Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 15831852467977034312 0 Tripartite the Sneak (level 1, -4/18 HPs) Began as a Merfolk Delver on Mar 30, 2024. Killed from afar by a white imp (8 damage) ... with a puff of frost ... on level 5 of the Dungeon. The game lasted 00:00:07 (12 turns). Tripartite the Sneak (Merfolk Delver) Turns: 12, Time: 00:00:08 Health: -4/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 spear rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of revelation e - a scroll of fear Potions f - a potion of haste Skills: + Level 3.2 Fighting * Level 2.6 Polearms - Level 2.6 Dodging - Level 5.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the white imp. The white imp is moderately wounded. The white imp misses you. You closely miss the white imp. The white imp is moderately wounded. The white imp hits you. The white imp freezes you. * * * LOW HITPOINT WARNING * * * You hit the white imp. The white imp is moderately wounded. The white imp barely misses you. You closely miss the white imp. The white imp is moderately wounded. The white imp closely misses you. You hit the white imp but do no damage. The white imp is moderately wounded. The white imp gestures at you. The puff of frost hits you! You die... ..... .## ..... .. .....####.# #.........# #.........# #.........# ..#.......5.# #.######.@#.# #?..........# ##..####.####.# .........?....# ##...##.###### #......# ####.....#### .......>....# .......####.# You could see a white imp. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Tripartite the Merfolk Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 12 | D:5 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:5: layout_basic, lemuel_tele_altar, nicolae_ru_the_path_less_chosen, gammafunk_ghost_nasty_kobolds, uniq_menkaure, uniq_duvessa Action || total ---------------------------++------- Melee: Spear || 6 Armour: Leather armour || 4 Dodge: Dodged || 3