Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 13126140102876318478 37 Tripartite the Caller (level 3, 24/24 HPs) Began as a Merfolk Summoner on Apr 29, 2024. Was a Follower of Vehumet. Quit the game on level 1 of the Dungeon. The game lasted 00:04:23 (1139 turns). Tripartite the Caller (Merfolk Summoner) Turns: 1139, Time: 00:04:24 Health: 24/24 AC: 3 Str: 8 XL: 3 Next: 41% Magic: 15/15 EV: 12 Int: 16 God: Vehumet [*.....] Gold: 50 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . i - +0 spear rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - ring of magical power HPRegen 0.24/turn (no ring) MPRegen 0.14/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons e - a +0 whip i - a +0 spear (weapon) Armour a - a +0 robe c - a +0 leather armour (worn) Jewellery h - a ring of magical power (left hand) Scrolls d - a scroll of fear {unknown} g - a scroll of identify {unknown} Potions b - a potion of magic f - a potion of enlightenment {unknown} j - a potion of heal wounds {unknown} k - a potion of haste {unknown} Skills: + Level 0.0 Fighting + Level 0.3 Polearms - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.5 Spellcasting * Level 4.7 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 4% 1 b - Call Imp Summ 34% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 8% 1d3 28% 1 Call Canine Familiar Summ 17% N/A 12% 3 Summon Blazeheart Golem Fire/Summ 9% N/A 71% 4 Summon Lightning Spire Summ/Air 9% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The kobold throws a stone. The stone barely misses you. You hit the quokka. The quokka is almost dead. The quokka bites you. Your quokka closely misses the kobold. The kobold throws a stone. The stone barely misses you. The quokka bites you. Your quokka bites the kobold. The kobold dies! The quokka closely misses you. Unknown command. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The quokka closely misses you. Your quokka closely misses the quokka. Your quokka barely misses the quokka. Unknown command. You hit the quokka. You kill the quokka! No target in view! No target in view! Your quokka disappears in a puff of smoke! Your cerulean imp disappears in a puff of smoke! Your quokka disappears in a puff of smoke! You see here a quokka corpse. There is an escape hatch in the floor here. Found 3 stones. You see here 3 stones. Found an escape hatch in the floor. There is an escape hatch in the floor here. You open the door. There is an open door here. You see here a +0 dagger. There is a dry fountain here. Done exploring. There is a faded altar of an unknown god here. This altar belongs to (a) Sif Muna, (b) Vehumet or (c) Cheibriados, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Vehumet accepts your prayer! Vehumet welcomes you! You can now gain magical power from killing. Vehumet offers you knowledge of Shock. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############ ##..........########## #........)...##....... #.⌠.⌠~~~~~.#.##...)... #.~..P...⌠.#.##.###### #.P.####.~.#.....# #.~.#@..P⌠.#.##..# #.~.####.P.#.##..##### ##.PP.....~............ #..~⌠⌠⌠~~~⌠.#.##..##... #...................... #....#)#####..##......^ ####.#.# ##..##....... #...# #............ #.### #.......##... There were no monsters in sight! Vanquished Creatures 3 ball pythons (D:1) 5 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) A jackal (D:1) A quokka (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 3 rats (D:1) 23 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 2 goblins (D:1) 2 jackals (D:1) 2 kobolds (D:1) 7 creatures vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tripartite the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 170 | D:1 | Reached XP level 2. HP: 16/19 MP: 1/5 250 | D:1 | Learned a level 2 spell: Call Imp 627 | D:1 | Reached XP level 3. HP: 23/24 MP: 6/6 686 | D:1 | Found a faded altar of an unknown god. 1138 | D:1 | Prayed at the altar of an unknown god. 1138 | D:1 | Became a worshipper of Vehumet 1138 | D:1 | Reached * piety under Vehumet 1138 | D:1 | Offered knowledge of Shock by Vehumet. 1139 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_loops_ring, shapermc_ecumenical_altar_acropolis, serial_bayou_lagoon_a, item_on_display_a Action || total ---------------------------++------- Melee: Unarmed || 36 Whip || 47 Spear || 21 Punch || 1 Cast: Summon Small Mamm || 22 Call Imp || 2 Stab: Distracted || 2 Sleeping || 1 Armour: Leather armour || 50 Robe || 4 Dodge: Dodged || 62