Dungeon Crawl Stone Soup version 0.31-a0-765-g67fe2935dc (webtiles) character file. Game seed: 13712391385055743014 354 Tollund the Vexing (level 6, -3/46 HPs) Began as a Barachi Hexslinger on Sept 15, 2023. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:07:00 (3832 turns). Tollund the Vexing (Barachi Hexslinger) Turns: 3832, Time: 00:07:01 Health: -3/46 AC: 2 Str: 8 (9) XL: 6 Next: 62% Magic: 8/9 EV: 13 Int: 11 (13) God: Gold: 303 SH: 0 Dex: 16 (17) Spells: 1/9 levels left rFire . . . a - +1 sling rCold + . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + C - ring of protection from cold HPRegen 0.27/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-3 -> -29), attractive, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 303 gold pieces. Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Skills: + Level 2.9 Fighting * Level 3.5 Ranged Weapons + Level 3.1 Dodging + Level 2.1 Spellcasting * Level 4.7 Hexes * Level 3.4 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level i - Inner Flame Hex/Fire 10% N/A 16% 3 X - Jinxbite Hex 22% N/A 6% 2 Y - Sigil of Binding Hex 11% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Tmut/Pois 4% 1d3 28% 1 Cause Fear Hex 5% N/A 38% 4 Poisonous Vapours Pois/Air 2% N/A 41% 2 Dimensional Bullseye Hex/Tloc 3% N/A 73% 4 Animate Armour Summ/Erth 2% N/A 96% 4 Olgreb's Toxic Radiance Pois 1% N/A 96% 4 Summon Lightning Spire Summ/Air 1% N/A 96% 4 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Inventory: Hand Weapons a - a +1 sling (weapon) n - the +4 trident of Red Wine {speed, *Noise rElec rC+ Int+4 Stlth+} (You found it on level 3 of the Dungeon) Int+4: It affects your intelligence (+4). rC+: It protects you from cold. rElec: It insulates you from electricity. *Noise: It may make a loud noise when swung. Stlth+: It makes you more stealthy. Armour c - a +0 robe (worn) p - the +0 pair of gloves "Jitsuon" {+Blink rF+ Will-} (You found it on level 3 of the Dungeon) rF+: It protects you from fire. Will-: It decreases your willpower. +Blink: It lets you blink. Jewellery C - a ring of protection from cold (left hand) (You found it on level 4 of the Dungeon) Scrolls b - a scroll of poison d - 6 scrolls of identify {unknown} e - 2 scrolls of enchant weapon {unknown} f - a scroll of brand weapon {unknown} h - 3 scrolls of immolation i - 2 scrolls of fog {unknown} k - 2 scrolls of teleportation {@r4} m - a scroll of enchant armour {unknown} s - a scroll of vulnerability {unknown} t - a scroll of revelation {unknown} Potions g - a potion of haste {unknown} j - a potion of degeneration l - a potion of heal wounds {unknown} o - a potion of attraction q - 2 potions of might {unknown} r - a potion of invisibility {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 25626 Temple: D:4-7 Altars: Elyvilon Okawaru §§§§.§≈........#..... §≈≈≈§§≈..###......... §...§.≈..##..#..#.... §.§.§§≈......#....... ≈.§_≈.≈......#....... ≈.§§≈§§§...##........ §.....≈§...# ........ ≈≈≈≈≈§§...###.#...... ...........@S.#...... .##..............#.. ##...........).# . ............###..... #..#........# #..... ##..........# ..... ...........## ..## .#.........# ..# ##......... .# You could see a water moccasin. Message History You take 2 damage, and now have 11/46 hp. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (severely wounded, chance to call a sprite on attack: 55%, 64% to hit) You shoot a sling bullet. The sling bullet hits the iguana but does no damage. A giggling sprite leaps out and makes the iguana trip over its own talons. The iguana barely misses you. The iguana misses you. ?? HP[+1] Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (almost dead, heavily drained, chance to call a sprite on attack: 62%, 64% to hit) You shoot a sling bullet. The sling bullet hits the iguana but does no damage. A giggling sprite leaps out and smacks the iguana with its own front talon. You kill the iguana! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f - you The sprites lose interest in your situation. You feel your willpower return. An adder comes into view. ?? HP[+34] MP[+2] Your hp is fully restored (46). Your mp is fully restored (9). You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. ?? MP[-2] You lost 2 mp, and now have 7/9 mp. You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder hisses angrily. You shoot a sling bullet. The sling bullet hits the adder. A giggling sprite leaps out and smacks the adder with its own tail. You shoot a sling bullet. The sling bullet hits the adder. A giggling sprite leaps out and ties the adder's tail in a knot. You kill the adder! The jinxing sprites lose interest in you. No target in view! No target in view! t - a scroll labelled QULIOCR WAMN ?? MP[+2] Your mp is fully restored (9). You feel your willpower return. h - 3 scrolls of immolation (gained 1) A water moccasin comes into view. You miscast Jinxbite. You are very lightly contaminated with residual magic. Nothing appears to happen. The water moccasin hisses angrily. A water moccasin comes into view. ?? MP[-2] You lost 2 mp, and now have 7/9 mp. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You shoot a sling bullet. The sling bullet barely misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin bites you. You are poisoned. The water moccasin poisons you! ?? HP[-4] You take 4 damage, and now have 42/46 hp. You shoot a sling bullet. The sling bullet barely misses the water moccasin. You feel very sick. The water moccasin bites you! You are more poisoned. The water moccasin poisons you! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * ?? HP[-20] You take 20 damage, and now have 22/46 hp. MASSIVE DAMAGE!! (PAUSE) Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, 42% to hit) You shoot a sling bullet. The sling bullet barely misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin barely misses you. Your magical contamination has completely faded away. ?? HP[-12] MP[+1] You take 12 damage, and now have 10/46 hp. MASSIVE DAMAGE!! (PAUSE) It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! ?? HP[-7] You take 7 damage, and now have 3/46 hp. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fire Magic | 2 3 | 3.4 Fighting | 2 | 2.9 Hexes | 4 | 4.7 Ranged Weapons | 3 | 3.5 Dodging | 3 | 3.1 Spellcasting | 2 | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 119 | 155 || 274 Cast: Jinxbite | 10 | 31 || 41 Use: Scroll | | 2 || 2 Potion | | 2 || 2 Armour: Robe | 18 | 51 || 69 Dodge: Dodged | 25 | 58 || 83 Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic, moated_statue, serial_park_tiny_1, chequers_jeans, minmay_tripent D:2: layout_basic, lexackson_kobold_supper D:3: layout_basic, hex_large D:4: layout_rooms, nicolae_elyvilon_peaceful_grove D:5: layout_cave_pools, mainiacjoe_overflow_catwalk_spiral, minmay_temple_entry_proselytizer, saegor_snake_ambush Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tollund the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 0 | D:1 | magus.rc [v1.11.6] 231 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 317 | D:1 | Learned a level 2 spell: Jinxbite 554 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/4 1031 | D:2 | Reached skill level 2 in Fire Magic 1144 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/6 1148 | D:2 | Learned a level 3 spell: Inner Flame 1157 | D:2 | Reached skill level 2 in Fighting 1686 | D:2 | Reached skill level 4 in Hexes 2120 | D:3 | Reached XP level 5. HP: 30/39 MP: 3/7 2264 | D:3 | You add the spells Summon Lightning Spire, Animate Armour | and Lee's Rapid Deconstruction to your library. 2308 | D:3 | Identified the +4 trident of Red Wine {speed, *Noise rElec | rC+ Int+4 Stlth+} 2458 | D:3 | Identified the +0 pair of gloves "Jitsuon" {+Blink rF+ | Will-} 2646 | D:3 | Reached skill level 3 in Ranged Weapons 2915 | D:4 | Reached skill level 3 in Fire Magic 3034 | D:4 | You add the spells Sting, Poisonous Vapours and Olgreb's | Toxic Radiance to your library. 3064 | D:4 | Noticed a phantom 3083 | D:4 | Killed a phantom 3084 | D:4 | Reached skill level 3 in Dodging 3084 | D:4 | Reached skill level 2 in Spellcasting 3084 | D:4 | Reached XP level 6. HP: 21/46 MP: 5/9 3088 | D:4 | Learned a level 3 spell: Sigil of Binding 3088 | D:4 | magus.rc [v1.11.6] 3549 | D:4 | Found a white marble altar of Elyvilon. 3641 | D:5 | Entered Level 5 of the Dungeon 3641 | D:5 | Found an iron altar of Okawaru. 3660 | D:5 | HP: 11/46 [iguana (2)] 3823 | D:5 | Noticed a water moccasin 3824 | D:5 | Noticed a water moccasin 3830 | D:5 | HP: 10/46 [water moccasin (6)] 3831 | D:5 | HP: 3/46 [water moccasin (4)] 3832 | D:5 | Succumbed to a water moccasin's poison Vanquished Creatures A phantom (D:4) An orc priest (D:3) An iguana (D:5) An orc wizard (D:4) 9 adders An ufetubus (D:4) 2 worms 2 dart slugs 12 orcs 9 endoplasms 3 giant cockroaches 8 goblins 2 hobgoblins 4 jackals (D:1) 4 quokkas 10 ball pythons 5 bats 9 frilled lizards 9 kobolds 5 rats 98 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 494 | 12 | 2.4 | 88 | 10 | 10.2 +---------+---------+-------+---------+---------+------- D:1 | 41 | 3 | 6.8 | 25 | 2 | 7.4 D:2 | 63 | 9 | 12.5 | 19 | 8 | 29.6 D:3 | 128 | 0 | 0.0 | 23 | 0 | 0.0 D:4 | 196 | 0 | 0.0 | 18 | 0 | 0.0 D:5 | 66 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fire Magic | 2 3 | 3.4 Fighting | 2 | 2.9 Hexes | 4 | 4.7 Ranged Weapons | 3 | 3.5 Dodging | 3 | 3.1 Spellcasting | 2 | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 119 | 155 || 274 Cast: Jinxbite | 10 | 31 || 41 Use: Scroll | | 2 || 2 Potion | | 2 || 2 Armour: Robe | 18 | 51 || 69 Dodge: Dodged | 25 | 58 || 83 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 101.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 101.2 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4374 | 4284 | 90 | 0 | 3729 | 5 | 874.8 | Dungeon | 4374 | 4284 | 90 | 0 | 3729 | 5 | 874.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1216 daAuts D:2: 1039 daAuts D:1: 1035 daAuts D:4: 882 daAuts D:5: 200 daAuts