Dungeon Crawl Stone Soup version 0.32-a0-560-g4c7f4391e0 (webtiles) character file. Game seed: 8532100013863204092 42 Tollund the Vexing (level 3, 0/26 HPs) Began as a Coglin Hexslinger on Feb 29, 2024. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:04 (1198 turns). Tollund the Vexing (Coglin Hexslinger) Turns: 1198, Time: 00:02:05 Health: 0/26 AC: 2 Str: 8 XL: 3 Next: 54% Magic: 3/4 EV: 12 Int: 14 God: Gold: 47 SH: 0 Dex: 16 Spells: 2/4 levels left rFire . . . a - +1 sling {Yadidatum} rCold + . . (no shield) rNeg . . . j - +0 robe of the Morning {rC+ SInv} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: lethally poisoned (0 -> -5), revved A: off-hand wielding, slow wielding, warmup strikes, no jewelry a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Skills: + Level 1.4 Fighting * Level 2.1 Ranged Weapons + Level 2.0 Dodging + Level 1.2 Spellcasting * Level 3.0 Hexes * Level 1.6 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level X - Jinxbite Hex 18% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 0% N/A 36% 2 Sublimation of Blood Necr 0% N/A 36% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 7% N/A 30% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Summon Hydra Summ 0% N/A 100% 7 Inventory: Hand Weapons a - a +1 sling (weapon) {Yadidatum} Missiles d - 5 silver javelins Armour c - a +0 robe j - the +0 robe of the Morning (worn) {rC+ SInv} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. SInv: It lets you see invisible. Scrolls b - a scroll of poison f - a scroll of identify {unknown} g - a scroll of vulnerability {unknown} h - a scroll of enchant weapon {unknown} i - a scroll of fear {unknown} Potions e - 3 potions of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10773 Altars: #.# #.# #.# #.# #.# #.# #S# #.#####@# #.......# ####....# #.# #.##.# #... #.##.# #....#####.##.# ............#.# #....#####..#.# #.............# You could see an adder. Message History The sling bullet hits the goblin. You shoot a sling bullet. The sling bullet barely misses the kobold. The sling bullet hits the goblin. You kill the goblin! You shoot a sling bullet. The sling bullet misses the kobold. The kobold hits you with a +0 dagger. ?? HP[-2] You take 2 damage, and now have 24/26 hp. You shoot a sling bullet. The sling bullet barely misses the kobold. The kobold hits you with a +0 dagger. ?? HP[-3] You take 3 damage, and now have 21/26 hp. You shoot a sling bullet. The sling bullet barely misses the kobold. The kobold hits you with a +0 dagger. Your magical contamination has completely faded away. ?? HP[-1] You take 1 damage, and now have 20/26 hp. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! ?? MP[+1] No target in view! No target in view! Things that are here: a +0 dagger; a kobold corpse j - the +0 robe of the Morning {rC+ SInv} You see here a +0 club. ?? HP[+6] MP[+1] Your hp is fully restored (26). Your mp is fully restored (4). You start removing your armour. You continue removing your +0 robe. x4 You finish removing your +0 robe. You start putting on your armour. You continue putting on the +0 robe of the Morning {rC+ SInv}. x5 You finish putting on the +0 robe of the Morning {rC+ SInv}. k - a fizzy yellow potion You now have 47 gold pieces (gained 7). An adder comes into view. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The adder hisses angrily. ?? MP[-2] You lost 2 mp, and now have 2/4 mp. You shoot a sling bullet. The sling bullet hits the adder but does no damage. You shoot a sling bullet. The sling bullet closely misses the adder. A giggling sprite leaps out and smacks the adder with its own tail. You shoot a sling bullet. The sling bullet barely misses the adder. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet barely misses the adder. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet hits the adder. The adder seems less drained. The adder bites you. You are poisoned. The adder poisons you! The adder bites you but does no damage. ?? HP[-2] You take 2 damage, and now have 24/26 hp. You shoot a sling bullet. The sling bullet misses the adder. You feel very sick. The adder bites you. x2 ?? HP[-8] You take 8 damage, and now have 16/26 hp. MASSIVE DAMAGE!! (PAUSE) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet misses the adder. The jinxing sprites lose interest in you. You feel sick. The adder closely misses you. You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! ?? HP[-4] MP[+1] You take 4 damage, and now have 12/26 hp. Fire: a) +1 sling {Yadidatum} Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 40% to hit) You shoot a sling bullet. The sling bullet hits the adder. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder completely misses you. ?? HP[-7] You take 7 damage, and now have 5/26 hp. MASSIVE DAMAGE!! (PAUSE) It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You feel your willpower return. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... Skill XL: | 1 2 3 | ---------------+----------+----- Fire Magic | 1 | 1.6 Ranged Weapons | 2 | 2.1 Dodging | 2 | 2.0 Hexes | 3 | 3.0 Fighting | | 1.4 Spellcasting | | 1.2 Action || total ---------------------------++------- Fire: Sling || 91 Cast: Jinxbite || 14 Use: Potion || 1 Armour: Robe || 21 Dodge: Dodged || 22 Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_loops_ring D:2: layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tollund the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 0 | D:1 | magus.rc [v1.11.6] 30 | D:1 | Reached skill level 1 in Fire Magic 138 | D:1 | Reached XP level 2. HP: 17/21 MP: 3/3 141 | D:1 | Learned a level 2 spell: Jinxbite 226 | D:1 | Reached skill level 2 in Ranged Weapons 479 | D:1 | You add the spells Call Imp, Sublimation of Blood and | Summon Hydra to your library. 581 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/4 767 | D:1 | Reached skill level 2 in Dodging 1091 | D:2 | Reached skill level 3 in Hexes 1150 | D:2 | Identified the +0 robe of the Morning {rC+ SInv} 1197 | D:2 | HP: 5/26 [adder (4)] 1198 | D:2 | Slain by an adder Vanquished Creatures 2 dart slugs A bat (D:1) 5 endoplasms 2 giant cockroaches (D:1) 4 goblins 3 hobgoblins 3 quokkas (D:1) 5 ball pythons (D:1) 3 frilled lizards (D:1) 2 kobolds 3 rats 33 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 60 | 0 | 0.0 | 33 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 44 | 0 | 0.0 | 25 | 0 | 0.0 D:2 | 16 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 3 | ---------------+----------+----- Fire Magic | 1 | 1.6 Ranged Weapons | 2 | 2.1 Dodging | 2 | 2.0 Hexes | 3 | 3.0 Fighting | | 1.4 Spellcasting | | 1.2 Action || total ---------------------------++------- Fire: Sling || 91 Cast: Jinxbite || 14 Use: Potion || 1 Armour: Robe || 21 Dodge: Dodged || 22 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1225 | 1213 | 12 | 0 | 1016 | 2 | 612.5 | Dungeon | 1225 | 1213 | 12 | 0 | 1016 | 2 | 612.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1038 daAuts D:2: 186 daAuts