Dungeon Crawl Stone Soup version 0.32-a0-136-gc02482bde3 (webtiles) character file. Game seed: 18314957543480887858 72 Tollund the Chiller (level 4, -7/30 HPs) Began as a Merfolk Ice Elementalist on Feb 10, 2024. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:04:41 (2213 turns). Tollund the Chiller (Merfolk Ice Elementalist) Turns: 2213, Time: 00:04:42 Health: -7/30 AC: 2 Str: 8 XL: 4 Next: 26% Magic: 3/8 EV: 2 Int: 16 God: Gold: 102 SH: 0 Dex: 14 Spells: 1/8 levels left rFire . . . e - +0 spear rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: sleeping A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 102 gold pieces. Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Skills: + Level 0.8 Polearms + Level 0.5 Ranged Weapons + Level 2.7 Dodging + Level 2.7 Stealth + Level 2.9 Spellcasting + Level 5.1 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Freeze Ice 72% 1d8 2% 1 o - Ozocubu's Armour Ice 18% N/A 7% 3 r - Frozen Ramparts Ice 36% 1d6 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 19% 1 Summon Ice Beast Ice/Summ 10% N/A 21% 3 Call Imp Summ 4% N/A 28% 2 Jinxbite Hex 4% N/A 28% 2 Sublimation of Blood Necr 2% N/A 28% 2 Alistair's Intoxication Alch 1% N/A 99% 5 Summon Hydra Summ 1% N/A 100% 7 Inventory: Hand Weapons d - a +0 sling (You found it on level 1 of the Dungeon) e - a +0 spear (weapon) (You found it on level 1 of the Dungeon) Missiles l - a throwing net {=f!f} Armour a - a +0 robe (worn) Magical Staves f - a staff of earth (You found it on level 2 of the Dungeon) Talismans k - a dragon-blood talisman (You found it on level 2 of the Dungeon) Scrolls g - a scroll of enchant armour {unknown} j - 4 scrolls of identify {unknown} Potions b - a potion of magic c - a potion of ambrosia {unknown} h - a potion of attraction {unknown} i - 3 potions of curing {unknown} m - a potion of berserk rage {unknown} n - a potion of invisibility {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15779 Altars: #...................... #......###..#.#.#.#.... #####..........o....... #....##.#.#.#.#.... #....##...(........ #....##.#.#.#.#..?. #.o..##..........## ##f####.#.#.#.#..# #######@####...)........ #.........###......##... #(#....#### ##>### ... #<#..### ###.## #......# .#..###.# .# #.# #.# You could see a sleepcap and an orc priest. Message History A sleepcap comes into view. Found a stone staircase leading down. An orc priest comes into view. It is wielding a +0 whip. A ball python comes into view. 2 orcs come into view. An orc is wielding a +1 mace of distortion. The orc priest shouts! A bat comes into view. The orc priest miscasts a cantrip. You see here a +0 orcbow. You reach to attack! You hit the sleepcap but do no damage. The orc priest invokes the aid of Beogh against you. Beogh smites you! ?? HP[-7] You take 7 damage, and now have 23/30 hp. MASSIVE DAMAGE!! (PAUSE) Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Ozocubu's Armour. You are very lightly contaminated with residual magic. Nothing appears to happen. The sleepcap closely misses you. ?? HP[+1] MP[-3] You lost 3 mp, and now have 5/8 mp. Casting: Ozocubu's Armour (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the ball python. The wall freezes the sleepcap. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The wall freezes the ball python. You kill the ball python! The wall freezes the sleepcap but does no damage. The sleepcap releases spores at you. You wake up. ?? HP[-7] MP[-3] You take 7 damage, and now have 17/30 hp. MASSIVE DAMAGE!! (PAUSE) You lost 3 mp, and now have 2/8 mp. The wall freezes the sleepcap. The sleepcap closely misses you. You are too injured to fight recklessly! Reach: e) +0 spear Press: ? - help, Dir - move target, f - sleepcap Aim: a sleepcap (lightly damaged, about 2% to evade your +0 spear) You hit the sleepcap. The wall freezes the sleepcap. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * The wall freezes the orc priest. ?? HP[-2] You take 2 damage, and now have 15/30 hp. Reach: e) +0 spear Press: ? - help, Dir - move target, f/p - sleepcap Aim: a sleepcap (moderately damaged, about 2% to evade your +0 spear) You hit the sleepcap. The wall freezes the sleepcap. The sleepcap closely misses you. The wall freezes the orc priest. Reach: e) +0 spear Press: ? - help, Dir - move target, f/p - sleepcap Aim: a sleepcap (heavily damaged, about 2% to evade your +0 spear) You hit the sleepcap but do no damage. The wall freezes the sleepcap. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * The wall freezes the orc priest. The orc priest casts a cantrip, but nothing happens. ?? HP[-4] You take 4 damage, and now have 11/30 hp. Reach: e) +0 spear Press: ? - help, Dir - move target, f/p - sleepcap Aim: a sleepcap (heavily damaged, about 2% to evade your +0 spear) You hit the sleepcap but do no damage. You punch the sleepcap, but do no damage. The wall freezes the sleepcap. The sleepcap barely misses you. The wall freezes the orc priest. Your magical contamination has completely faded away. Reach: e) +0 spear Press: ? - help, Dir - move target, f/p - sleepcap Aim: a sleepcap (severely damaged, about 2% to evade your +0 spear) You hit the sleepcap. The wall freezes the sleepcap. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * The wall freezes the orc priest but does no damage. ?? HP[-2] MP[+1] You take 2 damage, and now have 9/30 hp. Reach: e) +0 spear Press: ? - help, Dir - move target, f/p - sleepcap Aim: a sleepcap (severely damaged, about 2% to evade your +0 spear) You hit the sleepcap but do no damage. The wall freezes the sleepcap. The sleepcap misses you. The wall freezes the orc priest. The orc priest miscasts a cantrip. Reach: e) +0 spear Press: ? - help, Dir - move target, f/p - sleepcap Aim: a sleepcap (severely damaged, about 2% to evade your +0 spear) You hit the sleepcap but do no damage. The frozen ramparts melt away. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 5 | 5.1 Polearms | | 0.8 Ranged Weapons | | 0.5 Dodging | | 2.7 Stealth | | 2.7 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 23 | 14 || 37 Punch | | 1 || 1 Fire: Sling | 13 | || 13 Cast: Freeze | 46 | 12 || 58 Frozen Ramparts | | 1 || 1 Stab: Sleeping | 10 | 3 || 13 Distracted | 1 | 1 || 2 Armour: Robe | 23 | 9 || 32 Dodge: Dodged | 21 | 7 || 28 Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_loops_ring, minmay_pentomino_u4 D:2: minmay_skewed_foursquare, layout_basic, grunt_decor_fettered D:3: layout_basic, tso_altar, gammafunk_temple_overflow_claw, gammafunk_ghost_stat_death, chequers_ecumenical_altar_lobes, serial_glass, glass_columns_b, glass_columns_a, glass_columns_c, glass_columns_c, glass_columns_b, glass_columns_b, minmay_misc_feat_more_columns Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tollund the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.11.6] 146 | D:1 | Reached XP level 2. HP: 11/19 MP: 0/5 321 | D:1 | Reached skill level 5 in Ice Magic 447 | D:1 | You add the spells Call Imp, Sublimation of Blood and | Summon Hydra to your library. 585 | D:1 | Reached XP level 3. HP: 23/24 MP: 2/6 589 | D:1 | Learned a level 3 spell: Frozen Ramparts 754 | D:1 | You add the spells Apportation, Jinxbite and Alistair's | Intoxication to your library. 1122 | D:2 | Identified the +3 plate armour of Nihilism {Regen+ rCorr} 1393 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1624 | D:2 | Reached XP level 4. HP: 23/30 MP: 1/8 1744 | D:2 | magus.rc [v1.11.6] 2213 | D:3 | HP: 5/30 [sleepcap (4)] 2213 | D:3 | Killed from afar by an orc priest Vanquished Creatures A gnoll (D:2) An adder (D:2) A dart slug (D:2) 2 ribbon worms 6 endoplasms A giant cockroach (D:1) 6 goblins 5 jackals (D:1) A quokka (D:1) 4 ball pythons 3 bats (D:2) 2 frilled lizards 8 kobolds 4 rats 45 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 65 | 39 | 37.5 | 37 | 8 | 17.8 +---------+---------+-------+---------+---------+------- D:1 | 33 | 4 | 10.8 | 20 | 2 | 9.1 D:2 | 26 | 35 | 57.4 | 14 | 6 | 30.0 D:3 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 5 | 5.1 Polearms | | 0.8 Ranged Weapons | | 0.5 Dodging | | 2.7 Stealth | | 2.7 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 23 | 14 || 37 Punch | | 1 || 1 Fire: Sling | 13 | || 13 Cast: Freeze | 46 | 12 || 58 Frozen Ramparts | | 1 || 1 Stab: Sleeping | 10 | 3 || 13 Distracted | 1 | 1 || 2 Armour: Robe | 23 | 9 || 32 Dodge: Dodged | 21 | 7 || 28 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 34.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 34.7 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2219 | 2140 | 79 | 0 | 1820 | 3 | 739.7 | Dungeon | 2219 | 2140 | 79 | 0 | 1820 | 3 | 739.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1058 daAuts D:2: 1039 daAuts D:3: 122 daAuts