Dungeon Crawl Stone Soup version 0.31-a0-848-gaac375c287 (webtiles) character file. Game seed: 4725551067626765539 146 Tollund the Conjurer (level 5, -2/33 HPs) Began as an Octopode Conjurer on Oct 5, 2023. Was an Initiate of Wu Jian. Slain by a water moccasin (5 damage) ... on level 6 of the Dungeon. The game lasted 00:06:14 (2998 turns). Tollund the Conjurer (Octopode Conjurer) Turns: 2998, Time: 00:06:15 Health: -2/33 AC: 1 Str: 15 XL: 5 Next: 28% Magic: 7/8 EV: 12 Int: 23 God: Wu Jian [......] Gold: 219 SH: 5 Dex: 10 Spells: 3/9 levels left rFire + . . - Unarmed rCold + . . e - +1 buckler rNeg . . . (helmet restricted) rPois + (no amulet) rElec + S - +6 ring of strength rCorr . q - ring of Xoblai {rElec rPois rF+ rC+ Str+3} SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Wu Jian. Wu Jian was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 219 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 1.3 Fighting + Level 2.3 Dodging - Level 2.6 Stealth + Level 1.2 Shields * Level 2.1 Unarmed Combat + Level 2.5 Spellcasting * Level 4.6 Conjurations * Level 1.1 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Dazzling Flash Conj/Hex 32% N/A 14% 3 f - Magic Dart Conj 96% 1d7 2% 1 s - Searing Ray Conj 48% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 8% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 52% 4 Inventory: Missiles g - 11 poisoned darts i - 17 stones n - 5 javelins Armour e - a +1 buckler (worn) (You found it on level 1 of the Dungeon) Magical Staves u - a staff of death (You found it on level 6 of the Dungeon) Jewellery q - the ring of Xoblai (right tentacle) {rElec rPois rF+ rC+ Str+3} (You found it on level 2 of the Dungeon) [ring of protection from cold] Str+3: It affects your strength (+3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison S - a +6 ring of strength (left tentacle) (You found it on level 1 of the Dungeon) Wands r - a wand of flame (19) (You took it off a kobold on level 3 of the Dungeon) t - a wand of digging (5) (You found it on level 4 of the Dungeon) Scrolls b - a scroll of fog c - a scroll of amnesia {unknown} f - a scroll of noise {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of revelation {unknown} l - a scroll of enchant armour o - a scroll of identify {@r1} s - a scroll of fear Potions a - a potion of magic d - a potion of enlightenment {unknown} h - 3 potions of curing {unknown} m - 3 potions of lignification {unknown} p - 2 potions of brilliance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 26975 Temple: D:4-7 Altars: Qazlal Wu Jian Yredelemnul #.#....## . ........##... .. #............. $# #............## .## #...........(.# ..# #.....#.......# >.# ^.##..#.§.§...## ..# #.....§§§§§§...##..# #......§.§.§§..S@..# #.....§§§§§§ffh.#......# #.....####§§§.####.....# ....#.# ###§.# ..#... ##..#.'.fff#### ## .. #..#.'.....[ # .....'....## ... #.#..### #. ###### You could see a water moccasin, a black bear and 2 sleepcaps. Message History A white imp comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - white imp Aim: a white imp (asleep, 100% to hit) The magic dart hits the white imp. The white imp shouts, "Remove thy stench, thou horrid dismal-dreaming flim-flammer!" ?? MP[-1] You lost 1 mp, and now have 7/8 mp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp (heavily wounded, 100% to hit) The magic dart hits the white imp. ?? MP[-1] You lost 1 mp, and now have 6/8 mp. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp (heavily wounded, 100% to hit) The magic dart hits the white imp. ?? MP[-1] You lost 1 mp, and now have 5/8 mp. The searing ray hits the white imp! You kill the white imp! The Council accepts your kill. (Press . to maintain the ray.) ?? MP[-2] You lost 2 mp, and now have 3/8 mp. Found a stone staircase leading down. A malevolent force fills the Dungeon... You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. ?? MP[+5] Your mp is fully restored (8). u - a staff of death You open the gate. A water moccasin, 2 sleepcaps and a black bear come into view. The black bear growls angrily. The water moccasin hisses angrily. A sleepcap comes into view. The water moccasin closely misses you. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (66% to hit) The searing ray hits the water moccasin! The searing ray hits the black bear. (Press . to maintain the ray.) You block the water moccasin's attack. x2 ?? MP[-2] You lost 2 mp, and now have 6/8 mp. As you read the scroll labelled KAVICEFOSY, it crumbles to dust. It is a scroll of identify. s - a scroll of fear You block the water moccasin's attack. The black bear bites you! The black bear claws you. The black bear misses you. ?? HP[-8] You take 8 damage, and now have 25/33 hp. MASSIVE DAMAGE!! (PAUSE) As you read the scroll labelled NAUNGA GALIDOU, it crumbles to dust. It is a scroll of enchant armour. Your +0 buckler glows green for a moment. The water moccasin barely misses you. The water moccasin misses you. The black bear bites you! The black bear barely misses you. The black bear completely misses you. ?? HP[-8] You take 8 damage, and now have 17/33 hp. MASSIVE DAMAGE!! (PAUSE) As you read the scroll labelled XYSOX BEK, it dissolves into smoke. It was a scroll of fog. The water moccasin completely misses you. You block the black bear's attack. The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear barely misses you. ?? HP[-4] You take 4 damage, and now have 13/33 hp. The water moccasin attacks as it pursues you! The water moccasin misses you. The black bear attacks as it pursues you! The black bear barely misses you. You block the black bear's attack. The black bear barely misses you. The water moccasin misses you. The water moccasin attacks as it pursues you! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * ?? HP[-9] You take 9 damage, and now have 4/33 hp. MASSIVE DAMAGE!! (PAUSE) The water moccasin bites you. * * * LOW HITPOINT WARNING * * * ?? HP[-2] MP[+1] You take 2 damage, and now have 2/33 hp. Unknown command. The water moccasin barely misses you. ?? HP[+1] Found 14 gold pieces. Found a stone staircase leading down. The water moccasin attacks as it pursues you! The water moccasin bites you. You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 1 2 | 2.1 Fighting | 1 | 1.3 Shields | 1 | 1.2 Hexes | 1 | 1.1 Dodging | | 2.3 Stealth | | 2.6 Spellcasting | | 2.5 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 12 | 3 || 15 Tentacles | 3 | 2 || 5 Constrict | 3 | 1 || 4 Cast: Magic Dart | 58 | 16 || 74 Searing Ray | 2 | 4 || 6 Use: Scroll | | 3 || 3 Armour: Skin | 4 | 9 || 13 Dodge: Dodged | 6 | 13 || 19 Block: Buckler | 1 | 6 || 7 Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_loops_ring, chequers_big_river D:2: layout_basic, hangedman_abyss_or_decor_stabs D:3: layout_loops_ring, nicolae_qazlal_style_of_elements, mainiacjoe_overflow_surrounded_room, lemuel_coloured_pillars_altar, uniq_natasha D:4: layout_cave_pools, nicolae_hepliaklqana_hippocampus, minmay_temple_entry_junction D:6: layout_cave_pools, lemuel_tele_altar, chequers_temple_overflow_minitemple, hellmonk_no_cap, uniq_grinder, uniq_eustachio Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tollund the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.11.6] 332 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 335 | D:1 | Learned a level 2 spell: Searing Ray 497 | D:1 | Reached skill level 1 in Unarmed Combat 676 | D:1 | Reached XP level 3. HP: 22/22 MP: 4/6 1362 | D:2 | Reached skill level 1 in Fighting 1570 | D:2 | Identified the +1 spear of Grandeur {antimagic, *Corrode | rElec rF++ Will+} 1796 | D:2 | Identified the ring of Xoblai {rElec rPois rF+ rC+ Str+3} 1996 | D:3 | Reached skill level 1 in Shields 2025 | D:3 | Found a stormy altar of Qazlal. 2053 | D:3 | Noticed a water elemental 2053 | D:3 | Noticed a fire elemental 2054 | D:3 | Noticed an earth elemental 2054 | D:3 | Noticed an air elemental 2142 | D:3 | Found an ornate altar of the Wu Jian Council. 2151 | D:3 | Became a worshipper of the Wu Jian Council 2375 | D:3 | Reached XP level 4. HP: 28/28 MP: 5/7 2379 | D:3 | Learned a level 3 spell: Dazzling Flash 2511 | D:3 | Found a basalt altar of Yredelemnul. 2559 | D:3 | Noticed Natasha 2561 | D:3 | Killed Natasha 2740 | D:3 | Noticed Natasha 2745 | D:3 | Killed Natasha 2754 | D:3 | Noticed Natasha 2761 | D:3 | Killed Natasha 2762 | D:3 | Reached skill level 2 in Unarmed Combat 2762 | D:3 | Reached skill level 1 in Hexes 2762 | D:3 | Reached XP level 5. HP: 16/33 MP: 1/8 2858 | D:4 | Identified the +2 helmet "Tairrics" {+Inv Will+ Str+3} 2974 | D:4 | You fall into a shaft and drop 2 floors! 2982 | D:6 | Noticed a water moccasin 2982 | D:6 | Noticed a black bear 2993 | D:6 | HP: 4/33 [water moccasin (10)] 2998 | D:6 | Slain by a water moccasin Vanquished Creatures Natasha (thrice) (D:3) An adder (D:2) A white imp (D:4) A worm (D:2) 6 ball pythons 7 endoplasms A giant cockroach (D:2) 6 goblins 5 hobgoblins A quokka (D:1) 6 bats A frilled lizard (D:1) 6 kobolds 4 rats 49 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 172 | 37 | 17.7 | 48 | 1 | 2.0 +---------+---------+-------+---------+---------+------- D:1 | 39 | 0 | 0.0 | 25 | 0 | 0.0 D:2 | 29 | 0 | 0.0 | 7 | 0 | 0.0 D:3 | 91 | 37 | 28.9 | 14 | 1 | 6.7 D:4 | 13 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 1 2 | 2.1 Fighting | 1 | 1.3 Shields | 1 | 1.2 Hexes | 1 | 1.1 Dodging | | 2.3 Stealth | | 2.6 Spellcasting | | 2.5 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 12 | 3 || 15 Tentacles | 3 | 2 || 5 Constrict | 3 | 1 || 4 Cast: Magic Dart | 58 | 16 || 74 Searing Ray | 2 | 4 || 6 Use: Scroll | | 3 || 3 Armour: Skin | 4 | 9 || 13 Dodge: Dodged | 6 | 13 || 19 Block: Buckler | 1 | 6 || 7 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 41.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 41.8 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3012 | 2943 | 69 | 0 | 2677 | 5 | 602.4 | Dungeon | 3012 | 2943 | 69 | 0 | 2677 | 5 | 602.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1196 daAuts D:3: 983 daAuts D:2: 691 daAuts D:4: 116 daAuts D:6: 23 daAuts