Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 8920934494881398021 66 Tripartite the Conjurer (level 3, -4/26 HPs) Began as a Demigod Conjurer on Apr 28, 2024. Slain by a river rat (7 damage) ... in a sewer. The game lasted 00:02:42 (2082 turns). Tripartite the Conjurer (Demigod Conjurer) Turns: 2082, Time: 00:02:42 Health: -4/26 AC: 4 Str: 8 XL: 3 Next: 69% Magic: 7/9 EV: 11 Int: 24 God: Gold: 62 SH: 0 Dex: 12 Spells: 4/7 levels left rFire + . . e - +0 sling rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . j - +0 pair of boots Will ..... (no amulet) Stlth ++ k - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 62 gold pieces. Inventory: Hand Weapons e - a +0 sling (weapon) Armour a - a +0 robe c - a +0 leather armour (worn) j - a +0 pair of boots (worn) Jewellery k - a ring of protection from fire (left hand) Scrolls d - a scroll of teleportation {unknown} g - a scroll of fog {unknown} h - a scroll of fear {unknown} i - 3 scrolls of revelation {unknown} m - a scroll of enchant armour {unknown} Potions f - 2 potions of lignification {unknown} l - a potion of enlightenment {unknown} n - 2 potions of curing {unknown} o - a potion of degeneration {unknown} p - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting * Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 50% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 56% 1d6 6% 1 Necrotise Necr 12% 1d4 17% 1 Mercury Vapours Alch/Air 6% N/A 26% 2 Vampiric Draining Necr 3% 2d6 45% 3 Fulminant Prism Conj/Alch 7% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 54% 4 Martyr's Knell Necr/Summ 3% N/A 86% 4 Olgreb's Toxic Radiance Alch 3% N/A 86% 4 Curse of Agony Necr 3% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Shops: D:1 [ Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The river rat barely misses you. You shoot a sling bullet. The sling bullet hits the river rat. The river rat is moderately wounded. The river rat bites you. You shoot a sling bullet. The sling bullet barely misses the river rat. The river rat closely misses you. The river rat bites you. You shoot a sling bullet. The sling bullet closely misses the river rat. The river rat bites you. You shoot a sling bullet. The sling bullet closely misses the river rat. The river rat bites you. * * * LOW HITPOINT WARNING * * * The river rat closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (lightly wounded, 77% to hit) The searing ray misses the river rat. (Press . to maintain the ray.) The river rat bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. You shoot a sling bullet. The sling bullet completely misses the river rat. The river rat bites you but does no damage. Magic courses through your body. The river rat barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (lightly wounded, 77% to hit) The searing ray hits the river rat. The river rat is heavily wounded. (Press . to maintain the ray.) The river rat bites you! You die... ### #.~ ##r# #†###@.# #~.~##.# #.###.# # #######.### .........∩# .~~..~...∩# ########### You could see a river rat. Vanquished Creatures An adder (D:3) A river rat (Sewer) 4 endoplasms A giant cockroach (D:1) 6 hobgoblins A jackal (D:1) 4 quokkas 3 ball pythons (D:1) 3 bats 4 frilled lizards (D:1) 5 goblins 4 kobolds 9 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tripartite the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 169 | D:1 | Found Yfuatyz's Armour Shop. 289 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 328 | D:1 | Learned a level 2 spell: Searing Ray 340 | D:1 | Reached skill level 4 in Conjurations 1309 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/9 1446 | D:2 | Identified the +1 leather armour of Snakes and Ladders | {Str+3 Stlth+} 1973 | D:3 | Found a glowing drain. 2031 | Sewer | Entered a sewer 2082 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_rooms, serial_shops, nicolae_shop_tiny_glass, minmay_crystal_water, minmay_pentomino_x2 D:2: minmay_chambers_of_ones, layout_basic D:3: layout_rooms, chequers_temple_overflow_statue_of_worship, serial_shops, shop, portal_sewer_entry_d Sewer: sewer_co_cracked_pipes Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.5 Conjurations | 4 | 4.6 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Fire: Sling || 12 Cast: Magic Dart || 92 Searing Ray || 2 Use: Potion || 1 Armour: Skin || 4 Robe || 2 Leather armour || 12 Dodge: Dodged || 23