Dungeon Crawl Stone Soup version 0.31-a0-187-gba352fbbf7 (webtiles) character file. Game seed: 11312750069808137824 40 Tollund the Caller (level 3, -1/28 HPs) Began as a Merfolk Summoner on June 22, 2023. Was an Initiate of Sif Muna. Slain by a centaur (5 damage) ... on level 3 of the Dungeon. The game lasted 00:03:46 (1846 turns). Tollund the Caller (Merfolk Summoner) Turns: 1846, Time: 00:03:47 Health: -1/28 AC: 3 Str: 8 XL: 3 Next: 50% Magic: 2/6 EV: 12 Int: 16 God: Sif Muna [......] Gold: 55 SH: 0 Dex: 14 Spells: 0/6 levels left rFire . . . k - +0 spear rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . f - +0 pair of boots Will ..... g - amulet of regeneration Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail, beak, robust 1, MP-powered wands a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. You spent 50 gold pieces at shops. Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. You have a beak for a mouth. You are robust. (+10% HP) You expend magic power (3 MP) to strengthen your wands. Skills: + Level 1.4 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.4 Spellcasting * Level 4.6 Summonings + Level 0.0 Invocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level c - Call Imp Summ 32% N/A 4% 2 f - Call Canine Familiar Summ 16% N/A 9% 3 s - Summon Small Mammal Summ 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Guardian Golem Hex/Summ 9% N/A 22% 3 Summon Lightning Spire Summ/Air 9% N/A 58% 4 Inventory: Hand Weapons d - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) k - a +0 spear (weapon) (You found it on level 1 of the Dungeon) Missiles c - 6 boomerangs Armour a - a +0 robe (worn) f - a +0 pair of boots (worn) (You found it on level 1 of the Dungeon) s - a +0 helmet (You found it on level 3 of the Dungeon) Jewellery g - an amulet of regeneration (around neck) (You found it on level 1 of the Dungeon) Wands n - a wand of flame (22) (You found it on level 2 of the Dungeon) Scrolls e - a scroll of amnesia {unknown} j - a scroll of revelation {unknown} l - a scroll of blinking {unknown} m - 4 scrolls of identify {unknown} r - 2 scrolls of teleportation {unknown} t - a scroll of enchant armour {unknown} Potions b - a potion of magic h - a potion of mutation i - a potion of heal wounds {unknown} o - 2 potions of enlightenment {unknown} p - a potion of brilliance {unknown} q - a potion of cancellation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16150 Altars: Sif Muna Zin Shops: D:2 * #...#..ยง..#.......... #.#.#+###'#..######## #.#...# #....# #.##### ##...# #.#########..# #.....)......####### ########............ #.....)...... #..@c........ #####h####### #.# #h..# ..#.... ...####... ..... .. ....## ..... You could see a centaur (ally target) and a friendly hound (summoned). Message History No target in view! Your cerulean imp disappears in a puff of smoke! A bat comes into view. ?? MP[+2] Your mp is fully restored (6). A bat is nearby! You closely miss the bat. The bat misses you. You hit the bat. The bat barely misses you. The bat misses you. You hit the bat. You kill the bat! No target in view! You see here a bat corpse. You open the door. Found a stone staircase leading down. There is an open door here. You now have 55 gold pieces (gained 13). You open the door. Found a shimmering blue altar of Sif Muna. There is an open door here. There is a shimmering blue altar of Sif Muna here. You kneel at the altar of Sif Muna. Sif Muna welcomes you! You open the door. There is an open door here. You see here a +0 sling. You open the door. There is an open door here. A centaur comes into view. A tiny devil pulls itself out of the air. The centaur completely misses you. The centaur barely misses you. ?? MP[-2] You lost 2 mp, and now have 4/6 mp. You closely miss the centaur. The centaur hits you. The centaur kicks you but does no damage. Your cerulean imp hits the centaur from afar with a -3 spear. The centaur hits you. The centaur closely misses you. ?? HP[-4] You take 4 damage, and now have 22/26 hp. You hit the centaur. The centaur hits you. The centaur barely misses you. Your cerulean imp hits the centaur but does no damage. ?? HP[-5] You take 5 damage, and now have 17/26 hp. You are too injured to fight recklessly! Unknown command. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway? The centaur barely misses you. The centaur closely misses you. The centaur completely misses you. The centaur misses you. Your cerulean imp hits the centaur from afar with a -3 spear. ?? HP[+1] MP[-3] You lost 3 mp, and now have 1/6 mp. Unknown command. You swap places. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits your cerulean imp! Your hound barely misses the centaur. Your cerulean imp hits the centaur but does no damage. There is an open door here. ?? HP[+1] The centaur shoots an arrow. The arrow completely misses your cerulean imp. The arrow misses you. Your hound barely misses the centaur. Your cerulean imp hits the centaur but does no damage. Your hound bites the centaur. The centaur shoots an arrow. The arrow closely misses your cerulean imp. The arrow hits you. ?? HP[-3] You take 3 damage, and now have 16/26 hp. The centaur shoots an arrow. The arrow hits your cerulean imp! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Your hound bites the centaur but does no damage. ?? HP[+1] The centaur shoots an arrow. The arrow hits you but does no damage. ?? HP[+1] Your hound bites the centaur. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * ?? HP[-6] MP[+1] You take 6 damage, and now have 12/26 hp. MASSIVE DAMAGE!! (PAUSE) The centaur shoots an arrow. The arrow barely misses you. ?? HP[+1] Reach: k) +0 spear Press: ? - help, Dir - move target, f - centaur Aim: a centaur, wielding a +0 shortbow (heavily wounded, about 29% to evade your +0 spear) You reach to attack! You hit the centaur. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * ?? HP[-10] You take 10 damage, and now have 3/26 hp. MASSIVE DAMAGE!! (PAUSE) It was a potion of mutation. You feel extremely strange. Your mouth lengthens and hardens into a beak! Your +0 helmet falls away! You feel robust. You feel your magical essence link to the dungeon's wands. The centaur unwields a +0 shortbow. The centaur hits you. You die... Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.4 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.4 Summonings | | 4.6 Action || total ---------------------------++------- Melee: Unarmed || 19 Dagger || 43 Punch || 1 Spear || 33 Cast: Summon Small Mamm || 21 Call Imp || 15 Call Canine Famil || 1 Use: Potion || 1 Stab: Sleeping || 4 Armour: Robe || 21 Dodge: Dodged || 83 Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic, serial_glass, glass_columns_b, glass_columns_c D:2: layout_basic, serial_shops, shop D:3: layout_basic, overflow_temple_1_default, mainiacjoe_overflow_six_doors_small, ebering_ghost_sewer_f Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tollund the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.11.6] 310 | D:1 | HP: 3/13 [goblin/+0 dagger (1)] 314 | D:1 | HP: 1/13 [goblin/+0 dagger (3)] 458 | D:1 | Reached XP level 2. HP: 14/20 MP: 0/5 461 | D:1 | Learned a level 2 spell: Call Imp 461 | D:1 | magus.rc [v1.11.6] 738 | D:1 | Reached skill level 1 in Fighting 898 | D:1 | Reached XP level 3. HP: 26/26 MP: 6/6 902 | D:1 | Learned a level 3 spell: Call Canine Familiar 1108 | D:2 | Found Daomnig's Assorted Antiques. 1137 | D:2 | Bought a scroll labelled JYLIOK SUAGEO for 25 gold pieces 1137 | D:2 | Bought a scroll labelled MIGONW SUENEPI for 25 gold pieces 1642 | D:3 | Found a glowing silver altar of Zin. 1798 | D:3 | Found a shimmering blue altar of Sif Muna. 1804 | D:3 | Became a worshipper of Sif Muna the Loreminder 1834 | D:3 | Noticed a centaur 1845 | D:3 | HP: 3/26 [centaur/arrow (11)] 1846 | D:3 | Gained mutation: You have a beak for a mouth. [potion of | mutation] 1846 | D:3 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 1846 | D:3 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1846 | D:3 | Slain by a centaur Vanquished Creatures A ball python (D:1) A bat (D:3) An endoplasm (D:1) 2 giant cockroaches A goblin (D:2) 2 hobgoblins (D:1) A jackal (D:1) A kobold (D:1) 2 rats (D:1) 12 creatures vanquished. Vanquished Creatures (collateral kills) A worm (D:2) 3 bats 3 endoplasms 2 goblins (D:1) 3 hobgoblins A jackal (D:1) 2 quokkas (D:1) 2 kobolds 2 rats 19 creatures vanquished. Grand Total: 31 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 58 | 0 | 0.0 | 31 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 35 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 19 | 0 | 0.0 | 9 | 0 | 0.0 D:3 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.4 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.4 Summonings | | 4.6 Action || total ---------------------------++------- Melee: Unarmed || 19 Dagger || 43 Punch || 1 Spear || 33 Cast: Summon Small Mamm || 21 Call Imp || 15 Call Canine Famil || 1 Use: Potion || 1 Stab: Sleeping || 4 Armour: Robe || 21 Dodge: Dodged || 83 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 19.3 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 19.3 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1848 | 1753 | 95 | 0 | 1446 | 3 | 616.0 | Dungeon | 1848 | 1753 | 95 | 0 | 1446 | 3 | 616.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1050 daAuts D:2: 593 daAuts D:3: 204 daAuts