Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 7898918331278639829 113 Tripartite the Conjurer (level 4, 0/33 HPs) Began as a Demigod Conjurer on Apr 28, 2024. Splashed by a jelly's acid (10 damage) ... on level 1 of the Dungeon. The game lasted 00:01:24 (1398 turns). Tripartite the Conjurer (Demigod Conjurer) Turns: 1398, Time: 00:01:24 Health: 0/33 AC: -2 Str: 8 XL: 4 Next: 39% Magic: 1/10 EV: 12 Int: 24 God: Gold: 101 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . k - +0 mace rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ h - ring of see invisible HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: corroded A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons k - a +0 mace (weapon) Armour a - a +0 robe (worn) Jewellery h - a ring of see invisible (left hand) Scrolls f - a scroll of noise {unknown} i - a scroll of summoning {unknown} j - a scroll of identify {unknown} l - a scroll of fog {unknown} m - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of might {unknown} d - a potion of heal wounds {unknown} e - 3 potions of degeneration {unknown} g - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting * Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The searing ray hits the jelly. The jelly is severely wounded. The searing ray hits the jelly. The jelly is lightly wounded. The jelly closely misses you. Unknown command. Unknown command. Unknown command. The searing ray hits the jelly! You kill the jelly! The searing ray hits the jelly! The jelly is heavily wounded. You finish channelling your searing ray. The jelly hits you but does no damage. You have reached level 3! Your experience leads to a dramatic increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x4 Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the jelly. The jelly is heavily wounded. The searing ray hits the jelly! You kill the jelly! The searing ray hits the jelly! You kill the jelly! (Press . to maintain the ray.) The jelly closely misses you. Your Conjurations skill increases to level 5! You have reached level 4! Unknown command. Without enough magic to sustain it, your searing ray dissipates. The jelly hits you. You are splashed with acid! You hit the jelly. The acid corrodes you! Your hands burn! The jelly is severely wounded. The jelly barely misses you. The jelly hits you. You are splashed with acid! You die... ♣♣....♣....♣...♣..########...### ..♣♣...♣♣....♣♣..## ....#...#.## ♣♣....♣.♣.......#####....#...#... ..♣...♣...♣.....8.#.#....#...#.#. ♣...♣..♣♣.♣♣.......g'....#)..#.#. .♣..♣♣.........J).lJJ....#...#.#. ♣♣......♣♣.....l8.#.#.JJ.#.....#. ♣..♣......♣....J#####g...#...#.#. ♣.♣.♣..♣♣...♣..g@## JJ..#...#.#. ..♣..♣♣..♣..♣♣....########...#.#. ..♣♣.♣♣.......♣..............#.## ♣.....♣..♣♣...♣........###...#... .♣...♣.♣..♣....♣.............#### ♣..♣...♣♣....................# ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣############### ############ ..........># You could see a jelly, an endoplasm, a goblin and a frilled lizard. Vanquished Creatures 3 jellies (D:1) 6 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) A quokka (D:1) 3 ball pythons (D:1) 6 bats (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tripartite the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 105 | D:1 | Found a large runed translucent door. 105 | D:1 | Found a large runed translucent door. 108 | D:1 | Noticed a jelly 108 | D:1 | Noticed a jelly 109 | D:1 | Noticed a jelly 109 | D:1 | Noticed a jelly 111 | D:1 | Noticed a jelly 112 | D:1 | Noticed a jelly 369 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 372 | D:1 | Learned a level 2 spell: Searing Ray 373 | D:1 | Reached skill level 4 in Conjurations 1394 | D:1 | Reached XP level 3. HP: 19/26 MP: 2/9 1397 | D:1 | Reached skill level 5 in Conjurations 1397 | D:1 | Reached XP level 4. HP: 25/33 MP: 0/10 1398 | D:1 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_basic, serial_park_tiny_pond, chequers_serial_rivers_small_b Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.7 Conjurations | 4 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Mace | | 1 || 1 Cast: Magic Dart | 38 | || 38 Searing Ray | 2 | || 2 Armour: Robe | 6 | 2 || 8 Dodge: Dodged | 5 | 1 || 6