ?? MP[+1] The zap hits the endoplasm. The endoplasm quivers. ?? MP[-1] You lost 1 mp, and now have 0/3 mp. You are out of magic! Items here: )) ††. No target in view! No target in view! No target in view! An endoplasm is nearby! You hit the endoplasm. You tail-slap the endoplasm. You kill the endoplasm! No target in view! No target in view! A hobgoblin comes into view. ?? MP[+1] The hobgoblin shouts! You hit the hobgoblin but do no damage. The hobgoblin hits you. ?? HP[-4] You take 4 damage, and now have 10/14 hp. MASSIVE DAMAGE!! (PAUSE) Sorry, you're not good enough to have a special ability. Unknown command. You hit the hobgoblin. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin hits you. ?? HP[-2] You take 2 damage, and now have 8/14 hp. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (severely wounded, 68% to hit) The zap hits the hobgoblin. You kill the hobgoblin! ?? HP[+1] MP[-1] You now have 15 max hp (+1). You lost 1 mp, and now have 0/3 mp. ?? HP[+1] c - an orange potion ?? HP[+5] MP[+3] Your hp is fully restored (15). Your mp is fully restored (3). You open the door. Found a stone staircase leading down. A rat comes into view. The zap hits the rat. You kill the rat! ?? MP[-1] You lost 1 mp, and now have 2/3 mp. You now have 15 gold pieces (gained 12). A giant cockroach comes into view. ?? MP[+1] Your mp is fully restored (3). You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. ?? MP[-1] You lost 1 mp, and now have 2/3 mp. The zap hits the giant cockroach. ?? MP[-1] You lost 1 mp, and now have 1/3 mp. You miscast Shock. Nothing appears to happen. ?? MP[-1] You lost 1 mp, and now have 0/3 mp. You are out of magic! Saving game... please wait. Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'mortal' Options error: Missing colour in message_colour setting: 'so you fail to move' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'mortal' Options error: Missing colour in message_colour setting: 'saying\' Options error: Missing colour in message_colour setting: '\"No\' Options error: Missing colour in message_colour setting: 'no\' Options error: Missing colour in message_colour setting: 'no!\"' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'and clutches his wounds' Options error: Missing colour in message_colour setting: '\"What am I doing in here\?\"' Options error: Missing colour in message_colour setting: 'briefly' Options error: Missing colour in message_colour setting: 'now there\.\"' Options error: Missing colour in message_colour setting: 'my child' Options error: Missing colour in message_colour setting: 'mortal' Options error: Missing colour in message_colour setting: 'you see no one' Options error: Missing colour in message_colour setting: 'you\'re it!\"' Options error: Missing colour in message_colour setting: 'Boring in death\"' Options error: Missing colour in message_colour setting: 'baby\' Options error: Missing colour in message_colour setting: 'burn!\"' Options error: Missing colour in message_colour setting: 'mortal\.\"' Options error: Missing colour in message_colour setting: 'my child!\"' Options error: Missing colour in message_colour setting: 'this looks better\.\"' Options error: Missing colour in message_colour setting: 'my child!\"' Options error: Missing colour in message_colour setting: 'my (child|children)!\"' Options error: Missing colour in message_colour setting: 'stopping explore' Welcome back, Tollund the Draconian Air Elementalist. Press ? for a list of commands and other information. You are out of magic! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total ---------------------------++------- Melee: Dagger || 7 Tailslap || 2 Cast: Shock || 9 Armour: Skin || 1 Dodge: Dodged || 2 Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_basic, hangedman_decor_riveting Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tollund the Draconian Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D:1 | magus.rc [v1.11.6] 202 | D:1 | Upgraded the game from 0.31-a0-83-gbff143cfd1 to | 0.31-a0-102-g33a4ccc0cb 202 | D:1 | magus.rc [v1.11.6] 202 | D:1 | Quit the game Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 2 rats (D:1) 7 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 11 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 11 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: Dagger || 7 Tailslap || 2 Cast: Shock || 9 Armour: Skin || 1 Dodge: Dodged || 2 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 201 | 201 | 0 | 0 | 157 | 1 | 201.0 | Dungeon | 201 | 201 | 0 | 0 | 157 | 1 | 201.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 201 daAuts