Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 7335731296534493086 29 Tripartite the Magician (level 3, -3/25 HPs) Began as a Djinni Conjurer on Dec 22, 2024. Slain by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:16 (2003 turns). Tripartite the Magician (Djinni Conjurer) Turns: 2003, Time: 00:01:17 Health: -3/25 AC: 3 Str: 6 XL: 3 Next: 32% Gold: 109 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ d - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 109 gold pieces. Inventory: Missiles e - 6 poisoned darts g - 2 throwing nets Armour a - a +0 robe (worn) d - a +0 helmet (worn) Jewellery j - a +6 ring of dexterity o - an amulet of the acrobat Scrolls c - a scroll of immolation {unknown} h - a scroll of revelation {unknown} k - 2 scrolls of identify {unknown} l - a scroll of fear {unknown} Potions b - a potion of heal wounds {unknown} f - a potion of curing {unknown} i - a potion of might {unknown} m - a potion of brilliance {unknown} n - 3 potions of degeneration {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d9 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 e - Sandblast Erth 44% 2d11 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. There is an open door here. There is an open door here. Found 5 stones. You reach down and open the door. There is an open door here. There is an open door here. You see here 5 stones. You see here 5 stones. You see here a +0 club. Crazy Yiuf shouts! Could not explore, unopened runed door. Could not explore, unopened runed door. Could not explore, unopened runed door. Could not explore, unopened runed door. You reach down and open the door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (81% to hit) The searing ray hits Crazy Yiuf! Crazy Yiuf is heavily wounded. (Press . to maintain the ray.) Crazy Yiuf hits you with a +3 quarterstaff of chaos! Ouch! That really hurt! Crazy Yiuf freezes you! * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits Crazy Yiuf! Crazy Yiuf is severely wounded. * * * LOW HITPOINT WARNING * * * Crazy Yiuf says, "Lay!" Crazy Yiuf hits you with a +3 quarterstaff of chaos. You die... ###'#########....#### #. #......##.# ##..## #. #......##.# #....# #. #......##.# #...## #. #......##.# ##.## #. #>.....##.# #.## ## #.........# ##.# ###.......# #.## #####...# ##@# #...# #g# #...# ... #...# #...# #...# #..)# #...# ##### #...# #...# ##### You could see Crazy Yiuf. Vanquished Creatures 2 bats (D:2) 4 endoplasms 2 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 quokkas (D:2) 7 ball pythons A frilled lizard (D:2) A kobold (D:2) 4 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tripartite the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Tripartite set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 65 | D:1 | Reached XP level 2. HP: 10/21 MP: 0/0 961 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 961 | D:2 | Learned a level 1 spell: Sandblast 1596 | D:2 | Found a runed translucent door. 1597 | D:2 | Noticed Crazy Yiuf 2003 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic D:2: layout_basic, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 50 Searing Ray || 1 Armour: Robe || 2 Dodge: Dodged || 4