Dungeon Crawl Stone Soup version 0.31-a0-523-g071a6c1ffa (webtiles) character file. Game seed: 6838503416900477952 50 Tollund the Conjurer (level 3, -7/20 HPs) Began as a Tengu Conjurer on Aug 11, 2023. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 2 of the Dungeon. The game lasted 00:02:01 (1161 turns). Tollund the Conjurer (Tengu Conjurer) Turns: 1161, Time: 00:02:01 Health: -7/20 AC: 6 Str: 7 XL: 3 Next: 79% Magic: 1/7 EV: 12 Int: 20 God: Gold: 53 SH: 0 Dex: 12 Spells: 0/6 levels left rFire . . . f - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ O - +4 ring of protection HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: beast-form A: beast (slay +0), beak, talons 3 a: Begin Untransformation You were on level 2 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +0) You have a beak for a mouth. You have claws for feet. Skills: + Level 1.2 Fighting - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.4 Spellcasting * Level 6.1 Conjurations * Level 0.6 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level d - Dazzling Flash Conj/Hex 30% N/A 12% 3 f - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 7% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Inventory: Hand Weapons f - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Missiles d - 5 stones Armour a - a +0 robe (worn) Jewellery O - a +4 ring of protection (left hand) (You found it on level 1 of the Dungeon) Talismans e - a beast talisman (active) (You found it on level 1 of the Dungeon) Scrolls c - 2 scrolls of noise {unknown} h - a scroll of blinking {unknown} j - a scroll of fog {unknown} Potions b - a potion of magic g - 2 potions of curing {unknown} i - a potion of attraction {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10838 Altars: ..........# #..#......#### ###............ ............## #.#.........## #............## ##.......)....†## #...........†<..# ###..#.........h#.# .#....#..........#.#### ......................# ....###....>........#... .. ..##..........#...... .............og#.##### ..........!..o....# .....#............... ....###.............. You could see 2 orc priests and a goblin. Message History You lost 2 mp, and now have 5/7 mp. The searing ray hits the giant cockroach! You kill the giant cockroach! ?? MP[-1] You lost 1 mp, and now have 4/7 mp. No target in view! ?? MP[+3] Your mp is fully restored (7). Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (asleep, 100% to hit) The magic dart hits the adder but does no damage. The adder hisses angrily. ?? MP[-1] You lost 1 mp, and now have 6/7 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (100% to hit) The magic dart hits the adder but does no damage. ?? MP[-1] You lost 1 mp, and now have 5/7 mp. The searing ray hits the adder! You kill the adder! (Press . to maintain the ray.) ?? MP[-2] You lost 2 mp, and now have 3/7 mp. j - a scroll labelled INGAEX ZOURR ?? MP[+4] Your mp is fully restored (7). An orc comes into view. It is wielding a +0 trident. The orc shouts! An orc priest comes into view. It is wielding a +0 hand axe. You see here a sedimented brown potion. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 trident and wearing a +0 leather armour (100% to hit) The magic dart hits the orc. The orc priest shouts! An orc priest comes into view. It is wielding a +0 flail. ?? MP[-1] You lost 1 mp, and now have 6/7 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 trident and wearing a +0 leather armour (lightly wounded, 100% to hit) The magic dart hits the orc but does no damage. The orc priest shouts! The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! ?? MP[-1] You lost 1 mp, and now have 5/7 mp. The orc priest casts a cantrip, but nothing happens. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 trident and wearing a +0 leather armour (79% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) ?? MP[-2] You lost 2 mp, and now have 3/7 mp. The searing ray hits the orc priest. The orc priest looks braver for a moment. ?? MP[-1] You lost 1 mp, and now have 2/7 mp. The searing ray misses the orc priest. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * ?? HP[-14] MP[-1] You take 14 damage, and now have 6/20 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 1/7 mp. The searing ray hits the orc priest. The searing ray hits the orc priest! You finish channelling your searing ray. The orc priest calls upon Beogh to heal the orc priest. The orc priest is healed somewhat. The orc priest calls upon Beogh to heal the orc priest. The orc priest is healed somewhat. ?? HP[+1] MP[-1] You lost 1 mp, and now have 0/7 mp. The orc priest calls upon Beogh to heal the orc priest. The orc priest's wounds heal themselves! A goblin comes into view. It is wielding a +0 dagger. ?? MP[+1] The orc priest looks encouraged for a moment. The goblin shouts! ?? HP[+1] You hear an angry hiss. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.2 Conjurations | 6 | 6.1 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.4 Hexes | | 0.6 Action || total ---------------------------++------- Cast: Magic Dart || 36 Searing Ray || 12 Dodge: Dodged || 2 Form: Beast || 1 Levels and vault maps discovered: D:1: shiori_shiawase, layout_rooms, grunt_decor_junction, kennysheep_minor_cross D:2: layout_rooms Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tollund the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 0 | D:1 | magus.rc [v1.11.6] 251 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/6 530 | D:1 | Learned a level 2 spell: Searing Ray 614 | D:1 | Reached skill level 1 in Fighting 753 | D:1 | Reached XP level 3. HP: 20/20 MP: 4/7 757 | D:1 | Learned a level 3 spell: Dazzling Flash 976 | D:2 | Reached skill level 6 in Conjurations 1161 | D:2 | Killed from afar by an orc priest Vanquished Creatures 2 adders (D:2) An orc (D:2) A ball python (D:1) 2 bats (D:2) 4 giant cockroaches 2 goblins 9 hobgoblins (D:1) 2 quokkas (D:1) 3 frilled lizards (D:1) 2 rats (D:1) 28 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 72 | 0 | 0.0 | 28 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 37 | 0 | 0.0 | 21 | 0 | 0.0 D:2 | 35 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.2 Conjurations | 6 | 6.1 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.4 Hexes | | 0.6 Action || total ---------------------------++------- Cast: Magic Dart || 36 Searing Ray || 12 Dodge: Dodged || 2 Form: Beast || 1 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1160 | 1147 | 13 | 0 | 993 | 2 | 580.0 | Dungeon | 1160 | 1147 | 13 | 0 | 993 | 2 | 580.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1036 daAuts D:2: 124 daAuts