Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 12898956016113221295 126 Tripartite the Conjurer (level 4, -1/38 HPs) Began as a Draconian Conjurer on Apr 23, 2024. Slain by a water moccasin (2 damage) ... on level 3 of the Dungeon. The game lasted 00:03:42 (3182 turns). Tripartite the Conjurer (Draconian Conjurer) Turns: 3182, Time: 00:03:43 Health: -1/38 AC: 6 Str: 12 XL: 4 Next: 84% Magic: 0/8 EV: 12 Int: 21 God: Gold: 100 SH: 0 Dex: 9 Spells: 7/8 levels left rFire . . . e - +0 spear rCold + + . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . k - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - ring of protection from cold HPRegen 0.26/turn n - ring of Feasahoi {rC+ Str+3} MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-1 -> -11) A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 190 gold pieces. You spent 90 gold pieces at shops. Inventory: Hand Weapons e - a +0 spear (weapon) Armour k - a +0 cloak (worn) Jewellery i - a ring of protection from cold (left hand) n - the ring of Feasahoi (right hand) {rC+ Str+3} (You found it on level 3 of the Dungeon) [ring of protection from cold] Str+3: It affects your strength (+3). rC+: It protects you from cold. Scrolls b - 2 scrolls of identify {unknown} d - 2 scrolls of fog {unknown} g - a scroll of blinking {unknown} h - 4 scrolls of enchant armour {unknown} j - a scroll of amnesia {unknown} o - a scroll of teleportation {unknown} Potions a - 2 potions of magic c - a potion of curing f - a potion of attraction {unknown} l - a potion of degeneration m - a potion of heal wounds Skills: * Level 3.4 Fighting + Level 2.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting - Level 4.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Slow Hex 12% N/A 14% 1 Confusing Touch Hex 3% N/A 38% 3 Sigil of Binding Hex 3% N/A 38% 3 Vampiric Draining Necr 3% 2d6 38% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Gozag Shops: D:2 ( D:3 ! Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aim: a water moccasin (severely wounded, 100% to hit) The magic dart hits the water moccasin but does no damage. The water moccasin is severely wounded. You feel sick. The water moccasin closely misses you. The water moccasin misses you. You closely miss the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin misses you. The water moccasin bites you but does no damage. You hit the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you. You hit the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you but does no damage. You feel better. The water moccasin bites you but does no damage. You barely miss the water moccasin. The water moccasin is severely wounded. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! Unknown command. You closely miss the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. You die... ....#..#.# #.# #.# # ###...##.###.# #.# # ##.###.....# #.# # #.# #†.#### #.# # #.# #).# #.# # #.###..########.# # #...............# ####### #####..#######..# #...... #### #.......S@..# #.##### ...# ##>#######.## #.# ##.# .# #.#########.# ##.## .# #.##........# ....#####.# #......###### ##........# ####...# #)####### ##### ..# #### You could see a water moccasin. Vanquished Creatures An adder (D:3) 4 gnolls (D:2) A dart slug (D:1) 6 ball pythons 8 endoplasms 4 giant cockroaches 9 hobgoblins 2 jackals (D:2) 2 quokkas 5 bats 4 frilled lizards 10 goblins 6 kobolds 9 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tripartite the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 131 | D:1 | Reached skill level 1 in Fighting 194 | D:1 | Reached XP level 2. HP: 19/23 MP: 1/5 862 | D:1 | Reached XP level 3. HP: 29/29 MP: 4/6 1782 | D:2 | Reached XP level 4. HP: 37/37 MP: 1/7 2052 | D:2 | Found Pat Ock's Weapon Shop. 2152 | D:2 | Found a faded altar of an unknown god. 2161 | D:2 | Found an opulent altar of Gozag. 2667 | D:3 | Found Umuczeg's Distillery. 2670 | D:3 | Bought a potion of degeneration for 10 gold pieces 2670 | D:3 | Bought a potion of curing for 30 gold pieces 2670 | D:3 | Bought a potion of heal wounds for 50 gold pieces 2894 | D:3 | Identified the ring of Feasahoi {rC+ Str+3} 3167 | D:3 | Noticed a water moccasin 3182 | D:3 | HP: 1/38 [poisoned by a water moccasin] 3182 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_loops_cross, chequers_serial_rivers_micro_c, minmay_unequal D:2: layout_basic, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_room_b, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_room_a, chequers_serial_rivers_large_b, basic_altar, hellmonk_ecumenical_altar_leap_of_faith, serial_shops, nicolae_shop_hallway_plus D:3: layout_loops_ring, serial_shops, nicolae_shop_tiny_real_fake_doors, minmay_pentomino_pile Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 3 | 3.4 Dodging | 2 | 2.7 Stealth | | 1.7 Spellcasting | | 2.8 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 31 | || 31 Tailslap | 3 | 6 || 9 Spear | 1 | 78 || 79 Cast: Magic Dart | 83 | 34 || 117 Use: Potion | | 1 || 1 Stab: Sleeping | | 4 || 4 Armour: Skin | 35 | 45 || 80 Dodge: Dodged | 37 | 50 || 87