Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 966078409597469449 77 Tripartite the Conjurer (level 3, 0/26 HPs) Began as a Demigod Conjurer on May 18, 2024. Slain by Terence ... wielding a +0 mace (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:02 (2152 turns). Tripartite the Conjurer (Demigod Conjurer) Turns: 2152, Time: 00:02:03 Health: 0/26 AC: 2 Str: 8 XL: 3 Next: 91% Magic: 0/9 EV: 12 Int: 24 God: Gold: 161 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 161 gold pieces. Inventory: Missiles j - 6 boomerangs Armour a - a +0 robe (worn) Scrolls c - a scroll of torment {unknown} e - a scroll of amnesia {unknown} i - a scroll of vulnerability {unknown} l - 3 scrolls of poison {unknown} m - a scroll of enchant weapon {unknown} n - 2 scrolls of teleportation {unknown} o - 3 scrolls of immolation {unknown} Potions b - a potion of magic d - 3 potions of heal wounds {unknown} f - a potion of invisibility {unknown} g - a potion of might {unknown} h - a potion of enlightenment {unknown} k - a potion of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting * Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The magic dart hits Terence! Terence is moderately wounded. The magic dart hits Terence. Terence is heavily wounded. The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 mace! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +1 scale mail of fire resistance (heavily wounded, 82% to hit) The searing ray hits Terence but does no damage. Terence is heavily wounded. (Press . to maintain the ray.) Terence hits you with a +0 mace! The searing ray hits Terence. Terence is severely wounded. Terence hits you with a +0 mace. The searing ray hits Terence but does no damage. Terence is severely wounded. Terence barely misses you. The searing ray hits Terence but does no damage. Terence is severely wounded. You finish channelling your searing ray. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Unknown command. Terence attacks as he pursues you! Terence misses you. Terence attacks as he pursues you! Terence closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +1 scale mail of fire resistance (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 mace. You die... Terence says, "Time to find some more victims." ....... ........# ####### #.# # #.# # #.# # #.# # #.# # #.# ####### #@# ......# #@# #####.# #.# # #.# # #.### #####. #...# ...##.# ###.# ##.##.# #.# ##.##.# #.# #.##.# #.# You could see Terence. Vanquished Creatures A gnoll (D:1) An adder (D:2) 2 ribbon worms (D:2) 4 ball pythons 5 endoplasms 6 giant cockroaches 9 hobgoblins 6 kobolds 3 quokkas (D:1) 3 bats (D:1) A frilled lizard (D:1) 5 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tripartite the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 317 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 321 | D:1 | Learned a level 2 spell: Searing Ray 322 | D:1 | Reached skill level 4 in Conjurations 669 | D:1 | Reached XP level 3. HP: 26/26 MP: 6/9 2136 | D:2 | Noticed Terence 2152 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_rooms, minmay_misc_feat_hallway D:2: layout_loops_ring, nrook_campfire, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.5 Conjurations | 4 | 4.7 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 13 Cast: Magic Dart || 101 Searing Ray || 4 Armour: Robe || 27 Dodge: Dodged || 28