Dungeon Crawl Stone Soup version 0.32-a0-1805-g5617537c2f (webtiles) character file. Game seed: 16163047880040517876 1 Trickytiky the Apothecary (level 1, 0/15 HPs) Began as a Djinni Necromancer on July 25, 2024. Slain by a frilled lizard (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (53 turns). Trickytiky the Apothecary(Djinni Necromancer) Turns: 53, Time: 00:00:24 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 22% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 4% 1 b - Grave Claw Necr 28% 2d9 6% 2 c - Vampiric Draining Necr 14% 2d7 12% 3 d - Animate Dead Necr 14% N/A 38% 4 e - Curse of Agony Necr 14% N/A 75% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The majestic Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found two deep dwarf skeletons. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Soul Splinter, Grave Claw, Vampiric Draining, Animate Dead, Curse of Agony. You need no library to learn spells. Found a deep dwarf skeleton. Found a deep dwarf skeleton. Found a deep dwarf skeleton. Found 4 poisoned darts. You see here 4 poisoned darts. An endoplasm comes into view. Cast which spell? (? or * to list) Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, chance to affect: 64%) A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. The endoplasm quivers. Your soul wisp completely misses the endoplasm. The endoplasm freezes you. You are frozen. You feel a terrible chill! You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Your soul wisp touches the endoplasm. The endoplasm dies! A rat and a frilled lizard come into view. The frilled lizard hisses angrily. A bat comes into view. A ball python comes into view. A dart slug comes into view. The rat squeaks loudly. A kobold and a bat come into view. Your soul wisp barely misses the ball python. You swap places. The bat barely misses you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python barely misses you. The frilled lizard bites you. You die... ..<# ##..## ..## #....# ... .b..... ..# #....##... ....... ### #.....##.# ....... # #...#..#.##....... #...##.#.#.....K.. ##...#..#.#........ # #..###.##.#.l...... # ##.## #....*@Sbw.... # ###..# ####.......... ###...## #........## ....### ###..###.# ##### ##.r. # ##.# ... #. You could see a dart slug, 2 bats, a ball python (ally target), a kobold, a frilled lizard, a rat and a friendly soul wisp (summoned). Vanquished Creatures (collateral kills) An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Trickytiky the Djinni Necromancer began the quest for the | Orb. 0 | D:1 | Trickytiky set off with the following spells memorised: | Soul Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 53 | D:1 | Slain by a frilled lizard Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Soul Splinter || 1 Armour: Robe || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 53 | 53 | 0 | 0 | 25 | 1 | 53.0 | Dungeon | 53 | 53 | 0 | 0 | 25 | 1 | 53.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 53 daAuts