Dungeon Crawl Stone Soup version 0.33-a0-509-gd50fa5e7cc (webtiles) character file. Game seed: 18360771996261596245 5 Tollund the Apothecary (level 1, 0/11 HPs) Began as an Octopode Alchemist on Dec 2, 2024. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (172 turns). Tollund the Apothecary (Octopode Alchemist) Turns: 172, Time: 00:00:30 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 80% Magic: 0/3 EV: 12 Int: 17 God: Gold: 22 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . b - ring of willpower rCorr . (no ring) SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 0.2 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting * Level 1.2 Conjurations * Level 3.4 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Inventory: Jewellery b - a ring of willpower (left tentacle) (You found it on level 1 of the Dungeon) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5827 Altars: #.### #[... #.### #...# ###.# #...# ########################.### ...........#h...........#.### .........>rg@...........'.... ...........#............#.#.# ...........#............#.#.# .........[r#............#.#.. ..[........#............#.### ...........#............#.# ......†....##############.# .........).# #.### ...........# #.... You could see a jackal, a hobgoblin (poisoned) and a rat (poisoned). Message History The sting misses the goblin. 😎 MP[-1] You lost 1 mp, and now have 1/3 mp. The sting hits the goblin. The goblin looks even sicker. You kill the goblin! 😎 MP[-1] You lost 1 mp, and now have 0/3 mp. A hobgoblin and a jackal come into view. The jackal barely misses you. The jackal bites you but does no damage. The hobgoblin shouts! You tentacle-slap the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal barks! You hear a loud squeak. The jackal bites you. 😕 HP[-1] You take 1 damage, and now have 10/11 hp. The jackal barks! You tentacle-slap the jackal. Your grab misses the jackal. The jackal closely misses you. You closely miss the jackal. You grab the jackal. You constrict the jackal. The jackal misses you. A rat comes into view. The jackal barely misses you. You tentacle-slap the jackal but do no damage. You constrict the jackal. You kill the jackal! The hobgoblin hits you. 😮 HP[-4] You take 4 damage, and now have 6/11 hp. MASSIVE DAMAGE!! (PAUSE) 😮 HP[+1] The hobgoblin attacks as it pursues you! The hobgoblin closely misses you. 😮 MP[+1] The jackal bites you. 😮 HP[-1] You take 1 damage, and now have 6/11 hp. The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. 😮 HP[+1] There is an open door here. The jackal attacks as it pursues you! The jackal misses you. You are too injured to fight recklessly! You miss the jackal. Your grab misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. 😨 HP[-2] You take 2 damage, and now have 5/11 hp. You barely miss the jackal. You grab the jackal. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. 😨 HP[-1] You take 1 damage, and now have 4/11 hp. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (moderately wounded, constricted by you, 100% to hit) The sting hits the jackal. The jackal is poisoned. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. x2 😨 MP[-1] You lost 1 mp, and now have 0/3 mp. Magic courses through your body. You constrict the jackal. You kill the jackal! The jackal misses you. 😨 MP[+3] Your mp is fully restored (3). Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (68% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal barely misses you. The hobgoblin hits you but does no damage. 😨 MP[-1] You lost 1 mp, and now have 2/3 mp. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (68% to hit) The sting misses the hobgoblin. The sting hits the rat but does no damage. The rat is poisoned. The jackal closely misses you. The hobgoblin barely misses you. The jackal closely misses you. 😨 MP[-1] You lost 1 mp, and now have 1/3 mp. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (68% to hit) The sting hits the hobgoblin. The hobgoblin is poisoned. The jackal closely misses you. The hobgoblin closely misses you. 😨 HP[+1] MP[-1] You lost 1 mp, and now have 0/3 mp. You don't have enough magic to cast this spell. You barely miss the hobgoblin. Your grab misses the hobgoblin. The jackal misses you. The hobgoblin hits you. You die... Action || total ---------------------------++------- Melee: Unarmed || 8 Constrict || 2 Tentacles || 1 Cast: Sting || 8 Use: Potion || 1 Armour: Skin || 9 Dodge: Dodged || 19 Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_basic, serial_shops, nicolae_shop_tiny_statue_garden Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tollund the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.11.7] 172 | D:1 | Slain by a hobgoblin Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 jackals (D:1) 4 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: Unarmed || 8 Constrict || 2 Tentacles || 1 Cast: Sting || 8 Use: Potion || 1 Armour: Skin || 9 Dodge: Dodged || 19 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 171 | 171 | 0 | 0 | 132 | 1 | 171.0 | Dungeon | 171 | 171 | 0 | 0 | 132 | 1 | 171.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 171 daAuts