Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 4910709888005120576 8 Tripartite the Conjurer (level 1, 0/14 HPs) Began as a Demigod Conjurer on June 9, 2024. Slain by an endoplasm (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (290 turns). Tripartite the Conjurer (Demigod Conjurer) Turns: 290, Time: 00:00:17 Health: 0/14 AC: 2 Str: 8 XL: 1 Next: 80% Magic: 5/5 EV: 12 Int: 20 God: Gold: 26 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting * Level 3.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Your Spellcasting skill increases to level 2! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! A goblin is nearby! A goblin is nearby! A goblin and an endoplasm come into view. The goblin shouts! x2 The goblin hits you with a +0 dagger. You hit the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. A frilled lizard comes into view. You hit the goblin but do no damage. You punch the goblin. The goblin is severely wounded. The frilled lizard unfolds its giant frill. The goblin hits you with a +0 dagger. You barely miss the goblin. The goblin is severely wounded. The endoplasm barely misses you. The goblin hits you with a +0 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! There are monsters nearby! Unknown command. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * A frilled lizard comes into view. The endoplasm jiggles. The endoplasm attacks as it pursues you! The endoplasm hits you. You die... #.# #.# #.# #.# ### #.# #.# #.. #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.###.## #.##.@.## ##.###.#glJ..#.# ....l......g....# ......###.....### .#...# ##[..## #.#.. ##.## .#.) #... ... ####. #.# # You could see an endoplasm, 2 goblins and a frilled lizard. Vanquished Creatures A dart slug (D:1) 2 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tripartite the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 290 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_loops_ring, basic_ecumenical_altar Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 3.9 Action || total ---------------------------++------- Melee: Dagger || 12 Punch || 1 Cast: Magic Dart || 8 Armour: Robe || 9 Dodge: Dodged || 4