Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6448742113842950419 17 Tripartite the Conjurer (level 2, -2/20 HPs) Began as a Demigod Conjurer on June 11, 2024. Slain by an adder (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (1284 turns). Tripartite the Conjurer (Demigod Conjurer) Turns: 1284, Time: 00:00:44 Health: -2/20 AC: 2 Str: 8 XL: 2 Next: 30% Magic: 3/7 EV: 12 Int: 20 God: Gold: 31 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Missiles j - 2 poisoned darts Armour a - a +0 robe (worn) Jewellery e - an amulet of magic regeneration g - a ring of flight i - a ring of fire Scrolls c - a scroll of enchant weapon {unknown} f - a scroll of amnesia {unknown} h - a scroll of teleportation {unknown} Potions b - a potion of magic d - a potion of degeneration {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting * Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History There is an open door here. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. * * * LOW HITPOINT WARNING * * * You feel sick. The adder attacks as it pursues you! The adder bites you but does no damage. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. The adder closely misses you. You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (100% to hit) The magic dart hits the adder but does no damage. The adder bites you but does no damage. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (100% to hit) The magic dart hits the adder. The adder is heavily wounded. The adder misses you. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. The adder closely misses you. The adder bites you. You die... .......# #......... #..#...# #..###...# ..##..## ##.#G#...# ####### #.###...# ########## #........ ## #......).# ###.#..## .####......#.# #.#.## .+.........#.##############.#.# .###.......#....@SJ#......#.#.# .# #.......##.####K#......#.#.### .# #.###.####.# #.#............. ####.# #.# #.# #.J..>.....[...# .....###'####.######............# #######....##...................# ##.........##..####............## ##.###...).##..# #............# .#.# #......#..####.######.....# You could see an adder, an endoplasm and a kobold. Vanquished Creatures A dart slug (D:1) 3 bats (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A ball python (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds (D:1) 5 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tripartite the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 664 | D:1 | Noticed a glass eye 667 | D:1 | Noticed a glass eye 667 | D:1 | Noticed a shining eye 667 | D:1 | Noticed a glass eye 680 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 682 | D:1 | Reached skill level 4 in Conjurations 1280 | D:1 | HP: 1/20 [poisoned by an adder] 1284 | D:1 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic, hellmonk_ecumenical_altar_watching_god, serial_bayou_pond_c, roderic_lattice_a D:2: layout_basic, basic_altar, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.1 Conjurations | 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 11 Punch || 1 Cast: Magic Dart || 29 Armour: Robe || 16 Dodge: Dodged || 20