Dungeon Crawl Stone Soup version 0.31-a0-345-g1ebeae05c6 (webtiles) character file. Game seed: 2810936583097670861 14 Tollund the Conjurer (level 2, -2/22 HPs) Began as a Draconian Conjurer on July 22, 2023. Succumbed to a kobold's poison ... on level 1 of the Dungeon. The game lasted 00:01:00 (253 turns). Tollund the Conjurer (Draconian Conjurer) Turns: 253, Time: 00:01:00 Health: -2/22 AC: 4 Str: 9 XL: 2 Next: 27% Magic: 5/5 EV: 12 Int: 18 God: Gold: 17 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . d - staff of cold rCold + . . b - orb {guile} rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-2 -> -27) A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Skills: + Level 0.9 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 68% 1d6 3% 1 s - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Inventory: Hand Weapons c - a +0 dagger (You found it on level 1 of the Dungeon) Armour b - an orb of guile (worn) (You found it on level 1 of the Dungeon) Magical Staves d - a staff of cold (weapon) (You found it on level 1 of the Dungeon) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5748 Altars: #.......... #.......... .......... #.l......# ##........# #.......... .##### #.......... $.....#####.......... ..[...#...†@).......... ....................... ...................... .........(#..$.....#. ##........##......... ####........##......... #..................... #.................... ###................. There were no monsters in sight! Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. An endoplasm is nearby! The searing ray hits the endoplasm. (Press . to maintain the ray.) ?? MP[-2] You lost 2 mp, and now have 1/5 mp. The searing ray hits the endoplasm! You kill the endoplasm! ?? MP[-1] You lost 1 mp, and now have 0/5 mp. Without enough magic to sustain it, your searing ray dissipates. You see here a stone. A ball python comes into view. ?? MP[+5] Your mp is fully restored (5). An endoplasm, a frilled lizard and a kobold come into view. The kobold is wielding a +1 whip of venom. The endoplasm quivers. The ball python hisses angrily. You see here a staff of cold. d - a staff of cold The frilled lizard hisses angrily. The kobold shouts! The kobold throws a stone. The stone hits you. ?? HP[-1] You take 1 damage, and now have 21/22 hp. The ball python closely misses you. x2 Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ball python Aim: a ball python (75% to hit) The searing ray misses the ball python. (Press . to maintain the ray.) The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. ?? HP[+1] MP[-2] Your hp is fully restored (22). You lost 2 mp, and now have 3/5 mp. The searing ray hits the ball python. You kill the ball python! The endoplasm freezes you. You are frozen. ?? HP[-4] MP[-1] You take 4 damage, and now have 18/22 hp. You lost 1 mp, and now have 2/5 mp. The searing ray hits the frilled lizard! You kill the frilled lizard! The endoplasm freezes you. You are frozen. ?? HP[-1] MP[-1] You take 1 damage, and now have 17/22 hp. You lost 1 mp, and now have 1/5 mp. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm freezes you. You are frozen. The kobold throws a stone. The stone hits you but does no damage. ?? HP[-2] MP[-1] You take 2 damage, and now have 15/22 hp. You lost 1 mp, and now have 0/5 mp. You hit the endoplasm. You kill the endoplasm! The kobold throws a stone. The stone closely misses you. ?? HP[+1] The kobold throws a stone. The stone hits you but does no damage. You see here a ball python corpse. You barely miss the kobold. The kobold hits you but does no damage. You are poisoned. You hit the kobold but do no damage. You feel sick. The kobold barely misses you. ?? HP[-2] You take 2 damage, and now have 14/22 hp. d - a staff of cold (weapon) You feel sick. The kobold hits you with a +1 whip of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! ?? HP[-5] You take 5 damage, and now have 9/22 hp. MASSIVE DAMAGE!! (PAUSE) Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel very sick. The kobold hits you but does no damage. You are more poisoned. ?? HP[-5] MP[+5] You take 5 damage, and now have 4/22 hp. MASSIVE DAMAGE!! (PAUSE) Your mp is fully restored (5). Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +1 whip of venom and quivering stones (100% to hit) The magic dart hits the kobold. You kill the kobold! You die... Action || total ---------------------------++------- Melee: Dagger || 14 Tailslap || 2 Cast: Magic Dart || 13 Searing Ray || 2 Use: Potion || 1 Armour: Skin || 8 Dodge: Dodged || 8 Levels and vault maps discovered: D:1: giann_bridges, layout_rooms Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tollund the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D:1 | magus.rc [v1.11.6] 108 | D:1 | Reached XP level 2. HP: 20/22 MP: 1/5 116 | D:1 | Learned a level 2 spell: Searing Ray 252 | D:1 | HP: 4/22 [poisoned by a kobold] 253 | D:1 | Succumbed to a kobold's poison Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A goblin (D:1) 2 hobgoblins (D:1) A kobold (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 12 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 22 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 22 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: Dagger || 14 Tailslap || 2 Cast: Magic Dart || 13 Searing Ray || 2 Use: Potion || 1 Armour: Skin || 8 Dodge: Dodged || 8 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 252 | 252 | 0 | 0 | 183 | 1 | 252.0 | Dungeon | 252 | 252 | 0 | 0 | 183 | 1 | 252.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 252 daAuts