Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 1417798015625106597 37 Tripartite the Conjurer (level 3, -7/26 HPs) Began as a Demigod Conjurer on May 10, 2024. Mangled by Terence ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:00 (1414 turns). Tripartite the Conjurer (Demigod Conjurer) Turns: 1414, Time: 00:02:01 Health: -7/26 AC: 3 Str: 8 XL: 3 Next: 8% Magic: 0/9 EV: 12 Int: 24 God: Gold: 61 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . o - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . l - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of wizardry HPRegen 0.24/turn e - ring of poison resistance MPRegen 0.11/turn %: wizardry (x1) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons o - a +0 dagger (weapon) Missiles j - 6 boomerangs Armour a - a +0 robe (worn) l - a +0 cloak (worn) Jewellery c - a ring of wizardry (left hand) e - a ring of poison resistance (right hand) Scrolls d - a scroll of identify {unknown} f - a scroll of enchant weapon {unknown} g - a scroll of fear {unknown} i - 2 scrolls of blinking {unknown} k - a scroll of fog {unknown} m - a scroll of immolation {unknown} Potions b - a potion of magic h - a potion of enlightenment {unknown} n - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting * Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 4% 1 Hailstorm Conj/Ice 13% 3d6 6% 3 Frozen Ramparts Ice 4% 1d1 14% 3 Fulminant Prism Conj/Alch 6% 3d6 19% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 19% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Shops: D:2 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Terence is severely wounded. The magic dart hits Terence. Terence is severely wounded. Terence hits you but does no damage. The magic dart hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 flail! The magic dart hits Terence but does no damage. Terence is severely wounded. Terence barely misses you. Terence is nearby! Terence is nearby! Terence is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence hits you but does no damage. Okay, then. Terence shouts, "Now you die!" Terence attacks as he pursues you! Terence hits you with a +0 flail! Terence attacks as he pursues you! Terence closely misses you. Terence attacks as he pursues you! Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You see here a +0 dagger. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Unknown command. o - a +0 dagger (weapon) Terence hits you with a +0 flail! You die... Terence says, "Time to find some more victims." ##.....###.) #...#..... #.# # #_....#######.# # #.###...#....##.# .. ..#............##.# ... ........##.....##.# .... ..>.###..##....##.##.†#.. ... ##.##....##........ . #@##.........# #.@............... ###............... ###.....#........ #>.....##........ ###.##..###....(... #######...###†###....##.. ........##..........## .. .....†.....##......# You could see Terence. Vanquished Creatures A dart slug (D:1) 2 bats 2 endoplasms (D:1) 2 giant cockroaches (D:1) 5 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:2) 6 ball pythons 2 frilled lizards (D:1) 4 goblins (D:1) 3 kobolds 3 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tripartite the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 268 | D:1 | Reached skill level 4 in Conjurations 268 | D:1 | Reached XP level 2. HP: 15/20 MP: 1/7 554 | D:1 | Learned a level 2 spell: Searing Ray 1262 | D:2 | Found Arysuj's Weapon Emporium. 1266 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/9 1393 | D:2 | Noticed Terence 1414 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_d, layout_loops_ring, minivault_24, bh_walls_and_bars D:2: layout_rooms, serial_shops, shop, ebering_ecumenical_altar_rust, uniq_terence Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.3 Conjurations | 4 | 4.3 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 36 Cast: Magic Dart || 72 Searing Ray || 1 Armour: Robe || 38 Dodge: Dodged || 38