Seeded DCSS version 0.29.0-13-gc9e81de378 (webtiles) character file. Game seed: 17759234569173993748 (custom seed) 32 Tricky101 the Magician (level 3, 0/25 HPs) Began as a Djinni Summoner on Sept 8, 2022. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:05:49 (2962 turns). Tricky101 the Magician (Djinni Summoner) Turns: 2962, Time: 00:05:49 Health: 0/25 AC: 2 Str: 7 XL: 3 Next: 45% Gold: 51 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . SeeInvis . b - +0 flail rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, evolution 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons b - a +0 flail (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of identify {unknown} Potions c - a potion of curing {unknown} d - a potion of attraction {unknown} e - a potion of heal wounds {unknown} Skills: + Level 0.1 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 2% 1 b - Call Imp Summ 18% N/A 4% 2 c - Call Canine Familiar Summ 18% N/A 9% 3 d - Summon Guardian Gole Hex/Summ 18% N/A 9% 3 e - Summon Lightning Spi Summ/Air 18% N/A 28% 4 f - Sting Tmut/Pois 72% 1d6 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You have hidden genetic potential. Message History The adder attacks as you move away! The adder bites you. The bat barely misses you. The goblin hits your shadow imp with a +0 dagger. The goblin attacks as you move away! The goblin hits you with a +0 club. The bat hits you. Your shadow imp gestures at the bat. The goblin writhes in agony. The goblin dies! The goblin hits your shadow imp but does no damage. The hobgoblin closely misses your shadow imp. The bat closely misses you. The adder bites you. Your shadow imp gestures at the bat. The bat writhes in agony! The bat dies! The goblin completely misses your shadow imp. The hobgoblin hits your shadow imp. Your shadow imp dies! Your shadow imp disappears in a puff of smoke! The adder closely misses you. You barely miss the adder. The adder bites you but does no damage. The adder closely misses you. You closely miss the adder. The adder barely misses you. You barely miss the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You miss the adder. The adder bites you but does no damage. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. The adder is moderately wounded. The adder closely misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The adder barely misses you. The goblin closely misses you. It was a potion of mutation. You feel extremely strange. You feel a hidden potential growing inside you. The adder bites you. You die... ###.....##### #..[........# ##.....#.....# #[.......g...# #......#.##### .$....#.....# ......#.)...## ### #g#.†....# #@Sg.....## ###.......### #.#.......#### #.#....##....# #...########.### ###.# #.##. #. #...> ##### You could see an adder, a hobgoblin and a goblin. Vanquished Creatures 2 endoplasms 2 goblins 2 quokkas 3 bats (D:1) A rat (D:1) 10 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:1) 2 ball pythons (D:1) 2 endoplasms (D:1) A goblin (D:2) 2 quokkas (D:1) A bat (D:2) A frilled lizard (D:1) A rat (D:1) 11 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tricky101 the Djinni Summoner began the quest for the Orb. 0 | D:1 | Tricky101 set off with the following spells memorised: | Summon Small Mammal, Call Imp, Call Canine Familiar, Summon | Guardian Golem, Summon Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 675 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 1732 | D:1 | Reached XP level 3. HP: 3/25 MP: 0/0 1732 | D:1 | Learned a level 1 spell: Sting 2493 | D:1 | Found a faded altar of an unknown god. 2637 | D:2 | Reached skill level 4 in Spellcasting 2962 | D:2 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 2962 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic, chequers_ecumenical_altar_grove D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.0 Fighting | | 0.1 Dodging | | 2.1 Stealth | | 1.5 Action || total -------------------------++------- Melee: Unarmed || 32 Flail || 34 Cast: Summon Small Mamm || 7 Call Imp || 21 Use: Potion || 1 Armor: Robe || 21 Dodge: Dodged || 76