Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 4214002377397020016 9 Tripartite the Conjurer (level 2, -3/23 HPs) Began as a Draconian Conjurer on Apr 23, 2024. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:55 (345 turns). Tripartite the Conjurer (Draconian Conjurer) Turns: 345, Time: 00:00:55 Health: -3/23 AC: 4 Str: 9 XL: 2 Next: 6% Magic: 0/5 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles e - 5 poisoned darts Scrolls b - a scroll of identify {unknown} d - a scroll of revelation {unknown} Potions a - a potion of magic c - a potion of curing {unknown} Skills: * Level 1.2 Fighting + Level 2.0 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll hits you but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll barely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll completely misses you. You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the gnoll. You tail-slap the gnoll. The gnoll is almost dead. The gnoll misses you. You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll hits you with a +0 club! You die... #.#P~~~~#.#....P# #.#P~~~~#.#..P.P# #.##P~~~#.#P..P## ##..##P~~#.#P.P## #....##PP#.#PP## ##....####+#### ######...# ##..### # ...†....## #.....###.#### #######)####.###@#....... #......# #.g...# ######.# #.#...# #.....#....... ###.......#### #####..... ...### #### You could see a gnoll. Vanquished Creatures 3 giant cockroaches (D:1) 2 jackals (D:1) A quokka (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tripartite the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 165 | D:1 | Reached skill level 1 in Fighting 289 | D:1 | Reached XP level 2. HP: 22/23 MP: 5/5 345 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_loops_ring, nicolae_shop_unique_rings Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.2 Dodging | 2 | 2.0 Stealth | | 1.7 Spellcasting | | 2.1 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 69 Tailslap || 7 Cast: Magic Dart || 12 Stab: Sleeping || 1 Armour: Skin || 52 Dodge: Dodged || 67