Dungeon Crawl Stone Soup version 0.32-a0-433-g08bcfe7efd (webtiles) character file. Game seed: 13409101686321799280 28 Tollund the Slasher (level 3, 27/27 HPs) Began as a Coglin Gladiator on Feb 22, 2024. Was a Follower of Vehumet. Quit the game on level 1 of the Dungeon. The game lasted 00:02:20 (387 turns). Tollund the Slasher (Coglin Gladiator) Turns: 387, Time: 00:02:20 Health: 27/27 AC: 4 Str: 14 XL: 3 Next: 12% Magic: 3/3 EV: 12 Int: 9 God: Vehumet [*.....] Gold: 24 SH: 0 Dex: 15 Spells: 1/2 levels left rFire . . . a - +0 long sword {Gisele} rCold . . . g - +0 short sword {Ealdgyð} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, legs shutdown a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. Attacking and casting redirects power from your legs. Skills: + Level 2.2 Fighting + Level 3.7 Long Blades + Level 1.7 Throwing + Level 2.9 Dodging + Level 0.3 Earth Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Sandblast Erth 0% 2d4 43% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 0% N/A 83% 3 Passage of Golubria Tloc 0% N/A 99% 4 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Inventory: Hand Weapons a - a +0 long sword (weapon) {Gisele} g - a +0 short sword (offhand) {Ealdgyð} (You took it off a kobold on level 1 of the Dungeon) Missiles d - 9 stones e - a javelin f - 7 poisoned darts Z - 3 throwing nets {=f!f} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls h - 3 scrolls of identify {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5606 Altars: Vehumet ##### #)# #.# ..... #†# #.# ..... #######.###.# ..... ............# ..... ######.##### ..... ##..#...# ..... #. #.##.# ..... #.###.#.# ..... #@#.#.## ..... .......#.###.# ##### ....r..##.# .# ## .....#. ... # .# .....## ...# .# #### ...# .# ##.# ## .# .# You could see a rat. Message History h - 2 scrolls labelled BAUNOKHL TINOFEI (gained 1) f - 7 poisoned darts (gained 4) h - 3 scrolls labelled BAUNOKHL TINOFEI (gained 1) There is a faded altar of an unknown god here. You see here a -2 club. This altar belongs to (a) Vehumet, (b) Ru or (c) Gozag, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Vehumet accepts your prayer! Vehumet welcomes you! You can now gain magical power from killing. Vehumet offers you knowledge of Sandblast. Vehumet grants you knowledge of Sandblast. You start memorising the spell. You continue memorising. You finish memorising. You add the spell Sandblast to your library. Spell assigned to 's'. You see here a +0 leather armour. An endoplasm is nearby! An endoplasm is nearby! No target in view! No target in view! The endoplasm quivers. The blast of sand hits the endoplasm. ?? MP[-1] You lost 1 mp, and now have 1/2 mp. You hit the endoplasm with your +0 short sword. You kill the endoplasm! Vehumet accepts your kill. Found a stone staircase leading down. ?? MP[+1] Your mp is fully restored (2). A rat comes into view. The rat squeaks loudly. You hear an angry hiss. You hear a shout! The blast of sand hits the rat. You kill the rat! Vehumet accepts your kill. You feel your power returning. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! A goblin comes into view. It is wielding a +0 club. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a shout! You hear an angry hiss. A ball python comes into view. A goblin comes into view. It is wielding a +0 club. You miscast Sandblast. You are very lightly contaminated with residual magic. Nothing appears to happen. ?? MP[-1] You lost 1 mp, and now have 1/2 mp. The blast of sand hits the goblin! You kill the goblin! Vehumet accepts your kill. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 ?? HP[+5] MP[-1] You now have 27 max hp (+5). Your hp is fully restored (27). You are no longer unable to travel. You barely miss the goblin with your +0 long sword. You hit the goblin with your +0 short sword. A ball python comes into view. The goblin hits you but does no damage. The ball python hisses angrily. You hit the goblin with your +0 long sword. You kill the goblin! Vehumet accepts your kill. You hit the goblin with your +0 short sword. You hit the goblin with your +0 long sword. You kill the goblin! Vehumet accepts your kill. You are no longer unable to travel. Your magical contamination has completely faded away. You closely miss the ball python with your +0 long sword. You closely miss the ball python with your +0 short sword. The ball python bites you. The ball python closely misses you. ?? HP[-1] You take 1 damage, and now have 26/27 hp. You slash the ball python with your +0 long sword! You kill the ball python! Vehumet accepts your kill. You feel your power returning. The ball python misses you. The ball python closely misses you. ?? MP[+1] You completely miss the ball python with your +0 long sword. You hit the ball python with your +0 short sword. You kill the ball python! Vehumet accepts your kill. No target in view! No target in view! You now have 24 gold pieces (gained 13). A rat comes into view. The rat squeaks loudly. You hear a shout! You hear a loud squeak. ?? HP[+1] MP[+2] Your hp is fully restored (27). Your mp is fully restored (3). Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total ---------------------------++------- Melee: Long sword || 41 Short sword || 21 Throw: Stone || 11 Cast: Sandblast || 3 Armour: Leather armour || 19 Dodge: Dodged || 23 Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic, ebering_ecumenical_altar_rust, minmay_tripent Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tollund the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | magus.rc [v1.11.6] 49 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 167 | D:1 | You add the spells Tukima's Dance, Passage of Golubria and | Yara's Violent Unravelling to your library. 236 | D:1 | Found a faded altar of an unknown god. 254 | D:1 | Prayed at the altar of an unknown god. 254 | D:1 | Became a worshipper of Vehumet 254 | D:1 | Reached * piety under Vehumet 254 | D:1 | Offered knowledge of Sandblast by Vehumet. 257 | D:1 | You add the spell Sandblast to your library. 257 | D:1 | Learned a level 1 spell: Sandblast 337 | D:1 | Reached XP level 3. HP: 27/27 MP: 0/3 387 | D:1 | Quit the game Vanquished Creatures 4 ball pythons (D:1) 3 bats (D:1) 2 endoplasms (D:1) 3 giant cockroaches (D:1) 6 goblins (D:1) 2 hobgoblins (D:1) A quokka (D:1) 2 kobolds (D:1) A rat (D:1) 24 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 37 | 3 | 7.5 | 22 | 2 | 8.3 +---------+---------+-------+---------+---------+------- D:1 | 37 | 3 | 7.5 | 22 | 2 | 8.3 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: Long sword || 41 Short sword || 21 Throw: Stone || 11 Cast: Sandblast || 3 Armour: Leather armour || 19 Dodge: Dodged || 23 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 40.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 40.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 393 | 393 | 0 | 0 | 232 | 1 | 393.0 | Dungeon | 393 | 393 | 0 | 0 | 232 | 1 | 393.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 393 daAuts