Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 1422555589555278285 34 Tripartite the Conjurer (level 3, 0/27 HPs) Began as a Demigod Conjurer on June 8, 2024. Shot with an arrow by a centaur (3 damage) ... on level 3 of the Dungeon. The game lasted 00:02:45 (1760 turns). Tripartite the Conjurer (Demigod Conjurer) Turns: 1760, Time: 00:02:46 Health: 0/27 AC: 2 Str: 8 XL: 3 Next: 1% Magic: 5/9 EV: 12 Int: 24 God: Gold: 62 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 62 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery l - a ring of protection from fire Scrolls c - a scroll of acquirement {unknown} d - a scroll of poison {unknown} e - a scroll of fog {unknown} f - a scroll of torment {unknown} h - a scroll of enchant armour {unknown} i - a scroll of identify {unknown} k - a scroll of blinking {unknown} m - 2 scrolls of revelation {unknown} Potions b - a potion of magic g - a potion of degeneration {unknown} j - a potion of brilliance {unknown} n - a potion of mutation {unknown} Skills: + Level 0.6 Fighting - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.3 Spellcasting * Level 4.0 Conjurations + Level 0.5 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 48% 2d9 4% 1 Sting Conj/Alch 48% 1d6 4% 1 Apportation Tloc 10% N/A 9% 1 Necrotise Necr 8% 1d4 12% 1 Summon Small Mammal Summ 8% N/A 12% 1 Confusing Touch Hex 2% N/A 34% 3 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 41% 4 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Dispel Undead Necr 2% 3d7 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a rat corpse. m - 2 scrolls labelled YXIYTHIUNY (gained 1) There is an open door here. You see here a +0 club. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Done exploring. You see here a +0 club. There is a stone staircase leading down here. You climb downwards. Found a cloak and 3 stones. There is a stone staircase leading up here. A centaur comes into view. The magic dart hits the centaur but does no damage. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. The magic dart hits the centaur but does no damage. The centaur shoots an arrow. The arrow misses you. The magic dart hits the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow barely misses you. The magic dart hits the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. You die... #.# #.# #.# #c# #.# #.# #.# #.# #.# #.# #.# #.# ###### #.# #.# ......#####.#####.# ................@.# ####.#.########### #.....[...# #.#.#.###.# ...#<# #... #.# #.### #.# . ..# ..# You could see a centaur. Vanquished Creatures An adder (D:2) A dart slug (D:2) A bat (D:1) 2 endoplasms (D:2) A giant cockroach (D:1) 3 goblins 2 hobgoblins (D:1) A quokka (D:2) 4 ball pythons (D:1) 3 kobolds 6 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tripartite the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 584 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/7 587 | D:1 | Learned a level 2 spell: Searing Ray 1421 | D:2 | Reached skill level 4 in Conjurations 1542 | D:2 | Reached XP level 3. HP: 27/27 MP: 6/9 1754 | D:3 | Noticed a centaur 1760 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_basic D:2: layout_basic, basic_altar D:3: layout_loops_ring, nicolae_overflow_hidden_temple Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.3 Conjurations | 4 | 4.0 Fighting | | 0.6 Dodging | | 1.7 Stealth | | 1.7 Translocations | | 0.5 Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 55 Armour: Robe || 8 Dodge: Dodged || 9