Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 7041432816599674764 22 TrailBlazer the Caller (level 2, -1/19 HPs) Began as an Octopode Summoner on Apr 13, 2024. Slain by a ribbon worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:45 (1131 turns). TrailBlazer the Caller (Octopode Summoner) Turns: 1131, Time: 00:01:45 Health: -1/19 AC: 1 Str: 7 XL: 2 Next: 91% Magic: 4/5 EV: 7 Int: 17 God: Gold: 77 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . k - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . e - amulet of magic regeneration rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.49/turn (no ring) (no ring) %: no passive effects @: held A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.2 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Call Imp Summ 32% N/A 4% 2 z - Summon Small Mammal Summ 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 2% 2d4 19% 1 Call Canine Familiar Summ 16% N/A 10% 3 Passwall Erth 1% N/A 50% 3 Stone Arrow Conj/Erth 2% 3d7 50% 3 Summon Blazeheart Golem Fire/Summ 8% N/A 63% 4 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Brom's Barrelling Bould Conj/Erth 1% 2d3 88% 4 Inventory: Hand Weapons k - a +0 dagger (weapon) Magical Staves b - a staff of cold {!a} Jewellery e - an amulet of magic regeneration (around mantle) Scrolls d - 2 scrolls of revelation {unknown} f - a scroll of noise {unknown} g - a scroll of identify {unknown} Potions a - a potion of magic c - a potion of attraction {unknown} h - a potion of invisibility {unknown} i - a potion of curing {unknown} j - a potion of lignification {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? #.....#..........# #######..........# ..........# ########'## #.# #.# #.# #.######## #.@w5..... ########## You could see a ribbon worm (catching breath, ally target) and a friendly cerulean imp (summoned). Message History No target in view! No target in view! No target in view! No target in view! As you open the door, it creaks loudly! There is an open door here. A ribbon worm comes into view. The ribbon worm bites you! You barely miss the ribbon worm. Your grab misses the ribbon worm. You squeeze the ribbon worm, but do no damage. You hit the ribbon worm. You grab the ribbon worm. The ribbon worm is lightly wounded. You constrict the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. You constrict the ribbon worm. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You constrict the ribbon worm. You struggle to detach yourself from the web. You constrict the ribbon worm, but do no damage. The ribbon worm bites you. You die... Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Summonings | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 35 Constrict || 14 Tentacles || 12 Dagger || 6 Cast: Summon Small Mamm || 11 Call Imp || 2 Stab: Sleeping || 5 Armour: Skin || 20 Dodge: Dodged || 26 Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_loops_ring, serial_shops, shop, dreamdust_princess_bridge, serial_bayou_lagoon_b D:2: layout_basic, serial_shops, nicolae_shop_back_alley_shop Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TrailBlazer the Octopode Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 82 | D:1 | You fall into a shaft and drop 1 floor! 224 | D:1 | Reached skill level 1 in Fighting 312 | D:1 | Found Ucwo's Magic Scroll Shoppe. 368 | D:1 | Reached XP level 2. HP: 17/18 MP: 5/5 622 | D:1 | Reached skill level 2 in Fighting 625 | D:1 | Learned a level 2 spell: Call Imp 1131 | D:2 | Slain by a ribbon worm Vanquished Creatures A giant cockroach (D:1) 3 hobgoblins (D:1) A quokka (D:1) A ball python (D:2) 2 bats 2 goblins (D:1) 3 kobolds 13 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Grand Total: 20 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1129 | 1082 | 47 | 146 | 764 | 2 | 564.5 | Dungeon | 1129 | 1082 | 47 | 146 | 764 | 2 | 564.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 985 daAuts D:2: 144 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 32 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 28 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------