Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 7761875506236528587 78 Tripartite the Conjurer (level 3, 0/26 HPs) Began as a Demigod Conjurer on May 9, 2024. Slain by an orc ... wielding a +2 flail of protection (5 damage) ... on level 3 of the Dungeon. The game lasted 00:02:33 (2024 turns). Tripartite the Conjurer (Demigod Conjurer) Turns: 2024, Time: 00:02:34 Health: 0/26 AC: 6 Str: 8 XL: 3 Next: 94% Magic: 2/9 EV: 10 Int: 24 God: Gold: 58 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . d - +3 dagger (venom) rCold . . . (no shield) rNeg . . . k - +0 ring mail rPois . (no helmet) rElec . j - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons d - a +3 dagger of venom (weapon) Missiles f - 3 javelins Armour a - a +0 robe j - a +0 cloak (worn) k - a +0 ring mail (worn) Magical Staves o - a staff of alchemy Jewellery n - an amulet of the acrobat Scrolls c - a scroll of noise {unknown} e - a scroll of teleportation {unknown} g - a scroll of enchant weapon {unknown} h - 2 scrolls of fog {unknown} m - a scroll of torment {unknown} Potions b - 2 potions of magic i - a potion of degeneration {unknown} l - a potion of brilliance {unknown} Skills: * Level 1.2 Armour - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 5% 1 b - Searing Ray Conj 48% 2d6 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 80% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aim: an orc, wielding a +0 hand axe (79% to hit) The searing ray hits the orc. The orc is heavily wounded. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc hits you but does no damage. Unknown command. Unknown command. The searing ray hits the orc but does no damage. The orc is heavily wounded. The orc completely misses you. Unknown command. The searing ray hits the orc. The orc is severely wounded. The orc hits you with a +2 flail of protection. Unknown command. The searing ray hits the orc. The orc is almost dead. You finish channelling your searing ray. The orc closely misses you. Unknown command. Unknown command. You closely miss the orc. The orc is almost dead. The orc barely misses you. You closely miss the orc. The orc is almost dead. The orc hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +2 flail of protection (almost dead, 79% to hit) The searing ray hits the orc but does no damage. The orc is almost dead. (Press . to maintain the ray.) The orc hits you with a +2 flail of protection. You die... #......[........ .......#...# #..........####### #.....#........... #.#.#......####### #.#.....>.<....).# ..######...#.o.#.# ....# #......<#o# ###.# #.###.#.#@# #.####.# #...#.# #......# #####.# #.###### #.# ### #.# #.. ### You could see an orc. Vanquished Creatures 3 adders A ribbon worm (D:2) 2 orcs (D:3) 7 endoplasms 2 giant cockroaches 3 goblins 4 hobgoblins 4 quokkas (D:1) 2 ball pythons (D:1) 5 bats 5 frilled lizards 6 kobolds A rat (D:1) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tripartite the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 331 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 334 | D:1 | Learned a level 2 spell: Searing Ray 353 | D:1 | Reached skill level 4 in Conjurations 1067 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/9 1728 | D:2 | Reached skill level 1 in Armour 2024 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_rooms D:2: layout_loops_cross, kennysheep_generic_room_15 D:3: layout_basic, guppyfry_early_lair_pool Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.4 Conjurations | 4 | 4.5 Armour | 1 | 1.2 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Dagger || 14 Cast: Magic Dart || 94 Searing Ray || 2 Armour: Robe || 8 Ring mail || 13 Dodge: Dodged || 19