Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 12212463340412956652 39 Tripartite the Conjurer (level 3, -11/27 (29) HPs) Began as a Draconian Conjurer on Apr 9, 2024. Killed from afar by a revenant (25 damage) ... with a ghostly fireball ... on level 1 of the Abyss. The game lasted 00:02:22 (1338 turns). Tripartite the Conjurer (Draconian Conjurer) Turns: 1338, Time: 00:02:23 HP: -11/27 (29) AC: 5 Str: 9 XL: 3 Next: 26% MP: 4/6 EV: 12 Int: 20 God: Gold: 67 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . h - +0 dagger rCold . . . c - orb {*channel} rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: channel magic (20%) @: very slightly contaminated, drained A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Abyss. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 67 gold pieces. Inventory: Hand Weapons h - a +0 dagger (weapon) Armour c - an orb of energy (worn) Jewellery g - a ring of resist corrosion Scrolls d - 3 scrolls of identify {unknown} Potions a - a potion of magic b - a potion of haste {unknown} e - a potion of cancellation {unknown} f - 2 potions of curing {unknown} i - a potion of degeneration {unknown} Skills: * Level 2.2 Fighting + Level 2.2 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 13% 2 Sting Conj/Alch 40% 1d5 19% 1 Apportation Tloc 4% N/A 34% 1 Necrotise Necr 8% 1d4 34% 1 Summon Small Mammal Summ 8% N/A 34% 1 Fugue of the Fallen Necr 2% N/A 63% 3 Ozocubu's Armour Ice 2% N/A 63% 3 Fulminant Prism Conj/Alch 5% 3d7 75% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 75% 4 Manifold Assault Tloc 2% N/A 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Press: ? - help, Q - select action Shift-Dir - straight line, f - you Okay, then. Unknown command. A revenant comes into view. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - revenant Aim: a revenant (wandering, hasn't noticed you, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Magical energy flows into your mind! The revenant shouts! Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - revenant Aim: a revenant (100% to hit) You miscast Magic Dart. Nothing appears to happen. Magical energy flows into your mind! Unknown command. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - revenant Aim: a revenant (100% to hit) The magic dart hits the revenant. The revenant is lightly damaged. Magical energy flows into your mind! Unknown command. You closely miss the revenant. You tail-slap the revenant, but do no damage. The revenant is lightly damaged. The revenant misses you. You barely miss the revenant. The revenant is lightly damaged. The revenant lashes out with ghostly flames. The ghostly flame explodes! The ghostly fireball engulfs you!! You feel drained. Ouch! That really hurt! You die... .. .. .. .# .## ..# ##.# #@.# .......z....... ...####..##.### .... .. ...## . ###.. ## You could see a revenant. Vanquished Creatures 2 adders (D:2) An orc (D:2) 2 ball pythons (D:1) An endoplasm (D:1) 4 goblins A kobold (D:1) 2 quokkas (D:1) 2 bats 2 frilled lizards (D:1) 4 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tripartite the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 162 | D:1 | Found a faded altar of an unknown god. 171 | D:1 | Reached skill level 1 in Fighting 321 | D:1 | Reached XP level 2. HP: 23/23 MP: 1/5 986 | D:2 | Reached XP level 3. HP: 29/29 MP: 1/6 1253 | D:2 | Noticed Terence 1305 | Abyss:1 | Cast into level 1 of the Abyss (Terence) 1332 | Abyss:1 | Noticed a revenant 1338 | Abyss:1 | Killed from afar by a revenant Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_loops_ring, shapermc_ecumenical_altar_starsandcircs, item_on_display_a D:2: layout_basic, uniq_terence Abyss:1: base: D:1 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.2 Dodging | 2 | 2.2 Stealth | | 1.7 Spellcasting | | 2.4 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 5 Dagger || 7 Tailslap || 2 Cast: Magic Dart || 49 Armour: Skin || 11 Dodge: Dodged || 21