Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 13503655181925191717 76 Tripartite the Conjurer (level 4, -3/34 HPs) Began as a Draconian Conjurer on Feb 23, 2024. Was an Initiate of Vehumet. Slain by Edmund ... wielding a +1 dire flail of protection (11 damage) ... on level 4 of the Dungeon. The game lasted 00:05:26 (2281 turns). Tripartite the Conjurer (Draconian Conjurer) Turns: 2281, Time: 00:05:26 Health: -3/34 AC: 5 Str: 9 XL: 4 Next: 12% Magic: 4/8 EV: 11 Int: 21 God: Vehumet [......] Gold: 56 SH: 4 Dex: 15 Spells: 6/9 levels left rFire . . . d - +0 spear rCold . . . r - +0 buckler rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... i - amulet of magic regeneration Stlth ++ f - +6 ring of dexterity HPRegen 0.25/turn (no ring) MPRegen 0.51/turn %: no passive effects @: invisible A: AC +5, unfitting armour, cold-blooded a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons b - a +0 sling d - a +0 spear (weapon) Armour r - a +0 buckler (worn) Jewellery f - a +6 ring of dexterity (left hand) i - an amulet of magic regeneration (around neck) l - a ring of fire Scrolls e - 3 scrolls of identify {unknown} g - a scroll of immolation {unknown} j - a scroll of revelation {unknown} p - a scroll of summoning {unknown} q - a scroll of teleportation {unknown} Potions a - a potion of magic h - a potion of might {unknown} k - a potion of degeneration {unknown} m - a potion of haste {unknown} n - a potion of ambrosia {unknown} o - a potion of heal wounds {unknown} Skills: + Level 0.8 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting * Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 2% 1 b - Searing Ray Conj 48% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 26% 3d8 11% 2 Hailstorm Conj/Ice 13% 3d6 22% 3 Blink Tloc 6% N/A 30% 2 Lesser Beckoning Tloc 6% N/A 30% 2 Summon Ice Beast Ice/Summ 3% N/A 52% 3 Fulminant Prism Conj/Alch 6% 3d7 58% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 58% 4 Summon Lightning Spire Summ/Air 3% N/A 90% 4 Lee's Rapid Deconstruct Erth 1% 3d4* 99% 5 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Uskayaw Vehumet Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Edmund hits you with a +1 dire flail of protection. The searing ray hits Edmund! Edmund is moderately wounded. You finish channelling your searing ray. Edmund hits you with a +1 dire flail of protection. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +1 dire flail of protection and wearing a +0 scale mail (moderately wounded, 82% to hit) The searing ray misses Edmund. (Press . to maintain the ray.) You block Edmund's attack. The searing ray hits Edmund but does no damage. Edmund is moderately wounded. You block Edmund's attack. The searing ray hits Edmund. Edmund is heavily wounded. Edmund hits you with a +1 dire flail of protection! * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund but does no damage. Edmund is heavily wounded. You finish channelling your searing ray. Edmund hits you with a +1 dire flail of protection. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +1 dire flail of protection and wearing a +0 scale mail (heavily wounded, 82% to hit) Okay, then. Unknown command. It was a potion of invisibility. You fade into invisibility! Edmund barely misses you. You hit Edmund. You tail-slap Edmund, but do no damage. Edmund is heavily wounded. Edmund hits you with a +1 dire flail of protection! You die... Edmund whines, "They better pay attention to me now!" # ############## . #............# ##. ............# ..###............# #... ####....#### #... #....# #...#####.>..####### +...'@@.'....'....># #...#####....#####.# #... ###### ....# #)...$ #..... ..... r.... You could see Edmund (unable to see you). Vanquished Creatures 3 adders (D:3) 2 dart slugs An orc (D:4) 2 ball pythons (D:1) 7 endoplasms 4 giant cockroaches A goblin (D:1) 5 hobgoblins 2 quokkas 2 bats (D:1) 4 frilled lizards 4 kobolds 4 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tripartite the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 186 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 945 | D:1 | Found a faded altar of an unknown god. 1190 | D:2 | Found a hide-covered altar of Uskayaw. 1492 | D:2 | Reached XP level 3. HP: 15/26 MP: 7/7 1495 | D:2 | Learned a level 2 spell: Searing Ray 2005 | D:3 | Found a radiant altar of Vehumet. 2011 | D:3 | Became a worshipper of Vehumet 2031 | D:3 | Noticed a fire elemental 2032 | D:3 | Found a stormy altar of Qazlal. 2035 | D:3 | Noticed an air elemental 2045 | D:3 | Noticed a water elemental 2185 | D:3 | Reached XP level 4. HP: 34/34 MP: 3/8 2203 | D:3 | Reached skill level 5 in Conjurations 2249 | D:3 | You fall into a shaft and drop 1 floor! 2269 | D:4 | Noticed Edmund 2281 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_loops_corners, dreamdust_ecumenical_altar_statues D:2: layout_loops_corners, basic_altar D:3: layout_loops_ring, nicolae_qazlal_style_of_elements, vehumet_crystals, nicolae_uskayaw_dance_hall, lightli_temple_of_fire, minmay_misc_feat_five, columned_hall_lemuel, uniq_natasha D:4: layout_basic, mainiacjoe_overflow_small_starburst, kennysheep_okawaru_gauntlet, serial_shops, shop, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.0 Conjurations | 5 | 5.0 Fighting | | 0.8 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Tailslap | 3 | 1 || 4 Spear | 28 | 1 || 29 Fire: Sling | 10 | || 10 Cast: Magic Dart | 51 | 12 || 63 Searing Ray | 1 | 2 || 3 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Skin | 19 | 6 || 25 Dodge: Dodged | 20 | 1 || 21 Block: Buckler | | 2 || 2