Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 5081962390591031796 110 Tripartite the Sneak (level 4, -1/38 HPs) Began as a Merfolk Delver on Mar 30, 2024. Slain by a sleepcap (3 damage) ... on level 4 of the Dungeon. The game lasted 00:05:04 (712 turns). Tripartite the Sneak (Merfolk Delver) Turns: 712, Time: 00:05:04 Health: -1/38 AC: 3 Str: 14 XL: 4 Next: 91% Magic: 4/4 EV: 13 Int: 9 God: Gold: 17 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . a - +0 spear rCold . . . (no shield) rNeg . . . j - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: enlightened, flying A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) b - the +5 sling of the Three Ultimatums {freeze, rElec Int+4} (You found it on level 5 of the Dungeon) Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. Missiles m - 4 poisoned darts (quivered) p - 2 curare-tipped darts Armour j - a +0 leather armour (worn) k - a +0 plate armour Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of revelation e - a scroll of fear h - a scroll of teleportation {unknown} i - 2 scrolls of vulnerability {unknown} n - a scroll of blinking {unknown} o - 2 scrolls of identify {unknown} Potions f - a potion of haste l - a potion of enlightenment Skills: * Level 4.8 Fighting - Level 4.3 Polearms + Level 3.5 Dodging - Level 5.4 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:5 exclusions: bombardier beetle and scorpion Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You shoot a sling bullet. The sling bullet hits the sleepcap. The sling bullet freezes the sleepcap. The sleepcap is moderately damaged. The +5 sling of the Three Ultimatums {freeze, rElec Int+4} stops glowing. a - a +0 spear (weapon) The sleepcap releases spores at you! Unknown command. You hit the sleepcap. The sleepcap is moderately damaged. The sleepcap closely misses you. You hit the sleepcap. The sleepcap is heavily damaged. You hit the sleepcap. The sleepcap is heavily damaged. The sleepcap releases spores at you! You are engulfed in a cloud of soporific spores! You fall asleep. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You wake up. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. Unknown command. Unknown command. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The orc priest looks frightened! The sleepcap is unaffected. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. Unknown command. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. The sleepcap attacks as it pursues you! The sleepcap completely misses you. The sleepcap attacks as it pursues you! The sleepcap releases spores at you. You die... !. ### .. )o. .. ##.##. ..... .... ..#o#### #.#..f.# #.####@# #.# #.# ##.## #....##.###...# #.....#.###.# #>...###..## #.# #.## #.## #.. .######.# ..# ........## .# #######..## # You could see a sleepcap, an orc priest (fleeing) and an orc. Vanquished Creatures 2 hounds (D:5) A jelly (D:5) A white imp (D:5) 4 orcs 2 quokkas (D:5) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Tripartite the Merfolk Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 5 | D:5 | Noticed a bombardier beetle 45 | D:5 | Identified the +0 leather armour of the Sparrow {Will- | Regen+ Str-4 Int+8} 144 | D:5 | Identified the +5 sling of the Three Ultimatums {freeze, | rElec Int+4} 178 | D:5 | Noticed a hound 182 | D:5 | Killed a hound 183 | D:5 | Reached XP level 2. HP: 25/25 MP: 2/2 183 | D:5 | Reached XP level 3. HP: 30/30 MP: 3/3 249 | D:5 | Reached XP level 4. HP: 38/38 MP: 4/4 384 | D:5 | Noticed a scorpion 710 | D:4 | HP: 1/38 [sleepcap (2)] 712 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:4: layout_loops_ring, temple_doors_cd D:5: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 4 | 4.3 Fighting | 4 | 4.8 Dodging | 3 | 3.5 Stealth | | 5.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 10 | 27 || 37 Fire: Sling | 10 | 12 || 22 Use: Scroll | | 1 || 1 Potion | | 1 || 1 Armour: Leather armour | 2 | 16 || 18 Dodge: Dodged | 6 | 19 || 25