Dungeon Crawl Stone Soup version 0.31.0-4-g52a2dc7128 (webtiles) character file. Game seed: 2346995243533534145 42 Tollund the Caller (level 3, 0/26 HPs) Began as a Merfolk Summoner on Jan 21, 2024. Slain by a gnoll ... wielding a +0 whip (2 damage) ... on level 1 of the Dungeon. The game lasted 00:03:03 (1428 turns). Tollund the Caller (Merfolk Summoner) Turns: 1428, Time: 00:03:04 Health: 0/26 AC: 3 Str: 8 XL: 3 Next: 56% Magic: 1/6 EV: 11 Int: 16 God: Gold: 62 SH: 4 Dex: 14 Spells: 0/6 levels left rFire . . . d - +0 dagger rCold . . . a - +0 buckler rNeg . . . i - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ R - ring of resist corrosion HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Skills: + Level 1.3 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 0.2 Shields + Level 2.4 Spellcasting * Level 4.6 Summonings You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level c - Call Imp Summ 32% N/A 11% 2 f - Call Canine Familiar Summ 16% N/A 21% 3 s - Summon Small Mammal Summ 64% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 2% N/A 56% 2 Passwall Erth 1% N/A 80% 3 Swiftness Air 1% N/A 80% 3 Summon Blazeheart Golem Fire/Summ 9% N/A 87% 4 Summon Lightning Spire Summ/Air 9% N/A 87% 4 Inventory: Hand Weapons d - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 buckler (worn) (You found it on level 2 of the Dungeon) i - a +0 leather armour (worn) (You found it on level 1 of the Dungeon) Jewellery R - a ring of resist corrosion (left hand) (You found it on level 1 of the Dungeon) Wands g - a wand of flame (20) (You found it on level 2 of the Dungeon) Scrolls f - 4 scrolls of identify {unknown} h - a scroll of immolation {unknown} Potions b - a potion of magic c - 2 potions of haste {unknown} e - 3 potions of attraction {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10569 Altars: #.....# ##....### #.. ##.#### ####.# ##. #.# #.# ## #.# ##'## # #.# ##...## #.### ##.....## #.#.## ##.......## #....####.........### ##..g@...'.).......+.. #.....####.........### #.##.## ##.......## # #.#### ##.....## # #.# ##...## # #.# ##+## # #.# #.####### #.# #........ ##.## ##...####. You could see a gnoll. Message History Found an escape hatch in the floor. No target in view! Found a stone staircase leading up. You now have 62 gold pieces (gained 9). A gnoll comes into view. It is wielding a +0 whip. The gnoll moves out of view. There is a stone staircase leading up here. A gnoll comes into view. It is wielding a +2 vampiric halberd. A hobgoblin comes into view. The gnoll shouts! The hobgoblin shouts! You hear a shout! A tiny devil pulls itself out of the air. ?? MP[-2] You lost 2 mp, and now have 4/6 mp. Your cerulean imp completely misses the gnoll. There is a stone staircase leading up here. Casting: Call Imp (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cerulean imp hits the gnoll with a -3 spear. The gnoll barely misses your cerulean imp. ?? MP[-1] You lost 1 mp, and now have 3/6 mp. Casting: Summon Small Mammal (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cerulean imp barely misses the gnoll. You block the gnoll's attack. ?? MP[-1] You lost 1 mp, and now have 2/6 mp. Casting: Summon Small Mammal (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your quokka disappears in a puff of smoke! A gnoll comes into view. It is wielding a +0 spear. Your cerulean imp closely misses the gnoll. The gnoll hits you from afar with a +2 vampiric halberd. The gnoll draws strength from your wounds! ?? HP[-6] MP[-1] You take 6 damage, and now have 20/26 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 1/6 mp. A goblin comes into view. It is wielding a +0 club. Your cerulean imp closely misses the gnoll. You hit the gnoll but do no damage. The gnoll misses your cerulean imp. Your cerulean imp hits the gnoll from afar with a -3 spear. The gnoll hits your cerulean imp from afar with a +2 vampiric halberd. ?? HP[+1] You hit the gnoll. You block the gnoll's attack. The gnoll barely misses your cerulean imp. The gnoll hits your cerulean imp from afar with a +2 vampiric halberd! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! You hit the gnoll but do no damage. The gnoll hits you with a +0 whip. The gnoll hits you from afar with a +2 vampiric halberd. The gnoll draws strength from your wounds! ?? HP[-6] MP[+1] You take 6 damage, and now have 15/26 hp. MASSIVE DAMAGE!! (PAUSE) You swap places. The gnoll hits your rat with a +0 whip. Your rat bites the gnoll. There is a stone staircase leading up, spattered with blood here. Casting: Summon Small Mammal (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The gnoll hits your rat with a +0 whip. Your rat dies! Your rat's corpse disappears in a puff of smoke! ?? HP[+1] MP[-2] You lost 2 mp, and now have 0/6 mp. Your bat hits the gnoll. Your bat hits the gnoll but does no damage. The gnoll barely misses your bat. Your bat hits the gnoll but does no damage. x2 Your bat hits the gnoll. The gnoll hits your bat with a +0 whip. Your bat dies! Your bat's corpse disappears in a puff of smoke! Your cerulean imp hits the gnoll but does no damage. You closely miss the gnoll. Your cerulean imp hits the gnoll with a -3 spear. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * ?? HP[-7] You take 7 damage, and now have 9/26 hp. MASSIVE DAMAGE!! (PAUSE) Your cerulean imp hits the gnoll with a -3 spear. You block the gnoll's attack. You climb upwards. Your summoned ally is left behind. There is a stone staircase leading down here. You hit the gnoll. You block the gnoll's attack. Casting: Call Imp (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the gnoll. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * ?? HP[-2] MP[+1] You take 2 damage, and now have 7/26 hp. You hit the gnoll but do no damage. The gnoll barely misses you. You closely miss the gnoll. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * ?? HP[-5] You take 5 damage, and now have 2/26 hp. You hit the gnoll but do no damage. The gnoll hits you with a +0 whip. You die... Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Dodging | | 2.6 Stealth | | 2.1 Shields | | 0.2 Spellcasting | | 2.4 Summonings | | 4.6 Action || total ---------------------------++------- Melee: Unarmed || 34 Dagger || 71 Cast: Summon Small Mamm || 21 Call Imp || 15 Armour: Robe || 28 Leather armour || 41 Dodge: Dodged || 79 Block: Buckler || 4 Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_loops_corners D:2: layout_rooms, chequers_ecumenical_altar_grove, grunt_decor_mini_mirrors Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tollund the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.11.6] 393 | D:1 | Reached XP level 2. HP: 16/20 MP: 1/5 396 | D:1 | Learned a level 2 spell: Call Imp 733 | D:1 | Reached skill level 1 in Fighting 1180 | D:2 | Reached XP level 3. HP: 15/26 MP: 3/6 1260 | D:2 | Learned a level 3 spell: Call Canine Familiar 1365 | D:2 | You add the spells Ensorcelled Hibernation, Swiftness and | Passwall to your library. 1427 | D:1 | HP: 2/26 [gnoll/+0 whip (5)] 1428 | D:1 | Slain by a gnoll Vanquished Creatures A ball python (D:1) 2 bats 3 endoplasms 2 giant cockroaches (D:2) 2 goblins A jackal (D:2) 2 rats (D:1) 13 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 3 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 2 jackals (D:2) A quokka (D:1) 2 ball pythons (D:1) 2 goblins 15 creatures vanquished. Grand Total: 28 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 61 | 0 | 0.0 | 28 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 30 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 31 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Dodging | | 2.6 Stealth | | 2.1 Shields | | 0.2 Spellcasting | | 2.4 Summonings | | 4.6 Action || total ---------------------------++------- Melee: Unarmed || 34 Dagger || 71 Cast: Summon Small Mamm || 21 Call Imp || 15 Armour: Robe || 28 Leather armour || 41 Dodge: Dodged || 79 Block: Buckler || 4 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 30.5 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 30.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1429 | 1412 | 17 | 0 | 1127 | 2 | 714.5 | Dungeon | 1429 | 1412 | 17 | 0 | 1127 | 2 | 714.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1170 daAuts D:2: 258 daAuts