Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 2949574830604609239 0 Tripartite the Sneak (level 1, -1/18 HPs) Began as a Merfolk Delver on Mar 29, 2024. Splashed by a jelly's acid (7 damage) ... on level 5 of the Dungeon. The game lasted 00:00:13 (102 turns). Tripartite the Sneak (Merfolk Delver) Turns: 102, Time: 00:00:14 Health: -1/18 AC: -5 Str: 12 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 9 God: Gold: 10 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 spear rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: corroded A: (nimble swimmer 2), mertail a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of revelation e - a scroll of fear Potions f - a potion of haste Skills: + Level 3.2 Fighting * Level 2.6 Polearms - Level 2.6 Dodging - Level 5.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 Altars: Annotations: D:5 exclusion: scorpion Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, Tripartite the Merfolk Delver. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a stone staircase leading down. A scorpion comes into view. A scorpion is nearby! A scorpion is nearby! A scorpion is nearby! Press: ? - help, v - describe, . - travel Here: a scorpion (asleep) The floor. Placed new exclusion. You open the door. There is an open door here. Found a dagger. You now have 10 gold pieces. You open the door. There is an open door here. An orc priest comes into view. It is wielding a +0 hand axe. Found a staircase to the Ecumenical Temple. A jelly comes into view. The helpless jelly fails to defend itself. You hit the jelly. Your hands burn! The jelly is lightly wounded. The jelly hits you but does no damage. You hit the jelly. The acid corrodes you! Your hands burn! The jelly is moderately wounded. You hit the jelly but do no damage. The acid corrodes you! Your hands burn! The jelly is moderately wounded. The jelly hits you. You are splashed with acid! You die... #..........#### #.............. #............. #......o..... ######.......!... #....##.......... #. #....# #......... #. ##....####@....... #. ##..)..#...#J...... #. #......'...+..######. #. ######.#...#### #..#####. #.#...# #........ #.#...# ......... #.##### #######.. #.# #.# #.# #.# You could see a jelly and an orc priest (asleep). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Tripartite the Merfolk Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 10 | D:5 | Noticed a scorpion 98 | D:5 | Found a staircase to the Ecumenical Temple. 98 | D:5 | Noticed an orc priest 99 | D:5 | Noticed a jelly 102 | D:5 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:5: layout_basic, mainiacjoe_overflow_surrounded_room, general_overflow_altar, minmay_temple_entry_proselytizer, kennysheep_generic_room_3 Action || total ---------------------------++------- Melee: Spear || 3 Stab: Sleeping || 1 Armour: Leather armour || 2