Dungeon Crawl Stone Soup version 0.31-a0-1237-gabc64e778c (webtiles) character file. Game seed: 6479591806229212243 165 Tollund the Slicer (level 5, -2/64 HPs) Began as a Gnoll Wanderer on Dec 15, 2023. Was a Believer of Vehumet. Slain by Edmund ... wielding a +0 dire flail of holy wrath (8 damage) ... on level 4 of the Dungeon. The game lasted 00:06:39 (3079 turns). Tollund the Slicer (Gnoll Wanderer) Turns: 3079, Time: 00:06:40 Health: -2/64 AC: 26 Str: 5 (8) XL: 5 Next: 46% Magic: 1/9 EV: 2 Int: 11 (14) God: Vehumet [**....] Gold: 210 SH: 0 Dex: 13 (14) Spells: 0/10 levels left rFire . . . a - +2 sling (freeze) rCold . . . (no shield) rNeg . . . c - melded +0 robe rPois + (helmet currently unavailable) rElec . n - melded +0 cloak of a ziggurat {Fly Dex+2} rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth ++ O - +4 ring of protection HPRegen 0.30/turn (no ring) MPRegen 0.11/turn %: no passive effects @: brilliant, tree-form, attractive A: stationary, stasis, torment immunity, boosted hp, (fangs 1), strong nose, distributed training a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 210 gold pieces. Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You have very sharp teeth.)) Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Skills: + Level 4.8 Fighting + Level 8.6 Short Blades + Level 1.5 Long Blades + Level 1.5 Axes + Level 1.5 Maces & Flails + Level 1.5 Polearms + Level 1.5 Staves + Level 1.5 Ranged Weapons + Level 1.5 Throwing + Level 4.8 Armour + Level 1.5 Dodging + Level 1.5 Stealth + Level 1.5 Shields + Level 1.5 Unarmed Combat + Level 3.2 Spellcasting + Level 1.2 Conjurations + Level 2.4 Hexes + Level 1.2 Summonings + Level 1.2 Necromancy + Level 1.2 Translocations + Level 1.2 Transmutations + Level 1.2 Fire Magic + Level 1.2 Ice Magic + Level 1.2 Air Magic + Level 1.2 Earth Magic + Level 1.2 Poison Magic + Level 1.7 Invocations + Level 1.5 Evocations + Level 1.4 Shapeshifting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level c - Confusing Touch Hex 10% N/A 28% 3 r - Searing Ray Conj 12% 2d4 24% 2 s - Slow Hex 40% N/A 10% 1 v - Vampiric Draining Necr 6% 2d6 43% 3 X - Necrotise Necr 24% 1d5 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 24% 1d4 16% 1 Frozen Ramparts Ice 12% 1d2 43% 3 Hailstorm Conj/Ice 6% 3d5 43% 3 Agony Necr 6% N/A 99% 5 Inventory: Hand Weapons a - a +2 sling of freezing (weapon) (You found it on level 3 of the Dungeon) Missiles d - 4 poisoned darts e - 6 javelins Armour c - a +0 robe (melded) n - the +0 cloak of a ziggurat (melded) {Fly Dex+2} (You found it on level 2 of the Dungeon) Dex+2: It affects your dexterity (+2). Fly: It grants you flight. Jewellery C - a ring of ice (You found it on level 1 of the Dungeon) O - a +4 ring of protection (left branch) (You found it on level 2 of the Dungeon) Scrolls b - a scroll of acquirement {unknown} g - a scroll of brand weapon {unknown} h - 2 scrolls of enchant armour {unknown} i - 3 scrolls of amnesia {unknown} m - a scroll of silence {unknown} o - a scroll of enchant weapon {unknown} p - a scroll of vulnerability {unknown} r - a scroll of teleportation {unknown} s - 5 scrolls of identify {unknown} t - a scroll of poison {unknown} v - a scroll of fear {unknown} Potions l - a potion of cancellation Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20899 Temple: D:4-7 Altars: Elyvilon Gozag Vehumet Annotations: D:1 2 transporters D:4 Edmund #.# #.##........... #.# #.##..#.####### #.# #.##..#.# ###.###.##..#.# ............#.# #...###.#...#.### #+#####.......... .....####.###.#####.#### .....####.).....♣....... ..........<.##.##@..###. ............##.# ...# ............##.# ...# ....).......##.# ...# ............##.# ...# ............##.# .... ...........##.# ..### #############.# ∆ You could see Edmund. Message History ?? MP[-2] You lost 2 mp, and now have 5/9 mp. The searing ray hits the worm. ?? MP[-1] You lost 1 mp, and now have 4/9 mp. The searing ray hits the worm. You kill the worm! Vehumet accepts your kill. ?? MP[-1] You lost 1 mp, and now have 3/9 mp. Your magical contamination has completely faded away. Found an escape hatch in the ceiling. ?? MP[+6] Your mp is fully restored (9). You now have 210 gold pieces (gained 12). You see here a +0 falchion. Edmund the Younger comes into view. He is wielding a +0 dire flail of holy wrath. Edmund shouts! The searing ray hits Edmund. (Press . to maintain the ray.) ?? MP[-2] You lost 2 mp, and now have 7/9 mp. The searing ray hits Edmund. ?? MP[-1] You lost 1 mp, and now have 6/9 mp. The searing ray hits Edmund. Edmund hits you with a +0 dire flail of holy wrath! ?? HP[-8] MP[-1] You take 8 damage, and now have 35/43 hp. You lost 1 mp, and now have 5/9 mp. The searing ray misses Edmund. You finish channelling your searing ray. Edmund hits you with a +0 dire flail of holy wrath. ?? HP[-2] MP[-1] You take 2 damage, and now have 33/43 hp. You lost 1 mp, and now have 4/9 mp. Aiming: Searing Ray (safe; 19% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +0 dire flail of holy wrath and wearing a +0 leather armour (moderately wounded, 74% to hit) The searing ray hits Edmund. (Press . to maintain the ray.) Edmund closely misses you. ?? MP[-2] You lost 2 mp, and now have 2/9 mp. The searing ray hits Edmund. Edmund hits you with a +0 dire flail of holy wrath! ?? HP[-9] MP[-1] You take 9 damage, and now have 24/43 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 1/9 mp. The searing ray hits Edmund. Edmund hits you with a +0 dire flail of holy wrath. * * * LOW HITPOINT WARNING * * * ?? HP[-3] MP[-1] You take 3 damage, and now have 21/43 hp. You lost 1 mp, and now have 0/9 mp. You shoot a sling bullet. The sling bullet hits Edmund. The sling bullet freezes Edmund. Edmund hits you with a +0 dire flail of holy wrath. * * * LOW HITPOINT WARNING * * * ?? HP[-2] You take 2 damage, and now have 19/43 hp. Unknown command. You aren't carrying any items that you can evoke. You aren't carrying any items that you can evoke. It was a potion of cancellation. You feel magically purged. Edmund hits you with a +0 dire flail of holy wrath! * * * LOW HITPOINT WARNING * * * ?? HP[-10] MP[+1] You take 10 damage, and now have 9/43 hp. MASSIVE DAMAGE!! (PAUSE) There is nothing to cancel. It was a potion of brilliance. You feel clever all of a sudden. Edmund closely misses you. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Edmund closely misses you. ?? HP[+1] It was a potion of attraction. You feel attractive to monsters. Edmund hits you with a +0 dire flail of holy wrath! * * * LOW HITPOINT WARNING * * * ?? HP[-7] You take 7 damage, and now have 3/43 hp. It was a potion of lignification. You turn into a tree. The +0 cloak of a ziggurat {Fly Dex+2} melds into your body. Your +0 robe melds into your body. You float gracefully downwards. Your roots penetrate the ground. Edmund hits you but does no damage. ?? HP[+2] You now have 64 max hp (+21). You regained 2 hp, and now have 5/64 hp. You shoot a sling bullet. The sling bullet closely misses Edmund. Edmund hits you but does no damage. You shoot a sling bullet. The sling bullet hits Edmund. The sling bullet freezes Edmund. Edmund hits you but does no damage. Edmund hits you with a +0 dire flail of holy wrath! You die... Edmund says, "That'll show my brother!" Skill XL: | 1 2 3 4 | ---------------+-------------+----- Hexes | 2 | 2.4 Invocations | 1 | 1.7 Long Blades | 1 | 1.5 Axes | 1 | 1.5 Maces & Flails | 1 | 1.5 Polearms | 1 | 1.5 Staves | 1 | 1.5 Ranged Weapons | 1 | 1.5 Throwing | 1 | 1.5 Dodging | 1 | 1.5 Stealth | 1 | 1.5 Shields | 1 | 1.5 Unarmed Combat | 1 | 1.5 Evocations | 1 | 1.5 Shapeshifting | 1 | 1.4 Spellcasting | 3 | 3.2 Conjurations | 1 | 1.2 Summonings | 1 | 1.2 Necromancy | 1 | 1.2 Translocations | 1 | 1.2 Transmutations | 1 | 1.2 Fire Magic | 1 | 1.2 Ice Magic | 1 | 1.2 Air Magic | 1 | 1.2 Earth Magic | 1 | 1.2 Poison Magic | 1 | 1.2 Fighting | | 4.8 Short Blades | | 8.6 Armour | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 26 | || 26 Bite | 1 | 2 || 3 Trident | 43 | 61 || 104 Punch | | 3 || 3 Fire: Sling | | 15 || 15 Cast: Necrotise | 40 | 12 || 52 Searing Ray | | 4 || 4 Use: Potion | | 6 || 6 Stab: Sleeping | 1 | || 1 Armour: Robe | 53 | 56 || 109 Skin | | 4 || 4 Dodge: Dodged | 52 | 30 || 82 Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_basic, dilly_ecumenical_altar_fadedgnrine D:2: layout_basic, basic_altar, kennysheep_doodads, nicolae_houndstooth_variations D:3: minmay_octagon_keep, layout_loops_ring, mainiacjoe_overflow_surrounded_room D:4: kennysheep_the_goblin_king, layout_basic, grunt_temple_overflow_magic_moments, uniq_edmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tollund the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Tollund set off with the following items: a +3 short sword, | a potion of might, a +0 robe; and the following spell | memorised: Slow; and the following spells available to | memorise: Confusing Touch. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 4/4 0 | D:1 | magus.rc [v1.11.6] 16 | D:1 | You add the spells Necrotise, Vampiric Draining and Agony | to your library. 19 | D:1 | Learned a level 1 spell: Necrotise 125 | D:1 | Reached skill level 2 in Hexes 185 | D:1 | Reached XP level 2. HP: 26/26 MP: 3/5 566 | D:1 | Reached XP level 3. HP: 27/31 MP: 0/7 642 | D:1 | Learned a level 3 spell: Vampiric Draining 838 | D:1 | Found a faded altar of an unknown god. 855 | D:1 | Reached skill level 1 in Invocations 861 | D:1 | Prayed at the altar of an unknown god. 861 | D:1 | Became a worshipper of Vehumet 861 | D:1 | Reached * piety under Vehumet 861 | D:1 | Offered knowledge of Freeze by Vehumet. 1109 | D:2 | Identified the +0 cloak of a ziggurat {Fly Dex+2} 1131 | D:2 | Found an opulent altar of Gozag. 1289 | D:2 | Reached skill level 1 in Long Blades 1289 | D:2 | Reached skill level 1 in Axes 1289 | D:2 | Reached skill level 1 in Maces & Flails 1289 | D:2 | Reached skill level 1 in Polearms 1289 | D:2 | Reached skill level 1 in Staves 1289 | D:2 | Reached skill level 1 in Ranged Weapons 1289 | D:2 | Reached skill level 1 in Throwing 1289 | D:2 | Reached skill level 1 in Dodging 1289 | D:2 | Reached skill level 1 in Stealth 1289 | D:2 | Reached skill level 1 in Shields 1289 | D:2 | Reached skill level 1 in Unarmed Combat 1289 | D:2 | Reached skill level 1 in Evocations 1337 | D:2 | Reached XP level 4. HP: 36/38 MP: 8/8 1623 | D:2 | Reached skill level 1 in Shapeshifting 1934 | D:3 | Reached skill level 3 in Spellcasting 1937 | D:3 | HP: 9/38 [gnoll/+0 spear (3)] 1940 | D:3 | Reached skill level 1 in Conjurations 1940 | D:3 | Reached skill level 1 in Summonings 1940 | D:3 | Reached skill level 1 in Necromancy 1940 | D:3 | Reached skill level 1 in Translocations 1940 | D:3 | Reached skill level 1 in Transmutations 1940 | D:3 | Reached skill level 1 in Fire Magic 1940 | D:3 | Reached skill level 1 in Ice Magic 1940 | D:3 | Reached skill level 1 in Air Magic 1940 | D:3 | Reached skill level 1 in Earth Magic 1940 | D:3 | Reached skill level 1 in Poison Magic 1944 | D:3 | Learned a level 3 spell: Confusing Touch 2088 | D:3 | Found a white marble altar of Elyvilon. 2297 | D:3 | You add the spells Freeze, Frozen Ramparts and Hailstorm to | your library. 2349 | D:3 | Reached XP level 5. HP: 43/43 MP: 5/9 2428 | D:3 | Reached ** piety under Vehumet 2428 | D:3 | Offered knowledge of Searing Ray by Vehumet. 2475 | D:3 | You add the spell Searing Ray to your library. 2475 | D:3 | Learned a level 2 spell: Searing Ray 3064 | D:4 | Noticed Edmund 3073 | D:4 | HP: 9/43 [Edmund/+0 dire flail of holy wrath (10)] 3076 | D:4 | HP: 3/43 [Edmund/+0 dire flail of holy wrath (7)] 3079 | D:4 | Slain by Edmund Vanquished Creatures An iguana (D:4) 4 gnolls (D:3) 2 adders A worm (D:4) 5 dart slugs 3 orcs (D:3) 6 bats 3 endoplasms (D:1) 2 giant cockroaches 4 goblins 4 hobgoblins 5 jackals 5 kobolds A quokka (D:1) 11 ball pythons 6 frilled lizards 2 rats 65 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) 1 creature vanquished. Grand Total: 66 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 214 | 23 | 9.7 | 53 | 13 | 19.7 +---------+---------+-------+---------+---------+------- D:1 | 55 | 0 | 0.0 | 27 | 0 | 0.0 D:2 | 32 | 0 | 0.0 | 12 | 0 | 0.0 D:3 | 67 | 23 | 25.6 | 10 | 13 | 56.5 D:4 | 60 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 3 4 | ---------------+-------------+----- Hexes | 2 | 2.4 Invocations | 1 | 1.7 Long Blades | 1 | 1.5 Axes | 1 | 1.5 Maces & Flails | 1 | 1.5 Polearms | 1 | 1.5 Staves | 1 | 1.5 Ranged Weapons | 1 | 1.5 Throwing | 1 | 1.5 Dodging | 1 | 1.5 Stealth | 1 | 1.5 Shields | 1 | 1.5 Unarmed Combat | 1 | 1.5 Evocations | 1 | 1.5 Shapeshifting | 1 | 1.4 Spellcasting | 3 | 3.2 Conjurations | 1 | 1.2 Summonings | 1 | 1.2 Necromancy | 1 | 1.2 Translocations | 1 | 1.2 Transmutations | 1 | 1.2 Fire Magic | 1 | 1.2 Ice Magic | 1 | 1.2 Air Magic | 1 | 1.2 Earth Magic | 1 | 1.2 Poison Magic | 1 | 1.2 Fighting | | 4.8 Short Blades | | 8.6 Armour | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 26 | || 26 Bite | 1 | 2 || 3 Trident | 43 | 61 || 104 Punch | | 3 || 3 Fire: Sling | | 15 || 15 Cast: Necrotise | 40 | 12 || 52 Searing Ray | | 4 || 4 Use: Potion | | 6 || 6 Stab: Sleeping | 1 | || 1 Armour: Robe | 53 | 56 || 109 Skin | | 4 || 4 Dodge: Dodged | 52 | 30 || 82 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 59.2 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 59.2 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3099 | 3035 | 64 | 0 | 2567 | 4 | 774.8 | Dungeon | 3099 | 3035 | 64 | 0 | 2567 | 4 | 774.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1041 daAuts D:3: 970 daAuts D:2: 823 daAuts D:4: 262 daAuts