Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 15509092847387923830 9 Tripartite the Caller (level 2, -2/19 HPs) Began as a Merfolk Summoner on Feb 27, 2024. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:36 (432 turns). Tripartite the Caller (Merfolk Summoner) Turns: 432, Time: 00:01:37 Health: -2/19 AC: 3 Str: 8 XL: 2 Next: 12% Magic: 2/5 EV: 11 Int: 14 God: Gold: 14 SH: 4 Dex: 14 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . c - +0 buckler rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe c - a +0 buckler (worn) d - a +0 leather armour (worn) Scrolls e - a scroll of amnesia {unknown} Potions b - a potion of magic Skills: - Level 2.8 Dodging - Level 2.3 Stealth - Level 2.1 Spellcasting + Level 4.2 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 26% N/A 14% 2 Call Canine Familiar Summ 13% N/A 28% 3 Summon Blazeheart Golem Fire/Summ 7% N/A 93% 4 Summon Lightning Spire Summ/Air 7% N/A 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Casting: Summon Small Mammal (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. You block the jackal's attack. x2 Your bat hits the jackal but does no damage. The goblin barely misses you. The jackal bites you but does no damage. The jackal misses you. Your bat closely misses the jackal. Your bat barely misses the jackal. The goblin attacks as it pursues you! The goblin hits you but does no damage. The goblin barely misses your bat. The jackal barely misses your bat. Your bat hits the goblin. Your bat hits the goblin. There is an escape hatch in the floor here. Your bat barely misses the jackal. The jackal misses your bat. Your bat closely misses the goblin. Found a hand axe. Your bat hits the jackal but does no damage. The jackal bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! Your magical contamination has completely faded away. Casting: Summon Small Mammal (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Unknown command. Casting: Summon Small Mammal (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your bat closely misses the goblin. Unknown command. Your bat hits the goblin. The jackal bites your bat. The goblin attacks as it pursues you! The goblin hits you with a +0 club. You die... ###### #....# #....# #.b@.# . #..g.# #. #..h.######. .###.r.gh...... ........##..##) ######## ###....>###.### .......# #.....#.....#. .......######.....#.[..... ...............#.........# You could see 2 jackals, 2 goblins, a friendly bat (summoned) and a friendly rat (summoned). Vanquished Creatures A goblin (D:1) A frilled lizard (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) 2 hobgoblins (D:1) 2 bats (D:1) A kobold (D:1) 6 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tripartite the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 281 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/5 432 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 51 Cast: Summon Small Mamm || 17 Stab: Sleeping || 2 Armour: Leather armour || 42 Robe || 6 Dodge: Dodged || 41 Block: Buckler || 14