Dungeon Crawl Stone Soup version 0.32-a0-607-g64ea0e4219 (webtiles) character file. Game seed: 12148784457591569741 128 Tollund the Shooter (level 5, 0/38 HPs) Began as a Coglin Hunter on Mar 3, 2024. Slain by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:50 (1850 turns). Tollund the Shooter (Coglin Hunter) Turns: 1850, Time: 00:01:50 Health: 0/38 AC: 3 Str: 12 XL: 5 Next: 12% Magic: 5/5 EV: 12 Int: 8 God: Gold: 154 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . a - +2 sling {Suthep} rCold . . . d - +0 sling {Bonhwa} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.26/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 154 gold pieces. Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Skills: + Level 2.3 Fighting * Level 5.5 Ranged Weapons + Level 0.4 Armour + Level 1.7 Dodging + Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +2 sling (weapon) {Suthep} d - a +0 sling (offhand) {Bonhwa} Missiles e - 4 stones Armour c - a +0 leather armour (worn) Scrolls b - a scroll of butterflies f - 2 scrolls of poison {unknown} i - a scroll of brand weapon {unknown} k - a scroll of identify {unknown} l - a scroll of fog {unknown} Potions g - a potion of curing {unknown} h - a potion of resistance {unknown} j - a potion of might {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10128 Altars: Annotations: D:2 Crazy Yiuf #.##...........##.# ######### #.##.###.#####.##.#### ........# #.##.# #.#............ #######.# ###### #######......## #######.# #.....## ........# ##.....# .#####.#### ### #......# .# #..#...### ###)))# ###...## .# #.#......####@g)).# ###†## .# #.#......)#))##))÷# ##...## .###.#.#...)#)### ### ##....)## .......######## ##.......# ###.(.### #......... ........# ##### #......... ###...### #...# #......... ##<####### ##.## ##.......# ##.......# #.# ##.....## You could see Crazy Yiuf. Message History No target in view! There is an open door here. You see here a ribbon worm corpse. You open the door. There is an open door here. You now have 126 gold pieces (gained 8). You now have 143 gold pieces (gained 17). Found a stone staircase leading down. You now have 154 gold pieces (gained 11). Things that are here: a +0 short sword; 2 stones; a kobold corpse There is a stone staircase leading down here. There is a stone staircase leading down here. Things that are here: a +0 short sword; 2 stones; a kobold corpse You open the door. There is an open door here. You open the door. There is an open door here. Things that are here: a +0 whip; a gnoll skeleton Things that are here: a +0 club; a gnoll skeleton A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! You shoot a sling bullet. The sling bullet barely misses the kobold. You shoot a sling bullet. The sling bullet hits the kobold. You shoot a sling bullet. The sling bullet barely misses the kobold. You shoot a sling bullet. The sling bullet hits the kobold but does no damage. The kobold throws a stone. The stone closely misses you. You shoot a sling bullet. The sling bullet hits the kobold. You shoot a sling bullet. The sling bullet hits the kobold but does no damage. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! You shoot a sling bullet. No target in view! No target in view! You open the door. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading up. There is a stone staircase leading up here. There is a stone staircase leading up here. You see here a +0 hammer. Found a runed translucent door. You see here a +0 hammer. Crazy Yiuf shouts! You see here a +0 hammer. You see here a +3 heavy hammer. Crazy Yiuf yells, "Goober eyeball chair!" You see here a +0 hammer. You see here a +3 heavy hammer. You see here a +0 hammer. You see here a +0 hammer. You see here a +0 hammer. You see here 5 stones. There is a stone staircase leading up here. A bat comes into view. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! You shoot a sling bullet. No target in view! No target in view! No target in view! You see here a bat corpse. There is an open door here. There is an open door here. You see here a +0 hammer. You see here a +0 hammer. You see here a +0 hammer. You see here a +3 heavy hammer. You see here a +0 hammer. You open the door. You shoot a sling bullet. The sling bullet closely misses Crazy Yiuf. You shoot a sling bullet. Crazy Yiuf shouts! The sling bullet hits Crazy Yiuf. Crazy Yiuf hits you with a +4 quarterstaff of chaos! Crazy Yiuf burns you. 😮 HP[-16] You take 16 damage, and now have 22/38 hp. MASSIVE DAMAGE!! (PAUSE) Fire: a) +2 sling {Suthep} Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (lightly wounded, 68% to hit) You shoot a sling bullet. The sling bullet hits Crazy Yiuf but does no damage. You shoot a sling bullet. The sling bullet hits Crazy Yiuf. Crazy Yiuf hits you with a +4 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * Crazy Yiuf hits you with a +4 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * Crazy Yiuf freezes you. You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 4 5 | 5.5 Fighting | | 2.3 Armour | | 0.4 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 126 | 66 || 192 Armour: Leather armour | 4 | 5 || 9 Dodge: Dodged | 9 | 3 || 12 Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic, shapermc_ecumenical_altar_mp_ritualfount D:2: layout_loops_corners, uniq_crazy_yiuf_cottage Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tollund the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | magus.rc [v1.11.7] 86 | D:1 | Reached skill level 4 in Ranged Weapons 86 | D:1 | Reached XP level 2. HP: 7/22 MP: 2/2 225 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 338 | D:1 | Found a faded altar of an unknown god. 1031 | D:2 | Reached XP level 4. HP: 32/33 MP: 4/4 1054 | D:2 | Reached skill level 5 in Ranged Weapons 1135 | D:2 | Reached XP level 5. HP: 35/38 MP: 5/5 1734 | D:2 | Found a runed translucent door. 1735 | D:2 | Noticed Crazy Yiuf 1850 | D:2 | HP: 3/38 [Crazy Yiuf/+4 quarterstaff of chaos (9)] 1850 | D:2 | Slain by Crazy Yiuf Vanquished Creatures A hound (D:2) 4 gnolls An adder (D:2) 2 ribbon worms (D:2) 4 ball pythons 3 endoplasms 3 giant cockroaches (D:1) A goblin (D:2) 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:2) 6 bats 2 frilled lizards 12 kobolds 3 rats (D:1) 47 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 184 | 0 | 0.0 | 47 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 58 | 0 | 0.0 | 29 | 0 | 0.0 D:2 | 126 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 4 5 | 5.5 Fighting | | 2.3 Armour | | 0.4 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 126 | 66 || 192 Armour: Leather armour | 4 | 5 || 9 Dodge: Dodged | 9 | 3 || 12 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 92.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 92.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1870 | 1853 | 17 | 0 | 1679 | 2 | 935.0 | Dungeon | 1870 | 1853 | 17 | 0 | 1679 | 2 | 935.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 957 daAuts D:1: 912 daAuts