Dungeon Crawl Stone Soup version 0.32-a0-540-g866d13106e (webtiles) character file. Game seed: 16174976843170849616 292 Tollund the Magician (level 6, -4/45 HPs) Began as a Djinni Conjurer on Feb 28, 2024. Slain by a gnoll sergeant ... wielding a +0 trident (12 damage) ... on level 5 of the Dungeon. The game lasted 00:11:46 (4850 turns). Tollund the Magician (Djinni Conjurer) Turns: 4850, Time: 00:11:47 Health: -4/45 AC: 6 Str: 6 XL: 6 Next: 59% Gold: 8 EV: 8 Int: 22 God: SH: 9 Dex: 11 rFire + + . m - +1 dagger (protect) rCold . . . k - +2 kite shield rNeg . . . n - +0 leather armour rPois ∞ (no helmet) rElec . v - +2 cloak {Will+} rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ C - ring of protection from cold HPRegen 0.27/turn (no ring) MPRegen 0.00/turn %: infuse magic (-5 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 165 gold pieces. You spent 157 gold pieces at shops. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: + Level 2.8 Fighting - Level 3.6 Dodging - Level 2.3 Stealth + Level 2.0 Shields * Level 4.4 Spellcasting * Level 4.4 Conjurations * Level 4.4 Hexes * Level 4.4 Summonings * Level 4.4 Necromancy * Level 4.4 Translocations * Level 4.4 Fire Magic * Level 4.4 Ice Magic * Level 4.4 Air Magic * Level 4.4 Earth Magic * Level 4.4 Alchemy - Level 0.3 Shapeshifting You knew the following spells: Your Spells Type Power Damage Failure Level f - Magic Dart Conj 96% 1d7 24% 1 i - Iskenderun's Mystic Conj/Tloc 24% 2d7 94% 4 m - Fulminant Prism Conj/Alch 12% 3d8 94% 4 s - Searing Ray Conj 48% 2d6 36% 2 S - Sting Conj/Alch 96% 1d9 24% 1 X - Jinxbite Hex 48% N/A 36% 2 Your spell library was empty. Inventory: Hand Weapons m - a +1 dagger of protection (weapon) (You took it off a goblin on level 2 of the Dungeon) Missiles r - a throwing net {=f!f} Armour k - a +2 kite shield (worn) (You found it on level 2 of the Dungeon) n - a +0 leather armour (worn) (You found it on level 2 of the Dungeon) v - a +2 cloak of willpower (worn) (You bought it in a shop on level 4 of the Dungeon) Jewellery C - a ring of protection from cold (left hand) (You found it on level 3 of the Dungeon) Scrolls b - 3 scrolls of identify {unknown} c - a scroll of teleportation {unknown} d - 2 scrolls of blinking {unknown} e - a scroll of acquirement {unknown} f - a scroll of enchant armour {unknown} g - a scroll of vulnerability {unknown} h - 2 scrolls of noise {unknown} j - a scroll of fear {unknown} o - a scroll of enchant weapon {unknown} u - a scroll of immolation {unknown} Potions a - a potion of degeneration {unknown} i - a potion of brilliance {unknown} p - a potion of resistance {unknown} q - 3 potions of attraction {unknown} s - a potion of cancellation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 25128 Temple: D:4-7 Altars: Ashenzari Dithmenos Gozag Hepliaklqana Makhleb Nemelex Xobeh Uskayaw Wu Jian Yredelemnul Shops: D:4 [ ### ... #.. #h# ## #.. #.# .. #.. #.#### .# ####..####....##.# ...........##....# #...........###..## #.........).g.g.@.# ..#......<...####.# ...............[#... ..................##.. .............##...# ## #.#..........# ##.. ..#[.......... .. <#<........#### .. ##.......... You could see a gnoll sergeant (very poisoned) and a gnoll (poisoned). Message History Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' Welcome back, Tollund the Djinni Conjurer. Press ? for a list of commands and other information. Done exploring. Things that are here: a +0 whip; a gnoll corpse There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. A gnoll is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll shouts! x2 ?? HP[-1] You take 1 damage, and now have 44/45 hp. The sting hits the gnoll. The gnoll is poisoned. ?? HP[-1] You take 1 damage, and now have 43/45 hp. The sting hits the gnoll. The gnoll looks even sicker. The sting hits the gnoll. The gnoll looks even sicker. You kill the gnoll! Your Shields skill increases to level 2! ?? HP[-1] You take 1 damage, and now have 42/45 hp. You miscast Sting. Nothing appears to happen. ?? HP[-1] You take 1 damage, and now have 41/45 hp. A hound comes into view. ?? HP[+1] Aiming: Sting (safe; 26% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (79% to hit) You miscast Sting. Nothing appears to happen. The gnoll hits you but does no damage. ?? HP[-1] You take 1 damage, and now have 41/45 hp. Aiming: Sting (safe; 26% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (79% to hit) The sting hits the gnoll. The gnoll is poisoned. You block the gnoll sergeant's attack. You block the gnoll's attack. The gnoll hits you from afar with a +0 spear. ?? HP[-1] You take 1 damage, and now have 40/45 hp. Aiming: Sting (safe; 26% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, poisoned, 79% to hit) The sting hits the gnoll! The gnoll looks even sicker. You kill the gnoll! You block the gnoll sergeant's attack. You block the gnoll's attack. ?? HP[-1] You take 1 damage, and now have 39/45 hp. Aiming: Sting (safe; 24% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 scale mail (82% to hit) The sting hits the gnoll sergeant. The gnoll sergeant is poisoned. The gnoll sergeant hits you from afar with a +0 trident! ?? HP[-8] You take 8 damage, and now have 31/45 hp. Aiming: Sting (safe; 24% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 scale mail (moderately wounded, poisoned, 82% to hit) The sting hits the gnoll sergeant but does no damage. The gnoll sergeant looks even sicker. The gnoll sergeant hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * ?? HP[-9] You take 9 damage, and now have 22/45 hp. Aiming: Sting (safe; 24% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 scale mail (moderately wounded, very poisoned, 82% to hit) The sting misses the gnoll sergeant. The sting hits the gnoll. The gnoll is poisoned. * * * LOW HITPOINT WARNING * * * The gnoll sergeant hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * ?? HP[-9] You take 9 damage, and now have 13/45 hp. Aiming: Sting (safe; 24% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 scale mail (moderately wounded, very poisoned, 82% to hit) The sting hits the gnoll sergeant. The gnoll sergeant looks even sicker. * * * LOW HITPOINT WARNING * * * The gnoll sergeant hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * ?? HP[-5] You take 5 damage, and now have 8/45 hp. Unknown command. The gnoll sergeant attacks as it pursues you! The gnoll sergeant hits you from afar with a +0 trident! You die... Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 | 2.8 Stealth | 2 | 2.3 Dodging | 3 | 3.6 Shields | 1 2 | 2.0 Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Shapeshifting | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 64 || 64 Cast: Magic Dart | 20 | 38 || 58 Searing Ray | 21 | || 21 Sting | | 75 || 75 Use: Potion | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 4 | || 4 Leather armour | | 86 || 86 Dodge: Dodged | 4 | 40 || 44 Block: Kite shield | | 55 || 55 Form: Beast | | 1 || 1 | | 1 || 1 Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic, minmay_pentomino_s4 D:2: layout_loops_corners D:3: layout_loops_ring, gammafunk_temple_overflow_forgotten, yredelemnul_altar_generic, dreamdust_wishing_well, minmay_box_of_dots D:4: layout_loops_ring, evilmike_ruin_ashenzari, nemelex_dance_club_becter, mainiacjoe_overflow_cross_hatched, lemuel_doored_altar, mainiacjoe_overflow_large_starburst, serial_shops, shop, serial_bayou_crossing D:5: layout_rooms, good_gods_temple_1, temple_statues Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tollund the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Tollund set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | magus.rc [v1.11.6] 75 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 379 | D:1 | Reached skill level 1 in Fighting 379 | D:1 | Reached skill level 2 in Stealth 551 | D:1 | Reached XP level 3. HP: 15/27 MP: 0/0 551 | D:1 | Learned a level 1 spell: Sting 1304 | D:2 | Reached skill level 3 in Dodging 1624 | D:2 | Reached XP level 4. HP: 29/32 MP: 0/0 2240 | D:2 | HP: 8/33 [gnoll/+0 club (4)] 2738 | D:3 | Reached skill level 2 in Fighting 2738 | D:3 | Reached XP level 5. HP: 34/38 MP: 0/0 2738 | D:3 | Learned a level 2 spell: Jinxbite 2966 | D:3 | Reached skill level 1 in Shields 3112 | D:3 | Found a burning altar of Makhleb. 3113 | D:3 | Found a hide-covered altar of Uskayaw. 3281 | D:3 | Found a basalt altar of Yredelemnul. 3542 | D:4 | Reached skill level 4 in Spellcasting 3542 | D:4 | Reached skill level 4 in Conjurations 3542 | D:4 | Reached skill level 4 in Hexes 3542 | D:4 | Reached skill level 4 in Summonings 3542 | D:4 | Reached skill level 4 in Necromancy 3542 | D:4 | Reached skill level 4 in Translocations 3542 | D:4 | Reached skill level 4 in Fire Magic 3542 | D:4 | Reached skill level 4 in Ice Magic 3542 | D:4 | Reached skill level 4 in Air Magic 3542 | D:4 | Reached skill level 4 in Earth Magic 3542 | D:4 | Reached skill level 4 in Alchemy 3554 | D:4 | Found a shadowy altar of Dithmenos. 3636 | D:4 | Found a broken altar of Ashenzari. 3662 | D:4 | HP: 9/38 [acid (5)] 3894 | D:4 | Reached XP level 6. HP: 41/44 MP: 0/0 3907 | D:4 | Found a sparkling altar of Nemelex Xobeh. 3967 | D:4 | Found Pahiu's Antique Armour Shop. 4007 | D:4 | Bought a glowing cloak for 157 gold pieces 4145 | D:4 | Found a hazy altar of Hepliaklqana. 4145 | D:4 | Found an ornate altar of the Wu Jian Council. 4401 | D:4 | Found an opulent altar of Gozag. 4652 | D:5 | Entered Level 5 of the Dungeon 4792 | D:4 | magus.rc [v1.11.6] 4838 | D:5 | Reached skill level 2 in Shields 4849 | D:5 | HP: 8/45 [gnoll sergeant/+0 trident (4)] 4850 | D:5 | Slain by a gnoll sergeant Vanquished Creatures A jelly (D:4) A hound (D:4) An iguana (D:5) 9 gnolls 2 adders 4 dart slugs A ribbon worm (D:4) 4 orcs 4 ball pythons 5 bats 12 endoplasms 3 giant cockroaches 12 hobgoblins 5 jackals 4 kobolds 5 quokkas 4 frilled lizards 3 goblins 9 rats 89 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 382 | 36 | 8.6 | 77 | 12 | 13.5 +---------+---------+-------+---------+---------+------- D:1 | 35 | 9 | 20.5 | 19 | 5 | 20.8 D:2 | 60 | 0 | 0.0 | 21 | 0 | 0.0 D:3 | 81 | 22 | 21.4 | 17 | 5 | 22.7 D:4 | 130 | 5 | 3.7 | 16 | 2 | 11.1 D:5 | 76 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 | 2.8 Stealth | 2 | 2.3 Dodging | 3 | 3.6 Shields | 1 2 | 2.0 Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Shapeshifting | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 64 || 64 Cast: Magic Dart | 20 | 38 || 58 Searing Ray | 21 | || 21 Sting | | 75 || 75 Use: Potion | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 4 | || 4 Leather armour | | 86 || 86 Dodge: Dodged | 4 | 40 || 44 Block: Kite shield | | 55 || 55 Form: Beast | | 1 || 1 | | 1 || 1 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 83.6 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 83.6 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4870 | 4640 | 230 | 126 | 3857 | 5 | 974.0 | Dungeon | 4870 | 4640 | 230 | 126 | 3857 | 5 | 974.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1317 daAuts D:1: 1236 daAuts D:3: 1186 daAuts D:2: 1076 daAuts D:5: 54 daAuts