Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file.

Game seed: 4011388329174484207

45 Tripartite the Apothecary (level 3, -2/24 HPs)
             Began as a Merfolk Alchemist on July 2, 2024.
             Slain by a gnoll
             ... wielding a +0 spear
              (4 damage)
             ... on level 2 of the Dungeon.
             The game lasted 00:02:48 (1221 turns).

Tripartite the Apothecary (Merfolk Alchemist)       Turns: 1221, Time: 00:02:49

Health: -2/24      AC:  2    Str:  8    XL:     3   Next: 64%
Magic:  11/15      EV: 13    Int: 16    God:    
Gold:   47         SH:  0    Dex: 14    Spells: 6/7 levels left

rFire   . . .        (no weapon)
rCold   . . .        (no shield)
rNeg    . . .        a - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   ++           c - ring of magical power
HPRegen 0.24/turn    (no ring)
MPRegen 0.14/turn

%: no passive effects
@: no status effects
A: (nimble swimmer 2), mertail
a: no special abilities


You were on level 2 of the Dungeon.
You visited 1 branch of the dungeon, and saw 2 of its levels.

You collected 47 gold pieces.

Inventory:

Armour
 a - a +0 robe (worn)
Jewellery
 c - a ring of magical power (left hand)
Scrolls
 e - a scroll of amnesia {unknown}
 h - 2 scrolls of identify {unknown}
Potions
 b - a potion of magic
 d - a potion of berserk rage {unknown}
 f - a potion of heal wounds {unknown}
 g - a potion of curing {unknown}
 i - a potion of ambrosia {unknown}


   Skills:
 + Level 3.3 Dodging
 - Level 2.4 Stealth
 * Level 2.6 Spellcasting
 - Level 1.0 Conjurations
 * Level 4.8 Alchemy


You had 6 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Sting                 Conj/Alch      44%        1d5       6%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Mercury Vapours          Alch/Air       18%        N/A       11%         2
 Shock                    Conj/Air       12%        1d3       16%         1
 Mephitic Cloud           Conj/Alch/Air  8%         N/A       26%         3
 Olgreb's Toxic Radiance  Alch           17%        N/A       26%         4
 Swiftness                Air            2%         N/A       52%         3
 Sticky Flame             Fire/Alch      9%         2d5       58%         4
 Airstrike                Air            1%         2d(1-17)  89%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (2/15)            

Altars:


Innate Abilities, Weirdness & Mutations

((You are very nimble when in or above water. (Stealth+, EV+, Speed+++)))
Your lower body shifts to a powerful aquatic tail in water.

Message History

You open the door.
Found an escape hatch in the ceiling.
There is an open door here.
You now have 47 gold pieces (gained 4).
A gnoll comes into view. It is wielding a +0 whip.
A gnoll is nearby!
A gnoll is nearby!
A gnoll is nearby!
A gnoll is nearby!
A gnoll comes into view. It is wielding a +0 spear.
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
The gnoll shouts! x2
A gnoll comes into view. It is wielding a +0 vampiric spear.
You hear a shout!
The sting hits the gnoll but does no damage.
The gnoll is poisoned.
The gnoll shouts!
A gnoll comes into view. It is wielding a +0 flail.
The sting misses the gnoll.
The sting hits the gnoll. The gnoll looks even sicker.
The gnoll is moderately wounded.
The sting hits the gnoll. The gnoll looks even sicker.
The gnoll is severely wounded.
The gnoll hits you with a +0 whip.
The sting hits the gnoll but does no damage.
The gnoll looks as sick as possible!
The gnoll is severely wounded.
You kill the gnoll!
The gnoll hits you from afar with a +0 spear!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
The gnoll attacks as it pursues you!
The gnoll hits you from afar with a +0 spear.
* * * LOW HITPOINT WARNING * * *
The gnoll attacks as it pursues you!
The gnoll hits you from afar with a +0 spear.
* * * LOW HITPOINT WARNING * * *
The gnoll attacks as it pursues you!
The gnoll hits you from afar with a +0 spear.
You die...

.
..
...#      ######
 ..'g     #....#
   #..#####....#
    #g)..##....#
    ####g.#....#
       ##.#....#
        #@#....#
        #.#...##
        #.#...#
        #.#...#
        #.#...#
        #.#...#
        #.....#
        ##....#
         ##.#####


You could see a gnoll.

Vanquished Creatures
  An adder (D:2)
  A gnoll (D:2)
  A dart slug (D:1)
  An endoplasm (D:1)
  3 giant cockroaches (D:1)
  A goblin (D:1)
  A hobgoblin (D:1)
  3 jackals (D:1)
  2 kobolds
  3 quokkas (D:1)
  3 bats
  2 frilled lizards (D:1)
  2 rats (D:1)
24 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | Tripartite the Merfolk Alchemist began the quest for the
                  | Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   254 | D:1      | Reached skill level 1 in Conjurations
   254 | D:1      | Reached XP level 2. HP: 19/19 MP: 5/5
   720 | D:1      | Reached XP level 3. HP: 18/24 MP: 6/6
  1221 | D:2      | Slain by a gnoll

Illustrated notes

Levels and vault maps discovered:
D:1:      spicycebolla_arrival_transporter_tutorial, layout_basic
D:2:      layout_basic, kennysheep_generic_room_12

Skill      XL: |  1  2 |
---------------+-------+-----
Conjurations   |  1    |  1.0
Dodging        |     3 |  3.3
Stealth        |       |  2.4
Spellcasting   |       |  2.6
Alchemy        |       |  4.8

Action                     || total
---------------------------++-------
  Melee: Unarmed           ||     8
   Cast: Sting             ||    58
 Armour: Robe              ||    17
  Dodge: Dodged            ||    23