Dungeon Crawl Stone Soup version 0.31-a0-1074-g0b22e4e0f1 (webtiles) character file. Game seed: 5372205004063120093 2 Tollund the Firebug (level 1, 0/11 HPs) Began as an Octopode Fire Elementalist on Dec 7, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (66 turns). Tollund the Firebug (Octopode Fire Elementalist) Turns: 66, Time: 00:00:13 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 40% Magic: 0/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 0.1 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting * Level 1.1 Conjurations * Level 3.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Foxfire Conj/Fire 32% 2x1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 24% 2d6 9% 2 Inner Flame Hex/Fire 6% N/A 30% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 30% 3 Flame Wave Conj/Fire 8% 2d5 63% 4 Inventory: Scrolls b - a scroll of fog {unknown} Potions a - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5933 Altars: #...... #.°○§§§§~.# #.:...## #..§§§°~..# . #g..... #○☼☼~...# ..#####....#### ####### .$.....K..##..## #≈.≈# # #......$.S#....#####'### #○ #.........#....###.....###. #........h'....#8#.....#.#. .........h@§§..'.'..<..'.#° .......##.§§§..#8#.....#.#§ ##..... #.#§§.####.....###§ #.....+..#....#####'### #. #.#...#..##..## #≈.≈# # #.######[.#### ####### #.. #..§§☼..# ### #..≈§§§°○§# #.≈§§§§§○°# You could see 2 jackals, a hobgoblin, a ball python and a kobold. Message History Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' Welcome, Tollund the Octopode Fire Elementalist. Will you be the one to retrieve the magnificent Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. b - a scroll labelled CUYZ LANTIREQE You open the gate. An endoplasm comes into view. There is an open gate here. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! ?? MP[-1] You lost 1 mp, and now have 2/3 mp. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! ?? MP[-1] You lost 1 mp, and now have 1/3 mp. The foxfire hits the endoplasm. x2 You kill the endoplasm! A jackal comes into view. ?? MP[+2] Your mp is fully restored (3). Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal barks! A jackal comes into view. ?? MP[-1] You lost 1 mp, and now have 2/3 mp. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! A jackal comes into view. The foxfire hits the jackal. x2 ?? MP[-1] You lost 1 mp, and now have 1/3 mp. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the jackal but does no damage. The foxfire hits the jackal. You kill the jackal! ?? MP[-1] You lost 1 mp, and now have 0/3 mp. The foxfire hits the jackal. A kobold comes into view. It is wielding a +0 short sword. The foxfire hits the jackal. A ball python comes into view. The jackal bites you. A hobgoblin comes into view. ?? HP[-2] You take 2 damage, and now have 9/11 hp. You closely miss the jackal. The hobgoblin shouts! The ball python hisses angrily. Your grab misses the jackal. Your squeeze misses the jackal. The jackal barely misses you. The jackal closely misses you. A quokka comes into view. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * ?? HP[-5] You take 5 damage, and now have 4/11 hp. MASSIVE DAMAGE!! (PAUSE) The jackal bites you. * * * LOW HITPOINT WARNING * * * ?? HP[-3] You take 3 damage, and now have 1/11 hp. MASSIVE DAMAGE!! (PAUSE) The jackal attacks as it pursues you! The jackal misses you. The jackal barely misses you. The jackal bites you. You die... Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Foxfire || 5 Armour: Skin || 5 Dodge: Dodged || 4 Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_basic, chequers_avenue Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tollund the Octopode Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.11.6] 65 | D:1 | HP: 1/11 [jackal (3)] 66 | D:1 | Slain by a jackal Vanquished Creatures An endoplasm (D:1) A jackal (D:1) 2 creatures vanquished. Vanquished Creatures (others) 9 foxfires (D:1) 9 creatures vanquished. Grand Total: 11 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Foxfire || 5 Armour: Skin || 5 Dodge: Dodged || 4 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 66 | 66 | 0 | 0 | 51 | 1 | 66.0 | Dungeon | 66 | 66 | 0 | 0 | 51 | 1 | 66.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 66 daAuts