Dungeon Crawl Stone Soup version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 152028038137632077 2 Tollund the Gusty (level 1, 0/10 HPs) Began as a Tengu Air Elementalist on Nov 24, 2023. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (105 turns). Tollund the Gusty (Tengu Air Elementalist) Turns: 105, Time: 00:00:12 Health: 0/10 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 0/4 EV: 12 Int: 15 God: Gold: 8 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Skills: + Level 0.1 Fighting - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.0 Spellcasting * Level 1.5 Conjurations * Level 4.1 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Shock Conj/Air 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 20% 3-4/arc 11% 2 Swiftness Air 13% N/A 12% 3 Airstrike Air 6% 2d(1-17) 38% 4 Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions b - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5894 Altars: ##### ##### #.... #...# #....##### #.#.# #........# #.#.# #.#........###.#.####### ....)................... #........###.#.#.##### .###.h..###.#.#.### #.h@...).......# ......†####.##....##.# ....##. #.....#.##.# ## ## #####.#....# #.....### #####.# ....⌠. .......# #.# .....⌠ ......# #.# ...... .....# #.# You could see 2 jackals. Message History Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' Welcome, Tollund the Tengu Air Elementalist. Are you destined to find the breathtaking Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the gate. There is an open gate here. You now have 2 gold pieces. c - a scroll labelled KYLOMIE BUSIG A goblin comes into view. It is wielding a +0 club. The zap hits the goblin. ?? MP[-1] You lost 1 mp, and now have 3/4 mp. The zap hits the goblin. You kill the goblin! ?? MP[-1] You lost 1 mp, and now have 2/4 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 8 gold pieces (gained 6). A jackal and a quokka come into view. The jackal barks! A jackal comes into view. The jackal moves out of view. ?? MP[+2] Your mp is fully restored (4). The zap hits the quokka. ?? MP[-1] You lost 1 mp, and now have 3/4 mp. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. ?? MP[-1] You lost 1 mp, and now have 2/4 mp. The zap hits the quokka. The zap misses the quokka. The zap hits you. The quokka closely misses you. ?? HP[-1] MP[-1] You take 1 damage, and now have 9/10 hp. You lost 1 mp, and now have 1/4 mp. The zap misses the quokka. The zap hits the quokka. You kill the quokka! The zap hits you. * * * LOW HITPOINT WARNING * * * ?? HP[-3] MP[-1] You take 3 damage, and now have 6/10 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 0/4 mp. The jackal attacks as it pursues you! The jackal misses you. The jackal completely misses you. You hit the jackal but do no damage. You claw the jackal. The jackal closely misses you. You barely miss the jackal. The jackal barely misses you. x3 Your magical contamination has completely faded away. You hit the jackal but do no damage. Your kick misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. ?? HP[-2] You take 2 damage, and now have 4/10 hp. You hit the jackal but do no damage. You peck the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... Action || total ---------------------------++------- Melee: Unarmed || 4 Kick || 1 Peck || 1 Cast: Shock || 5 Armour: Robe || 6 Dodge: Dodged || 9 Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic, ebering_ecumenical_altar_petrified Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tollund the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 0 | D:1 | magus.rc [v1.11.6] 105 | D:1 | HP: 2/10 [jackal (2)] 105 | D:1 | Slain by a jackal Vanquished Creatures A goblin (D:1) A quokka (D:1) 2 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: Unarmed || 4 Kick || 1 Peck || 1 Cast: Shock || 5 Armour: Robe || 6 Dodge: Dodged || 9 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 105 | 105 | 0 | 0 | 91 | 1 | 105.0 | Dungeon | 105 | 105 | 0 | 0 | 91 | 1 | 105.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 105 daAuts