Dungeon Crawl Stone Soup version 0.32-a0-350-g4f4d228785 (webtiles) character file. Game seed: 13054306807418691004 42 Tollund the Chiller (level 3, -1/26 HPs) Began as a Merfolk Ice Elementalist on Feb 17, 2024. Was a Follower of Qazlal. Slain by Sigmund ... wielding a +5 scythe of venom (16 damage) ... on level 2 of the Dungeon. The game lasted 00:01:47 (1349 turns). Tollund the Chiller (Merfolk Ice Elementalist) Turns: 1349, Time: 00:01:47 Health: -1/26 AC: 2 Str: 8 XL: 3 Next: 54% Magic: 0/6 EV: 12 Int: 16 God: Qazlal [*.....] Gold: 35 SH: 2 Dex: 14 Spells: 2/6 levels left rFire . . . k - +0 long sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ R - ring of resist corrosion HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: (nimble swimmer 2), mertail a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Qazlal. Qazlal was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Skills: + Level 1.3 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.4 Spellcasting * Level 5.0 Ice Magic + Level 0.5 Invocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Freeze Ice 72% 1d8 2% 1 r - Frozen Ramparts Ice 36% 1d6 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 18% N/A 8% 3 Summon Ice Beast Ice/Summ 10% N/A 22% 3 Inventory: Hand Weapons g - a +0 short sword (You took it off a kobold on level 1 of the Dungeon) k - a +0 long sword (weapon) (You found it on level 1 of the Dungeon) Missiles c - 10 stones n - 2 throwing nets {=f!f} Armour a - a +0 robe (worn) Jewellery R - a ring of resist corrosion (left hand) (You found it on level 1 of the Dungeon) Scrolls d - 3 scrolls of noise {unknown} f - a scroll of enchant weapon {unknown} i - a scroll of blinking {unknown} l - a scroll of poison {unknown} Potions b - a potion of magic e - 2 potions of curing {unknown} h - a potion of brilliance {unknown} j - a potion of enlightenment {unknown} m - a potion of might {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10650 Altars: Qazlal Annotations: D:2 Sigmund #....##.# ##.## #.# #.#####.# #.# #># ###.### #.# #.# #.### #.....###.# #+# #.... #.#.......# ... ##### #.#.#.##### .... ## #.#.#..## ..... ##. ######.#.....####...... ####.. ................@'...... +..... .######[###...####...... ####.. #.......# .?... ##. #######.# .... ## #.# ... # #.# #+########## #.# #.##........ #.# #####.##.####### #.# #....<...# # There were no monsters in sight! Message History You kill the endoplasm! Qazlal accepts your kill. ?? MP[-1] You lost 1 mp, and now have 5/6 mp. You see here a +0 hand axe. You open the door. There is an open door here. There is an open door here. There is an open door here. You now have 24 gold pieces (gained 13). You see here a +1 scale mail of fire resistance. ?? MP[+1] Your mp is fully restored (6). You see here a +1 scale mail of fire resistance. You see here a +1 scale mail of fire resistance. You see here a +1 scale mail of fire resistance. You see here a +0 whip. R - a ring of resist corrosion You see here a rat skeleton. Done exploring. R - a ring of resist corrosion (left hand) Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. The endoplasm quivers. You hit the endoplasm. The endoplasm is engulfed in freezing vapours. You kill the endoplasm! Qazlal accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 club. The goblin shouts! You freeze the goblin. You kill the goblin! Qazlal accepts your kill. ?? MP[-1] You lost 1 mp, and now have 5/6 mp. Things that are here: a +0 club; a goblin corpse Found an escape hatch in the floor. ?? MP[+1] Your mp is fully restored (6). You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an escape hatch in the floor here. A rat comes into view. The rat squeaks loudly. You block the rat's attack. You freeze the rat! You kill the rat! Qazlal accepts your kill. Your Ice Magic skill increases to level 5! ?? MP[-1] You lost 1 mp, and now have 5/6 mp. n - 2 throwing nets {=f!f} You now have 35 gold pieces (gained 11). You open the door. An adder comes into view. The adder hisses angrily. Sigmund the Dreaded comes into view. He is wielding a +5 scythe of venom. ?? MP[+1] Your mp is fully restored (6). Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Frozen Ramparts. You are very lightly contaminated with residual magic. Nothing appears to happen. ?? MP[-3] You lost 3 mp, and now have 3/6 mp. Casting: Frozen Ramparts (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. ?? MP[-3] You lost 3 mp, and now have 0/6 mp. The wall freezes the adder. The adder seems to slow down. You closely miss the adder. The wall freezes the adder! You kill the adder! Qazlal accepts your kill. A puff of flame appears from out of thin air! The puff of flame hits you. ?? HP[-6] You take 6 damage, and now have 20/26 hp. MASSIVE DAMAGE!! (PAUSE) A puff of flame appears from out of thin air! The puff of flame hits you. ?? HP[-6] You take 6 damage, and now have 14/26 hp. MASSIVE DAMAGE!! (PAUSE) You aren't carrying any items that you can evoke. The frozen ramparts melt away. Something hits you! Ouch! That really hurt! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.3 Ice Magic | 5 | 5.0 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.4 Invocations | | 0.5 Action || total ---------------------------++------- Melee: Short sword || 2 Long sword || 2 Cast: Freeze || 21 Frozen Ramparts || 1 Armour: Robe || 8 Dodge: Dodged || 8 Block: Other || 1 Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_basic, dreamdust_ecumenical_altar_angels_and_demons, hangedman_decor_opposing D:2: layout_loops_corners, uniq_robin, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tollund the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.11.6] 269 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 360 | D:1 | Found a faded altar of an unknown god. 366 | D:1 | Prayed at the altar of an unknown god. 366 | D:1 | Became a worshipper of Qazlal Stormbringer 366 | D:1 | Reached * piety under Qazlal 407 | D:1 | Reached skill level 1 in Fighting 470 | D:1 | You fall into a shaft and drop 1 floor! 845 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 849 | D:1 | Learned a level 3 spell: Frozen Ramparts 1274 | D:2 | Reached skill level 5 in Ice Magic 1340 | D:2 | Noticed Sigmund 1349 | D:2 | Slain by Sigmund Vanquished Creatures An adder (D:2) 4 endoplasms A giant cockroach (D:1) 3 goblins 2 kobolds (D:1) 2 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 rats 19 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 60 | 0 | 0.0 | 19 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 38 | 0 | 0.0 | 15 | 0 | 0.0 D:2 | 22 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.3 Ice Magic | 5 | 5.0 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.4 Invocations | | 0.5 Action || total ---------------------------++------- Melee: Short sword || 2 Long sword || 2 Cast: Freeze || 21 Frozen Ramparts || 1 Armour: Robe || 8 Dodge: Dodged || 8 Block: Other || 1 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1348 | 1322 | 26 | 0 | 1184 | 2 | 674.0 | Dungeon | 1348 | 1322 | 26 | 0 | 1184 | 2 | 674.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1212 daAuts D:2: 136 daAuts