Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 16499711864173233794 0 Tripartite the Sneak (level 1, -2/18 HPs) Began as a Merfolk Delver on Mar 29, 2024. Succumbed to a water moccasin's poison ... on level 6 of the Dungeon. The game lasted 00:00:16 (41 turns). Tripartite the Sneak (Merfolk Delver) Turns: 41, Time: 00:00:16 Health: -2/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 spear rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: lethally poisoned (-2 -> -16) A: (nimble swimmer 2), mertail a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of revelation e - a scroll of fear h - a scroll of enchant armour {unknown} Potions f - a potion of haste Skills: + Level 3.2 Fighting * Level 2.6 Polearms - Level 2.6 Dodging - Level 5.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History 2 orcs come into view. Found a robe. The orc shouts! x2 A centaur comes into view. The orc moves out of view. The orc shouts! The orc hits you from afar with a +0 trident! You reach to attack! The orc shouts! You hit the orc but do no damage. The orc hits you from afar with a +0 trident. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. 3 wights and a water moccasin come into view. The water moccasin hisses angrily. A wight comes into view. It is wielding a +0 hand axe. The water moccasin closely misses you. A wight comes into view. It is wielding a +0 flail. The water moccasin attacks as it pursues you! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You die... #.o# #....# #..c###z...# #.o.o##..z# #..c.##zz# #.##.##..# #...oo..z# ####.###S# #.###.###.# #/...@....# #######.###.##### ........# #<# #######.# #.# #.# #.# #.# #.# #.# #.# #######.###.# ............# You could see a water moccasin and 5 wights. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Tripartite the Merfolk Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 4 | D:5 | Noticed a centaur 33 | D:6 | Noticed a centaur 37 | D:6 | Noticed a wight 37 | D:6 | Noticed a wight 37 | D:6 | Noticed a wight 37 | D:6 | Noticed a water moccasin 37 | D:6 | Noticed a wight 38 | D:6 | Noticed a wight 41 | D:6 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:5: layout_cave_pools D:6: layout_loops_ring, minmay_temple_entry_wispy Action || total ---------------------------++------- Melee: Spear || 1 Armour: Leather armour || 3 Dodge: Dodged || 1