Dungeon Crawl Stone Soup version 0.32-a0-422-g28b100f618 (webtiles) character file. Game seed: 13528639017159015679 14 Tollund the Chopper (level 2, -8/25 HPs) Began as a Mountain Dwarf Warper on Feb 21, 2024. Mangled by a gnoll ... wielding a +0 flail (9 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (276 turns). Tollund the Chopper (Mountain Dwarf Warper) Turns: 276, Time: 00:00:47 Health: -8/25 AC: 6 Str: 13 XL: 2 Next: 31% Magic: 4/4 EV: 9 Int: 13 God: Gold: 30 SH: 0 Dex: 9 Spells: 4/4 levels left rFire . . . a - +0 hand axe rCold . . . (no shield) rNeg . . . f - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Skills: + Level 2.3 Fighting * Level 2.8 Axes - Level 0.7 Throwing + Level 1.3 Armour + Level 1.5 Dodging + Level 1.8 Spellcasting * Level 2.6 Translocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 14% N/A 21% 2 Lesser Beckoning Tloc 14% N/A 21% 2 Teleport Other Tloc 7% N/A 36% 3 Manifold Assault Tloc 7% N/A 78% 4 Vhi's Electric Charge Tloc/Air 8% N/A 91% 4 Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles d - 6 darts of dispersal (quivered) {=f!f} e - 7 stones Armour b - a +0 leather armour f - a +0 scale mail (worn) (You found it on level 1 of the Dungeon) Scrolls c - a scroll of blinking Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5716 Altars: #### ..# ##### #.# #.... ###.#### #.### #.@....########.### #g#.##............# #.#.#####≈#####.#.# ....# #≈# #.... ##.### #≈~ ###.# #. ..~~ ###.# #. ..≈.. #.... #. ...≈..##.### ...~≈.##.### You could see a gnoll. Message History A jackal comes into view. The jackal barks! You hear a bark! A jackal is nearby! A jackal comes into view. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal. The jackal bites you. ?? HP[-2] You take 2 damage, and now have 23/25 hp. You hit the jackal. You kill the jackal! The jackal closely misses you. You closely miss the jackal. The jackal barely misses you. You closely miss the jackal. The jackal bites you. The jackal closely misses you. ?? HP[-1] You take 1 damage, and now have 22/25 hp. You barely miss the jackal. The jackal misses you. The jackal barely misses you. You closely miss the jackal. The jackal bites you. ?? HP[-2] You take 2 damage, and now have 20/25 hp. You barely miss the jackal. The jackal closely misses you. The jackal bites you. ?? HP[-1] You take 1 damage, and now have 19/25 hp. You hit the jackal. The jackal bites you. The jackal closely misses you. ?? HP[-1] You take 1 damage, and now have 18/25 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. The jackal completely misses you. You closely miss the jackal. The jackal bites you. x2 ?? HP[-3] You take 3 damage, and now have 15/25 hp. You slash the jackal! You kill the jackal! ?? HP[+1] You see here a jackal corpse. ?? HP[+1] You see here a +0 scale mail. f - a +0 scale mail ?? HP[+1] You start removing your armour. You continue removing your +0 leather armour. x4 You finish removing your +0 leather armour. You start putting on your armour. You continue putting on your +0 scale mail. x5 You finish putting on your +0 scale mail. ?? HP[+2] You regained 2 hp, and now have 20/25 hp. Unknown command. You see here a jackal corpse. A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! ?? HP[+5] Your hp is fully restored (25). You throw a stone. The stone hits the gnoll. You hit the gnoll. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll hits you with a +0 flail. ?? HP[-5] You take 5 damage, and now have 20/25 hp. You barely miss the gnoll. The gnoll hits you with a +0 flail! ?? HP[-6] You take 6 damage, and now have 14/25 hp. MASSIVE DAMAGE!! (PAUSE) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the gnoll. The gnoll barely misses you. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * ?? HP[-2] You take 2 damage, and now have 12/25 hp. You hit the gnoll. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * ?? HP[-5] You take 5 damage, and now have 7/25 hp. Unknown command. You hit the gnoll but do no damage. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * ?? HP[-4] You take 4 damage, and now have 3/25 hp. You closely miss the gnoll. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * ?? HP[-2] You take 2 damage, and now have 1/25 hp. Throw: 7 darts (disperse) {=f!f} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (lightly wounded, 54% to hit) You throw a dart of dispersal {=f!f}. The dart of dispersal {=f!f} closely misses the gnoll. The gnoll hits you with a +0 flail! You die... Action || total ---------------------------++------- Melee: Hand axe || 38 Throw: Dart || 1 Stone || 1 Armour: Leather armour || 21 Scale mail || 7 Dodge: Dodged || 31 Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_loops_cross, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_small_a, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_c Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tollund the Mountain Dwarf Warper began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 0 | D:1 | magus.rc [v1.11.6] 145 | D:1 | Reached XP level 2. HP: 20/25 MP: 4/4 274 | D:1 | HP: 3/25 [gnoll/+0 flail (4)] 275 | D:1 | HP: 1/25 [gnoll/+0 flail (3)] 276 | D:1 | Mangled by a gnoll Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) A bat (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 21 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 21 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: Hand axe || 38 Throw: Dart || 1 Stone || 1 Armour: Leather armour || 21 Scale mail || 7 Dodge: Dodged || 31 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 282 | 282 | 0 | 0 | 199 | 1 | 282.0 | Dungeon | 282 | 282 | 0 | 0 | 199 | 1 | 282.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 282 daAuts